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authorMaíra Canal <mcanal@igalia.com>2026-06-04 17:32:15 -0300
committerMaíra Canal <mcanal@igalia.com>2026-06-09 14:43:43 -0300
commit25a1669907512e927fab9ad4d4fb74ff57f63cd9 (patch)
tree092a4d479d3eb78535675cf3383520e202202d28 /tools/perf/scripts/python/flamegraph.py
parentcc29c864ee50b9c145fa847406b3535026511917 (diff)
drm/v3d: Clear queue->active_job when v3d_fence_create() fails
The run_job() callbacks for BIN, RENDER, TFU and CSD assign the incoming job to queue->active_job before calling v3d_fence_create(). If v3d_fence_create() fails, the callback returns NULL without clearing active_job, leaving a dangling pointer. Create a failure path in all run_job() callbacks that clears the active job before returning NULL. The BIN path takes queue->queue_lock around the clear as it races against v3d_overflow_mem_work(); RENDER, TFU and CSD paths have no concurrent reader, so the clear is lock-free. Fixes: a783a09ee76d ("drm/v3d: Refactor job management.") Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com> Link: https://patch.msgid.link/20260604-v3d-sched-misc-fixes-v4-2-c068f5bf5ccf@igalia.com Signed-off-by: Maíra Canal <mcanal@igalia.com>
Diffstat (limited to 'tools/perf/scripts/python/flamegraph.py')
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