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authorOPNA2608 <opna2608@protonmail.com>2025-04-24 17:34:08 +0200
committerOPNA2608 <opna2608@protonmail.com>2025-04-28 13:05:57 +0200
commitf93ca760ca989be50e4f9fb89a7f489dc326820d (patch)
tree94d00d226840f80dacae8efc38a542230e98d0b7 /pkgs/development/python-modules/rangehttpserver
parent318c38a04ab476db94904aeb1f8c70afe2410f24 (diff)
edopro: Use writeShellApplication for launcher script, keep assets in subdirs
- Use WriteShellApplication for the launcher script, since that provides some good default shell options and runs shellcheck on the code - Fix any issues reported by shellcheck - Keep assets in subdirs with corresponding edopro version Since some of the assets tell the game which game scripts to download, where to look for them, and which servers to look at for online play, and managing this across versions could be messy - Check for multiple subdirs and issue warning about migrating data Let's not try to solve this ourselves, the user will know best if, and what, they care about when switching between versions
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