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| author | opl <4833621+opl@users.noreply.github.com> | 2024-02-23 21:59:16 +0100 |
|---|---|---|
| committer | opl <4833621+opl@users.noreply.github.com> | 2024-02-23 22:03:24 +0100 |
| commit | 877179c89d4195b3751c53e159e8efc14d626fd9 (patch) | |
| tree | 1ad305206146e44392ce768fa9ac7969d00c548a /pkgs/development/python-modules/rangehttpserver | |
| parent | 899fe5550bd324dd8356c1ef652faf892cefb88e (diff) | |
nixos/steam: add localNetworkTransfers.openFirewall option
Steam local network game transfers require TCP port 27040 to be open:
https://steamcommunity.com/groups/SteamClientBeta/discussions/0/3775742015034590856/#c3827537203130812127
They also require UDP port 27036 to allow discovering peers on the same network before a transfer on port 27040 can be initiated.
Co-authored-by: Kira Bruneau <kira.bruneau@pm.me>
Diffstat (limited to 'pkgs/development/python-modules/rangehttpserver')
0 files changed, 0 insertions, 0 deletions
