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authorcidkidnix <cidkidnix@protonmail.com>2023-03-08 11:48:13 -0600
committercidkidnix <cidkidnix@protonmail.com>2023-03-08 14:39:25 -0600
commit856936abc863e1f9b95368c4ac300b0ac82c4e03 (patch)
treea5fd47ab23e9f130c0cb664c9bab732dc8584d41 /pkgs/development/python-modules/rangehttpserver
parent3d57138bd9abe31bae25704cebaab7527010cc5e (diff)
buildRustCrate: add libiconv to nativeBuildInputs on darwin
Fixes linker errors while building build.rs where it tries to link libiconv but cannot find it. Rust executable build for Darwin need libiconv, and indeed buildInputs already has this case handled. So why is another change needed? Suppose we are cross compiling from Darwin (the build platform) to something else, and the package has a build.rs build script. The build script is built for the build platform (Darwin) and is also a regular Rust executable, needing libiconv, but due to cross compilation (and strict deps) we need an extra nativeBuildInput.
Diffstat (limited to 'pkgs/development/python-modules/rangehttpserver')
0 files changed, 0 insertions, 0 deletions