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| author | Basile Henry <bjm.henry@gmail.com> | 2023-07-16 21:43:43 +0200 |
|---|---|---|
| committer | Basile Henry <bjm.henry@gmail.com> | 2023-07-20 21:07:23 +0200 |
| commit | 6fc1dc08de8e63188888cb0dff0b28c53886181d (patch) | |
| tree | 3effd95927716072273be813c6241168c0eebe91 /pkgs/development/python-modules/rangehttpserver | |
| parent | 2014e8cad073d7c82d9b7681fa7dc8f8204f9ada (diff) | |
raylib: Fix audio
When upgrading from `4.2.0` to `4.5.0` in #243155 the audio fix was
removed. This fix didn't apply properly any more, because the `cmake`
build in `4.5.0` is producing shared objects with the wrong version in
the name.
The commit https://github.com/raysan5/raylib/commit/0d4db7ad7f6fd442ed165ebf8ab8b3f4033b04e7
which fixes the versioning issue does not appear to have made it into
the `4.5.0` tag.
Removing the audio fix did actually makes the project compile, however
when running games built against `raylib`, no audio device was found.
Diffstat (limited to 'pkgs/development/python-modules/rangehttpserver')
0 files changed, 0 insertions, 0 deletions
