diff options
| author | Jason Yundt <jason@jasonyundt.email> | 2024-11-12 16:05:53 -0500 |
|---|---|---|
| committer | Jason Yundt <jason@jasonyundt.email> | 2024-11-14 19:30:23 -0500 |
| commit | 4c5768f0bcafe2975cbe4fa7c6c65c559018a54f (patch) | |
| tree | 64d75f8509905e62c40b56bafacf9f0248b618d3 /pkgs/development/python-modules/rangehttpserver | |
| parent | 58542c2d7eee26541aba35745e2eec40a0ee22b6 (diff) | |
descent3: init at 1.5.0-beta-unstable-2024-10-29
By default, Descent 3 will only look for game files in the current
working directory. In order to function properly, Descent 3 needs to
look for some of its files in the Nix store. This commit creates a
wrapper around the main Descent3 executable that automatically looks in
the correct path in the Nix store.
Hopefully, this wrapper will only exist temporarily. I have an
unfinished Descent 3 pull request that adds a DEFAULT_ADDITIONAL_DIRS
CMake option [1]. Once I can finish that pull request
(DescentDevelopers/Descent3#623 needs to get merged first), we’ll be
able to get rid of this wrapper and use DEFAULT_ADDITIONAL_DIRS instead.
Additionally, if DescentDevelopers/Descent3#628 gets merged first, then
that pull request will also probably make this wrapper unnecessary.
[1]: <https://github.com/DescentDevelopers/Descent3/pull/471>
Diffstat (limited to 'pkgs/development/python-modules/rangehttpserver')
0 files changed, 0 insertions, 0 deletions
