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authorRyan Mulligan <ryan@ryantm.com>2017-08-05 07:39:48 -0700
committerRyan Mulligan <ryan@ryantm.com>2017-08-05 07:39:48 -0700
commit0b21848e772d82f822a2050205ce00475517be25 (patch)
tree731f7e6b1f213e9b482b910a4910e25ed2aa175a /pkgs/development/python-modules/python-sql
parentacf05ea777a4ac57de1f64bc437c64c3f8ca7284 (diff)
zsnes: remove $STRIP from compiler options
In ab70693 @viric says zsnes works better without stripping. But the build expression kept the $STRIP in the compiler options, so if it is set to something it will show up in there. For example: g++ -pipe -I. -I/usr/local/include -I/usr/include -D__UNIXSDL__ -I/nix/store/04qgmdpmalgsy92zgs2z896jx073hcn2-SDL-1.2.15-dev/include/SDL -I/nix/store/04qgmdpmalgsy92zgs2z896jx073hcn2-SDL-1.2.15-dev/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DNCURSES -D__OPENGL__ -march=native -O3 -fomit-frame-pointer -fprefetch-loop-arrays -fforce-addr strip -D__RELEASE__ -fno-rtti -o tools/fileutil.o -c tools/fileutil.cpp g++: error: strip: No such file or directory This commit removes that reference to $STRIP too.
Diffstat (limited to 'pkgs/development/python-modules/python-sql')
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