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authoraszlig <aszlig@nix.build>2022-07-21 10:38:57 +0200
committeraszlig <aszlig@nix.build>2022-07-21 10:38:57 +0200
commit91e092ab688c340fffba3b77ac1ffa5a2fa67fc4 (patch)
treed94cb221495c1f57b8154a0e09cba5036e4a0f42 /pkgs/development/python-modules/python-mapnik
parent8d63f78354cd8aaef92067bd69c02ac9fc86ccc0 (diff)
uqm: Switch to building with SDL2
Version 0.8.0 finally has support for SDL2 and thus much better support for multiple monitors. While I'm currently on my crap^Wlaptop, I can't test support for it, however when trying UQM with SDL1 it wasn't even able to create a window: Couldn't set OpenGL 800x600x32 video mode: Couldn't find matching GLX visual Couldn't set OpenGL 800x600x24 video mode: Couldn't find matching GLX visual Couldn't set OpenGL 800x600x16 video mode: Couldn't find matching GLX visual Couldn't set any OpenGL 800x600 video mode! Could not initialize video: no fallback at start of program! Do not know how to display an error box SDL2 on the other hand works like a charm and it also scales properly when you resize the window (one thing that has annoyed me with the SDL1 version in the past). Signed-off-by: aszlig <aszlig@nix.build>
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