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| author | Cillian de Róiste <cillian.deroiste@gmail.com> | 2014-11-02 22:27:40 +0100 |
|---|---|---|
| committer | Cillian de Róiste <cillian.deroiste@gmail.com> | 2014-11-02 22:27:40 +0100 |
| commit | 98cef5ff67fbc7ce330ecd09159a064cdef1a723 (patch) | |
| tree | c197edc83dce345158f63c5da9d67bf82366d85b /pkgs/development/python-modules/python-mapnik/python-mapnik_std_optional.patch | |
| parent | a9c53037fa48abcdbb057e35152572c74321d518 (diff) | |
SDL: enable PulseAudio support by default
On a system with PulseAudio enabled, applications which use SDL work
poorly or don't work at all e.g. MLT, Kdenlive, Shotcut, Blender and
Hedgewars. Rather than enabling it per application as we run into
issues, I think it's better to enable support for it by default.
Diffstat (limited to 'pkgs/development/python-modules/python-mapnik/python-mapnik_std_optional.patch')
0 files changed, 0 insertions, 0 deletions
