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| author | Alyssa Ross <hi@alyssa.is> | 2023-02-11 09:52:56 +0000 |
|---|---|---|
| committer | Florian Klink <flokli@flokli.de> | 2024-08-11 12:50:55 +0300 |
| commit | 6e512236236e8ef963661ce75d4e99d570d2affc (patch) | |
| tree | 3e8b02a6f6d4b558f384708e2aee5806d2fa9855 /pkgs/development/python-modules/python-mapnik/python-mapnik_std_optional.patch | |
| parent | 5670ef01c1185bb17bf6fc08b775cb6d8d5bcca3 (diff) | |
gamescope: depend on wayland-scanner
Otherwise, wayland-scanner would be picked up from the wayland in
buildInputs, which isn't cross-friendly and will stop working when we
split wayland-scanner into a separate package.
Diffstat (limited to 'pkgs/development/python-modules/python-mapnik/python-mapnik_std_optional.patch')
0 files changed, 0 insertions, 0 deletions
