diff options
| author | Alyssa Ross <hi@alyssa.is> | 2024-10-09 21:03:27 +0200 |
|---|---|---|
| committer | Alyssa Ross <hi@alyssa.is> | 2024-10-21 17:06:42 +0200 |
| commit | 2e1dd3a8c016215e74aeb60e1bd4435f0dab29f4 (patch) | |
| tree | a52cb13dd6541212ba8d752fcab08c69d1dfc5fb /pkgs/development/python-modules/python-mapnik/python-mapnik_std_optional.patch | |
| parent | 26a699af7baeee309442f37f0a8dcdd5377f788d (diff) | |
godot_4: use separateDebugInfo
This way, people who need debug symbols don't have to rebuild to get
them, without them having to be included in the main outputs.
Diffstat (limited to 'pkgs/development/python-modules/python-mapnik/python-mapnik_std_optional.patch')
0 files changed, 0 insertions, 0 deletions
