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// SPDX-License-Identifier: GPL-2.0
use core::num::NonZero;
use kernel::{
device,
pci,
prelude::*, //
};
use crate::{
fsp::{
Fsp,
VgpuMode, //
},
gpu::Chipset, //
};
mod hal;
/// vGPU state detected during GPU construction.
#[derive(Debug, Clone, Copy)]
pub(crate) enum VgpuState {
/// vGPU mode is not enabled for this boot.
Disabled,
/// vGPU mode is enabled for this boot.
Enabled {
/// Total number of SR-IOV VFs supported by this device.
total_vfs: NonZero<u16>,
},
}
/// vGPU state manager.
pub(crate) struct VgpuManager {
state: VgpuState,
}
impl VgpuManager {
/// Creates a vGPU manager by querying SR-IOV and the FSP PRC vGPU knob.
pub(crate) fn new(
pdev: &pci::Device<device::Core<'_>>,
chipset: Chipset,
fsp: Option<&mut Fsp<'_>>,
) -> Self {
let state = Self::detect_state(pdev, chipset, fsp).unwrap_or_else(|e| {
dev_warn!(
pdev,
"vGPU state detection failed: {:?}; disabling vGPU\n",
e
);
VgpuState::Disabled
});
dev_dbg!(pdev, "vGPU state: {:?}\n", state);
Self { state }
}
/// Detects the vGPU state from the chipset, SR-IOV capability and FSP PRC knob.
fn detect_state(
pdev: &pci::Device<device::Core<'_>>,
chipset: Chipset,
fsp: Option<&mut Fsp<'_>>,
) -> Result<VgpuState> {
if !hal::vgpu_hal(chipset).supports_vgpu() {
return Ok(VgpuState::Disabled);
}
let Some(total_vfs) = pdev.sriov_get_totalvfs() else {
return Ok(VgpuState::Disabled);
};
if total_vfs.get() < 2 {
// The current vGPU path does not support single-VF SR-IOV devices yet.
// Treat one total VF as vGPU-disabled for now; single-VF support can relax
// this gate once the manager handles that topology.
return Ok(VgpuState::Disabled);
}
let fsp = fsp.ok_or(ENODEV)?;
match fsp.read_vgpu_mode(pdev.as_ref())? {
VgpuMode::Enabled => Ok(VgpuState::Enabled { total_vfs }),
VgpuMode::Disabled => Ok(VgpuState::Disabled),
}
}
/// Returns the detected vGPU state for this boot.
pub(crate) fn state(&self) -> VgpuState {
self.state
}
}
|