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authorMatthew Brost <matthew.brost@intel.com>2024-04-24 21:55:07 -0700
committerMatthew Brost <matthew.brost@intel.com>2024-04-26 12:10:01 -0700
commitbf69918b7199ffa5bb6213f2b0a2c0b1be8f87dd (patch)
tree1bae55d826c61a615137810eceb4b7685dd0ad64 /tools/lib/python
parent4dbbe4579490b4dbc89bf9c79ef3b9f1d94366c3 (diff)
drm/xe: Use xe_vma_ops to implement page fault rebinds
In effort to make multiple VMA binds operations atomic (1 job), all device page tables updates will be implemented via a xe_vma_ops (atomic unit) interface, Add xe_vma_rebind function which is implemented using xe_vma_ops interface. Use xe_vma_rebind in GPU page faults for rebinds rather than directly called deprecated function in PT layer. v3: - Update commit message (Oak) v4: - Fix tile_mask argument (CI) Signed-off-by: Matthew Brost <matthew.brost@intel.com> Reviewed-by: Oak Zeng <oak.zeng@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20240425045513.1913039-8-matthew.brost@intel.com
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