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authorMark Rutland <mark.rutland@arm.com>2026-06-03 12:06:11 +0100
committerWill Deacon <will@kernel.org>2026-06-03 16:50:47 +0100
commitae24f6b06e90681ec36b9c21c3f5c09618350f5a (patch)
tree5a975beaf2307c995e333e6acbc65f4d81aff350 /scripts/patch-kernel
parent254f49634ee16a731174d2ae34bc50bd5f45e731 (diff)
arm64: fpsimd: Fix type mismatch in sve_{save,load}_state()
The sve_save_state() and sve_load_state() functions take a 32-bit int argument that describes whether to save/restore the FFR. Their assembly implementations consume the entire 64-bit register containing this 32-bit value, and will attempt to save/restore the FFR if any bit of that 64-bit register is non-zero. Per the AAPCS64 parameter passing rules, the callee is responsible for any necessary widening, and the upper 32-bits are permitted to contain arbitrary values. If the upper 32 bits are non-zero, this could result in an unexpected attempt to save/restore the FFR, and consequently could lead to unexpected traps/undefs/faults. In practice compilers are very unlikely to generate code where the upper 32-bits would be non-zero, but they are permitted to do so. Fix this by only consuming the low 32 bits of the register, and update comments accordingly. The hyp code __sve_save_state() and __sve_restore_state() functions don't have the same latent bug as they override the full 64-bit register containing the argument. Fixes: 9f5848665788 ("arm64/sve: Make access to FFR optional") Signed-off-by: Mark Rutland <mark.rutland@arm.com> Cc: Catalin Marinas <catalin.marinas@arm.com> Cc: Fuad Tabba <tabba@google.com> Cc: James Morse <james.morse@arm.com> Cc: Marc Zyngier <maz@kernel.org> Cc: Mark Brown <broonie@kernel.org> Cc: Oliver Upton <oupton@kernel.org> Cc: Vladimir Murzin <vladimir.murzin@arm.com> Cc: Will Deacon <will@kernel.org> Cc: stable@vger.kernel.org Signed-off-by: Will Deacon <will@kernel.org>
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