summaryrefslogtreecommitdiff
path: root/kernel/workqueue.c
diff options
context:
space:
mode:
authorMaíra Canal <mcanal@igalia.com>2026-03-31 09:35:52 -0300
committerMaíra Canal <mcanal@igalia.com>2026-04-04 07:41:08 -0300
commitffd7371ed4179827dcf401543b37b69e5781f924 (patch)
tree4a648f7cb61cdba42ad69991a87ea5cf6670f8d4 /kernel/workqueue.c
parentde1e32ef1d625ee4d717bcf10c23df2722324f62 (diff)
drm/v3d: Allocate all resources before enabling the clock
Move all resource allocation operations before actually enabling the clock, as those operations don't require the GPU to be powered on. This is a preparation for runtime PM support. The next commit will move all code related to powering on and initiating the GPU into the runtime PM resume callback and all resource allocation will happen before resume(). Reviewed-by: Melissa Wen <mwen@igalia.com> Reviewed-by: Florian Fainelli <florian.fainelli@broadcom.com> Link: https://patch.msgid.link/20260331-v3d-power-management-v9-2-f52ff87bfd36@igalia.com Signed-off-by: Maíra Canal <mcanal@igalia.com>
Diffstat (limited to 'kernel/workqueue.c')
0 files changed, 0 insertions, 0 deletions