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authorJoonas Lahtinen <joonas.lahtinen@linux.intel.com>2026-05-12 11:16:35 +0300
committerJoonas Lahtinen <joonas.lahtinen@linux.intel.com>2026-05-12 11:16:35 +0300
commit8edf8b09fc44990977b3fbcb708035b1740d0b7e (patch)
tree0069cfbd4a05bd6c4c6057c3a36d0849f8a7414c /include/uapi/linux/input.h
parent5ba54393dcd7adf75a9f39f5a933b1538349cad5 (diff)
parentf96538285cfdbb3acf5e3356e0bb88c38815790b (diff)
Merge drm/drm-next into drm-intel-gt-next
Backmerging to pull in commit 5401b9adebc9 ("i915: don't use a vma that didn't match the context VM") to revert it. Signed-off-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Diffstat (limited to 'include/uapi/linux/input.h')
-rw-r--r--include/uapi/linux/input.h22
1 files changed, 21 insertions, 1 deletions
diff --git a/include/uapi/linux/input.h b/include/uapi/linux/input.h
index 127119c287cf..6aa703fcfcfb 100644
--- a/include/uapi/linux/input.h
+++ b/include/uapi/linux/input.h
@@ -430,6 +430,24 @@ struct ff_rumble_effect {
};
/**
+ * struct ff_haptic_effect
+ * @hid_usage: hid_usage according to Haptics page (WAVEFORM_CLICK, etc.)
+ * @vendor_id: the waveform vendor ID if hid_usage is in the vendor-defined range
+ * @vendor_waveform_page: the vendor waveform page if hid_usage is in the vendor-defined range
+ * @intensity: strength of the effect as percentage
+ * @repeat_count: number of times to retrigger effect
+ * @retrigger_period: time before effect is retriggered (in ms)
+ */
+struct ff_haptic_effect {
+ __u16 hid_usage;
+ __u16 vendor_id;
+ __u8 vendor_waveform_page;
+ __u16 intensity;
+ __u16 repeat_count;
+ __u16 retrigger_period;
+};
+
+/**
* struct ff_effect - defines force feedback effect
* @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
* FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
@@ -465,6 +483,7 @@ struct ff_effect {
struct ff_periodic_effect periodic;
struct ff_condition_effect condition[2]; /* One for each axis */
struct ff_rumble_effect rumble;
+ struct ff_haptic_effect haptic;
} u;
};
@@ -472,6 +491,7 @@ struct ff_effect {
* Force feedback effect types
*/
+#define FF_HAPTIC 0x4f
#define FF_RUMBLE 0x50
#define FF_PERIODIC 0x51
#define FF_CONSTANT 0x52
@@ -481,7 +501,7 @@ struct ff_effect {
#define FF_INERTIA 0x56
#define FF_RAMP 0x57
-#define FF_EFFECT_MIN FF_RUMBLE
+#define FF_EFFECT_MIN FF_HAPTIC
#define FF_EFFECT_MAX FF_RAMP
/*