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authorJoel Fernandes <joelagnelf@nvidia.com>2026-02-06 08:52:38 +1000
committerDave Airlie <airlied@redhat.com>2026-02-06 11:34:02 +1000
commit4a9671a03f2be13acde0cb15c5208767a9cc56e4 (patch)
tree19c9b7622e3c351c7318861f6f529d1ccb66ed0f /include/linux
parent779ec12c85c9e4547519e3903a371a3b26a289de (diff)
gpu: Move DRM buddy allocator one level up (part one)
Move the DRM buddy allocator one level up so that it can be used by GPU drivers (example, nova-core) that have usecases other than DRM (such as VFIO vGPU support). Modify the API, structures and Kconfigs to use "gpu_buddy" terminology. Adapt the drivers and tests to use the new API. The commit cannot be split due to bisectability, however no functional change is intended. Verified by running K-UNIT tests and build tested various configurations. Signed-off-by: Joel Fernandes <joelagnelf@nvidia.com> Reviewed-by: Dave Airlie <airlied@redhat.com> [airlied: I've split this into two so git can find copies easier. I've also just nuked drm_random library, that stuff needs to be done elsewhere and only the buddy tests seem to be using it]. Signed-off-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'include/linux')
-rw-r--r--include/linux/gpu_buddy.h171
1 files changed, 171 insertions, 0 deletions
diff --git a/include/linux/gpu_buddy.h b/include/linux/gpu_buddy.h
new file mode 100644
index 000000000000..b909fa8f810a
--- /dev/null
+++ b/include/linux/gpu_buddy.h
@@ -0,0 +1,171 @@
+/* SPDX-License-Identifier: MIT */
+/*
+ * Copyright © 2021 Intel Corporation
+ */
+
+#ifndef __DRM_BUDDY_H__
+#define __DRM_BUDDY_H__
+
+#include <linux/bitops.h>
+#include <linux/list.h>
+#include <linux/slab.h>
+#include <linux/sched.h>
+#include <linux/rbtree.h>
+
+struct drm_printer;
+
+#define DRM_BUDDY_RANGE_ALLOCATION BIT(0)
+#define DRM_BUDDY_TOPDOWN_ALLOCATION BIT(1)
+#define DRM_BUDDY_CONTIGUOUS_ALLOCATION BIT(2)
+#define DRM_BUDDY_CLEAR_ALLOCATION BIT(3)
+#define DRM_BUDDY_CLEARED BIT(4)
+#define DRM_BUDDY_TRIM_DISABLE BIT(5)
+
+struct drm_buddy_block {
+#define DRM_BUDDY_HEADER_OFFSET GENMASK_ULL(63, 12)
+#define DRM_BUDDY_HEADER_STATE GENMASK_ULL(11, 10)
+#define DRM_BUDDY_ALLOCATED (1 << 10)
+#define DRM_BUDDY_FREE (2 << 10)
+#define DRM_BUDDY_SPLIT (3 << 10)
+#define DRM_BUDDY_HEADER_CLEAR GENMASK_ULL(9, 9)
+/* Free to be used, if needed in the future */
+#define DRM_BUDDY_HEADER_UNUSED GENMASK_ULL(8, 6)
+#define DRM_BUDDY_HEADER_ORDER GENMASK_ULL(5, 0)
+ u64 header;
+
+ struct drm_buddy_block *left;
+ struct drm_buddy_block *right;
+ struct drm_buddy_block *parent;
+
+ void *private; /* owned by creator */
+
+ /*
+ * While the block is allocated by the user through drm_buddy_alloc*,
+ * the user has ownership of the link, for example to maintain within
+ * a list, if so desired. As soon as the block is freed with
+ * drm_buddy_free* ownership is given back to the mm.
+ */
+ union {
+ struct rb_node rb;
+ struct list_head link;
+ };
+
+ struct list_head tmp_link;
+};
+
+/* Order-zero must be at least SZ_4K */
+#define DRM_BUDDY_MAX_ORDER (63 - 12)
+
+/*
+ * Binary Buddy System.
+ *
+ * Locking should be handled by the user, a simple mutex around
+ * drm_buddy_alloc* and drm_buddy_free* should suffice.
+ */
+struct drm_buddy {
+ /* Maintain a free list for each order. */
+ struct rb_root **free_trees;
+
+ /*
+ * Maintain explicit binary tree(s) to track the allocation of the
+ * address space. This gives us a simple way of finding a buddy block
+ * and performing the potentially recursive merge step when freeing a
+ * block. Nodes are either allocated or free, in which case they will
+ * also exist on the respective free list.
+ */
+ struct drm_buddy_block **roots;
+
+ /*
+ * Anything from here is public, and remains static for the lifetime of
+ * the mm. Everything above is considered do-not-touch.
+ */
+ unsigned int n_roots;
+ unsigned int max_order;
+
+ /* Must be at least SZ_4K */
+ u64 chunk_size;
+ u64 size;
+ u64 avail;
+ u64 clear_avail;
+};
+
+static inline u64
+drm_buddy_block_offset(const struct drm_buddy_block *block)
+{
+ return block->header & DRM_BUDDY_HEADER_OFFSET;
+}
+
+static inline unsigned int
+drm_buddy_block_order(struct drm_buddy_block *block)
+{
+ return block->header & DRM_BUDDY_HEADER_ORDER;
+}
+
+static inline unsigned int
+drm_buddy_block_state(struct drm_buddy_block *block)
+{
+ return block->header & DRM_BUDDY_HEADER_STATE;
+}
+
+static inline bool
+drm_buddy_block_is_allocated(struct drm_buddy_block *block)
+{
+ return drm_buddy_block_state(block) == DRM_BUDDY_ALLOCATED;
+}
+
+static inline bool
+drm_buddy_block_is_clear(struct drm_buddy_block *block)
+{
+ return block->header & DRM_BUDDY_HEADER_CLEAR;
+}
+
+static inline bool
+drm_buddy_block_is_free(struct drm_buddy_block *block)
+{
+ return drm_buddy_block_state(block) == DRM_BUDDY_FREE;
+}
+
+static inline bool
+drm_buddy_block_is_split(struct drm_buddy_block *block)
+{
+ return drm_buddy_block_state(block) == DRM_BUDDY_SPLIT;
+}
+
+static inline u64
+drm_buddy_block_size(struct drm_buddy *mm,
+ struct drm_buddy_block *block)
+{
+ return mm->chunk_size << drm_buddy_block_order(block);
+}
+
+int drm_buddy_init(struct drm_buddy *mm, u64 size, u64 chunk_size);
+
+void drm_buddy_fini(struct drm_buddy *mm);
+
+struct drm_buddy_block *
+drm_get_buddy(struct drm_buddy_block *block);
+
+int drm_buddy_alloc_blocks(struct drm_buddy *mm,
+ u64 start, u64 end, u64 size,
+ u64 min_page_size,
+ struct list_head *blocks,
+ unsigned long flags);
+
+int drm_buddy_block_trim(struct drm_buddy *mm,
+ u64 *start,
+ u64 new_size,
+ struct list_head *blocks);
+
+void drm_buddy_reset_clear(struct drm_buddy *mm, bool is_clear);
+
+void drm_buddy_free_block(struct drm_buddy *mm, struct drm_buddy_block *block);
+
+void drm_buddy_free_list(struct drm_buddy *mm,
+ struct list_head *objects,
+ unsigned int flags);
+
+void drm_buddy_print(struct drm_buddy *mm, struct drm_printer *p);
+void drm_buddy_block_print(struct drm_buddy *mm,
+ struct drm_buddy_block *block,
+ struct drm_printer *p);
+#endif