| Age | Commit message (Collapse) | Author |
|
While these should be moved to the new format, it wasn't my intention
to force them over immediately. Downstreams may embed their own brands
in drawer.lua, and we shouldn't break them for something like this.
Move adapt_fb_shim() up and use it for preloaded definitions to avoid
forcing the matter for now. Perhaps in the future we'll start writing
out warnings for those that do need adapted.
Reported by: 0x1eef on IRC
|
|
Setting loader_brand to none in loader.conf now result in a lua error
as we try to get a non-existant table
Defines it
Differential Revision: https://reviews.freebsd.org/D50875
Fixes: bef6d85b6de5 ("lualoader: allow graphical bits to be disabled with loader_gfx")
Reviewed by: kevans, tsoome
Sponsored by: Beckhoff Automation GmbH & Co. KG
|
|
The global `shift` is a special little hack for shifting everything when
the logo is gone, and we should explain that.
Fixes: 33d3373faf30d ("stand: lua: convert orb to a new format [...]")
|
|
Previously, we had one shift that had to work for both the ASCII version
and the image that we may draw if we have a framebuffer to play with.
That makes it more difficult to get the positioning just right, so split
them out into their own tables for convenience.
While we're here, stop clipping off the bottom of the orb when the
autoboot sequence is interrupted. There's plenty of space for it to
move up a hair, so let's do that..
Reviewed by: imp, tsoome
Differential Revision: https://reviews.freebsd.org/D50801
|
|
Some people prefer the old ASCII art look and it's good to have a way
to confirm that the fallbacks still work right on systems that have a
functional framebuffer available. Add a loader_gfx loader.conf(5)
variable to disable the eager use of graphics for these use-cases.
While we're here, clean up the style in the area a little bit; the early
porting that I did to lualoader did a lot of redundant ~= nil that has
carried over into some of the later work. We can drop some of that, and
also re-organize some of these variables to improve readability.
ziaee notes that the positioning of the orb is a bit off; this is due to
a change in positioning that happened in
1b4e1171315398dec ("loader: Fix orb position") to account for the image
dimensions. This should be partially reverted to get it right; we
shouldn't assume that we can use the same shift in gfx-* definitions for
both the ASCII art and the associated image -- the {image, image_rl}
pair should be converted to something more like an fbimg or gfx table
that has the image, image width and a shift override to avoid messing
up the ASCII positioning when disabled (or with no graphics available).
Reviewed by: imp, manu, ziaee (manpages)
Differential Revision: https://reviews.freebsd.org/D50706
|
|
If set to 'none' then the menu isn't displayed.
The 'brand' and 'logo' part are stil displayed.
Differential Revision: https://reviews.freebsd.org/D49820
Reviewed by: imp, kevans
Sponsored by: Beckhoff Automation GmbH & Co. KG
|
|
The drawer.lua script ignores the values in loader_brand_x and
loader_brand_y on framebuffer consoles, always positioning the brand at
(1, 1).
Allow it to be positioned by accepting the x and y values just like the
text version. For example:
/boot/lua/gfx-nanobsd.lua:
return {
brand = {
graphic = {
""
},
requires_color = true,
image = "/boot/images/freebsd-logo-rev.png"
}
}
/boot/loader.conf.d/bootloader.conf:
loader_logo="none"
loader_brand="nanobsd"
loader_brand_x="15"
PR: 255202
Reviewed by: manu, imp
Approved by: emaste (mentor)
MFC after: 1 week
Differential Revision: https://reviews.freebsd.org/D49092
|
|
Fix the orb position to be aligned with the menu
Differential Revision: https://reviews.freebsd.org/D48353
Reviewed by: imp, tsoome
Sponsored by: Beckhoff Automation GmbH & Co. KG
|
|
Only the gfx-enabled boot loader supports unicode. Otherwise, we have to
use the old cons25 / ibmpc upper code page drawing characters. Check to
see if we have the gfx.term_drawbox function. If we do, we support the
unicode drawing characters. If we don't, then we have an older loader
that doesn't support it *OR* we have the reduced function, text-only
boot loader. In either of those cases, we need to use the old graphics
characters. Abstract all those details into core.hasUnicode function.
PR: 282465
MFC After: 2 day
Sponsored by: Netflix
Differential Revision: https://reviews.freebsd.org/D47403
|
|
I added a line to the menu, but didn't adjust so things were a
line off. Make the necessary adjustments.
Fixes: 7cb65be96d47
Sponsored by: Netflix
MFC After: 3 days
|
|
Drawer.lua is the only bit of lua code in the base that uses any of the
functons moved from the loader table to the gfx table. Move the main
code to using the gfx dispatch. Add compat code for running on old
loaders that creates the newer-style gfx table with the term_* functions
we call in it populated. This will even work on the super old versions
of the loader that don't have them (we'll still skip using them).
Sponsored by: Netflix
Reviewed by: kevans
Differential Revision: https://reviews.freebsd.org/D43908
|
|
Remove /^--\n--\s*\$FreeBSD\$.*$\n/
|
|
The SPDX folks have obsoleted the BSD-2-Clause-FreeBSD identifier. Catch
up to that fact and revert to their recommended match of BSD-2-Clause.
Discussed with: pfg
MFC After: 3 days
Sponsored by: Netflix
|
|
Some brands will want to specify a shift to make sure they're properly
centered; let it happen.
|
|
for loop vars are local already and distinct from this earlier
declaration; remove it.
|
|
As we output spaces around the menu title, we should also check,
if the title is actually empty string.
PR: 255299
Submitted by: Jose Luis Duran
Reported by: Jose Luis Duran
MFC after: 1 week
|
|
Small visual nit, make menu title more clean
MFC after: 3 days
|
|
BORDER_PIXELS is left over from picking up the source from illumos
port. Since FreeBSD VT does not use border in terminal size
calculation, there is no reason why should loader use it.
MFC after: 1 week
|
|
This fixes the positioning of the "Welcome to FreeBSD" heading, which was
misplaced after the recent update to Lua 5.4. The issue was previously
masked by a compatibility knob in Lua 5.3 that would cause float-tagged
numbers to render faithfully without the decimal component. Lua 5.4 dropped
that and ensures that it always prints a decimal component, even if it has
to append a ".0" to the value.
Standard division produces a "float", floor division (//) can be used to
guarantee an integer. Floating point operations have been completely ripped
out of the liblua compiled for the bootloader, so this is a nop. This is
decidedly better than trying to hack out the float tag entirely.
Reported-by: mjg, probably others
MFC-after: 3 days
|
|
Draw console on efi.
Add vbe framebuffer for BIOS loader (vbe off, vbe on, vbe list,
vbe set xxx).
autoload font (/boot/fonts) based on resolution and font size.
Add command loadfont (set font by file) and
variable screen.font (set font by size). Pass loaded font to kernel.
Export variables:
screen.height
screen.width
screen.depth
Add gfx primitives to draw the screen and put png image on the screen.
Rework menu draw to iterate list of consoles to enamble device specific
output.
Probably something else I forgot...
Relnotes: yes
Differential Revision: https://reviews.freebsd.org/D27420
|
|
In the previous world order, any brand/logo was forced to pull in the
drawer and call drawer.add{Brand,Logo} with the name their brand/logo is
taking and a table describing it.
In the new world order, these files just need to return a table that maps
out graphics types to a table of the exact same format as what was
previously being passed back into the drawer. The appeal here is not needing
to grab a reference back to the drawer module and having a cleaner
data-driven looking format for these. The format has been renamed to 'gfx-*'
prefixes and each one can provide a logo and a brand.
drawer.addBrand/drawer.addLogo will remain in place until FreeBSD 13, as
there's no overhead to them and it's not yet worth the break in
compatibility with any pre-existing brands and logos.
Reviewed by: freqlabs
MFC after: 1 week
Differential Revision: https://reviews.freebsd.org/D24966
Notes:
svn path=/head/; revision=366435
|
|
At least one user has landed in a scenario where logo files appear to be
misnamed, and we failed to find them. Our fallback for missing logodefs is
orb/orbbw, based on the color status. In a scenario where we can't locate
the logos, though, this is not ideal. Add in one more layer of fallback
to properly just don't draw any logo if the fan has been jam packed with
foreign material.
PR: 246046
MFC after: 3 days
Notes:
svn path=/head/; revision=361709
|
|
The box drawing characters we use aren't necessarily safe with a serial
console; for instance, in the report by npn@, these were causing his xterm
to send back a sequence that lua picked up as input and halted the boot.
This is less than ideal.
Fallback to ASCII frames for console with 'comconsole' in it. This is a
partial revert r338108 by imp@ -- instead of removing the menu entirely and
disabling color/cursor sequences, just reverting the default frame to ASCII
is enough to not break in this setup.
Reported by: npn
Triaged and recommended by: tsoome
Notes:
svn path=/head/; revision=352194
|
|
Replace mini cons25 emulator with teken, this does enable us proper console
terminal for loader and will make it possible to implement different
back end callbacks to draw to screen.
At this time we still only "draw" in text mode.
Notes:
svn path=/head/; revision=351900
|
|
Uncovered while writing the documentation from this, we previously
explicitly fell back to orb or orbbw if an invalid or incompatible logodef
was selected -- in contrast to branddefs, which have an exported variable
that one can whip up a quick local.lua to override in a safe manner that
works regardless of whether or not loader.conf(5) successfully loads.
Notes:
svn path=/head/; revision=338067
|
|
These are less controversial than the others, thus done in a separate
commit. These are all used internally and ways to override are provided via
soon-to-be-documented API or loader.conf(5) variables.
Notes:
svn path=/head/; revision=338066
|
|
Ideally, all of the functionality to revamp the loader screen has associated
APIs that are flexible enough that third-party scripts wouldn't need to
override these.
Notes:
svn path=/head/; revision=338065
|
|
drawer.draw is the back-end for drawlogo and drawbrand and should not be
used directly.
Notes:
svn path=/head/; revision=338063
|
|
dteske@, I believe, had originally pointed out that lualoader failed to
allow logo-*.lua for new logos to be added. When correcting this mistake, I
failed to do the same for brands.
Correct the sub-mistake: creating new brands is almost identical to creating
new logos, except one must use `drawer.addBrand` and 'graphic' is the only
valid key for a branddef at the moment.
While here, I've added `drawer.default_brand` to be set to name of brand to
be used (e.g. 'fbsd', project default).
Eventually this whole goolash will be documented.
Reported by: kmoore, iXsystems
Notes:
svn path=/head/; revision=334939
|
|
Notes:
svn path=/head/; revision=331860
|
|
This commit splits all of the logodefs/graphics out into their own own files
and provides a method for these files to register their logodefs with the
drawer. Graphics are now loaded on demand if they don't exist in the current
set of logodefs.
The drawer module becomes a little easier to navigate through without all of
the graphics mixed in. It's also easy to do one-off graphics like the
9.2 Die Hard tribute by dteske@ without adding even more to our memory
requirements.
Notes:
svn path=/head/; revision=331859
|
|
Notes:
svn path=/head/; revision=331314
|
|
Notes:
svn path=/head/; revision=330370
|
|
Notes:
svn path=/head/; revision=330346
|
|
- All of our default positions were offset from forth
- Our menu frame size was smaller than in forth
- Logo/brand drawing had an off-by-one, drawing one column lower on the
screen than they should have been.
- While here, switch a print() to printc() as it's expected that logos may
contain color and other escpae sequences that we'll need to honor.
Notes:
svn path=/head/; revision=330345
|
|
It may be set to "left" or "right" -- any other value will cause the title
to be centered.
I've chosen to position these things just inside the vertical borders,
rather than overlapping the corners. This is an arbitrary choice and easily
amendable if this looks terrible.
Notes:
svn path=/head/; revision=330342
|
|
Notes:
svn path=/head/; revision=330341
|
|
r330282 registered loader.printc as printc, so use it instead. This makes
sense for a couple reasons, the major point being that it reads a little bit
easier and pairs nicely with the global 'print'.
Similar cases can not really be made for other loader.* functions as most of
them are either highly specific to our use-case or usually available in
other modules, such as `os`. printc does not have a standard implementation
in the Lua world(*), so we have a little more leeway with it, and it's kind
of a special case of the globally available 'print'.
(*) I've been in the Lua world for all of two weeks, so this could be wrong.
Notes:
svn path=/head/; revision=330283
|
|
- Add drawer.frame_styles to map out the kinds of characters we need for the
different loader_menu_frame values
- Respect loader_menu_frame, default to double[*]
- (imp) Use loader.printc instead of print- print adds a newline to the
output, which is not the right thing we want to be doing.
- (imp) Draw horizontal frames a little more efficiently- setting the cursor
after every line segment is horribly inefficient, especially on serial
consoles. Halve the number of characters written at the expense of an
additional loop to draw the bottom frame, which is likely more efficient
in the long run for some of less ideal scenarios.
[*] menu.4th(8) claims that the default here was single, but unset
loader_menu_frame yielded double and we didn't have any overrides in the
default loader.conf(5), so double it is.
Notes:
svn path=/head/; revision=330281
|
|
Notes:
svn path=/head/; revision=330263
|
|
screen also has some instances, but it also has other cleanup to go with it.
Because of this, I will be committing the screen changes separately.
Notes:
svn path=/head/; revision=330009
|
|
We mostly use camel case for function names, but some local functions got
mixed in using internal underscores. Doubles down on camel case.
Notes:
svn path=/head/; revision=329927
|
|
Notes:
svn path=/head/; revision=329902
|
|
Takes into account hidden entries, so that we don't draw blank lines in
place of a hidden item.
Notes:
svn path=/head/; revision=329861
|
|
The latter is good, but the former is more elegant and clear about what 'x'
is. Adopt it, preferably only using the latter kind of notation where needed
as values for tables.
Notes:
svn path=/head/; revision=329856
|
|
Notes:
svn path=/head/; revision=329851
|
|
Graphics have a tendency to cause 80-col issues, so make an exception to our
standard indentation guidelines for these graphics. This does not hamper
readability too badly.
Two 40-column strings of spaces is trivially replaced with
string.rep(" ", 80)
Notes:
svn path=/head/; revision=329836
|
|
luacheck pointed out an assortment of issues, ranging from non-standard
globals being created as well as unused parameters, variables, and redundant
assignments.
Using '_' as a placeholder for values unused (whether it be parameters
unused or return values unused, assuming multiple return values) feels clean
and gets the point across, so I've adopted it. It also helps flag candidates
for cleanup later in some of the lambdas I've created, giving me an easy way
to re-evaluate later if we're still not using some of these features.
Notes:
svn path=/head/; revision=329809
|
|
Notes:
svn path=/head/; revision=329747
|
|
We don't have any in-tree users of this, but for a static set of carousel
options having to define a callback is excessive.
Notes:
svn path=/head/; revision=329700
|