/* SPDX-License-Identifier: GPL-2.0 or MIT */ /* Copyright 2026 ARM Limited. All rights reserved. */ #ifndef __PANTHOR_GPU_REGS_H__ #define __PANTHOR_GPU_REGS_H__ #define GPU_CONTROL_BASE 0x0 #define GPU_ID 0x0 #define GPU_ARCH_MAJOR(x) ((x) >> 28) #define GPU_ARCH_MINOR(x) (((x) & GENMASK(27, 24)) >> 24) #define GPU_ARCH_REV(x) (((x) & GENMASK(23, 20)) >> 20) #define GPU_PROD_MAJOR(x) (((x) & GENMASK(19, 16)) >> 16) #define GPU_VER_MAJOR(x) (((x) & GENMASK(15, 12)) >> 12) #define GPU_VER_MINOR(x) (((x) & GENMASK(11, 4)) >> 4) #define GPU_VER_STATUS(x) ((x) & GENMASK(3, 0)) #define GPU_L2_FEATURES 0x4 #define GPU_L2_FEATURES_LINE_SIZE(x) (1 << ((x) & GENMASK(7, 0))) #define GPU_CORE_FEATURES 0x8 #define GPU_TILER_FEATURES 0xC #define GPU_MEM_FEATURES 0x10 #define GROUPS_L2_COHERENT BIT(0) #define GPU_MMU_FEATURES 0x14 #define GPU_MMU_FEATURES_VA_BITS(x) ((x) & GENMASK(7, 0)) #define GPU_MMU_FEATURES_PA_BITS(x) (((x) >> 8) & GENMASK(7, 0)) #define GPU_AS_PRESENT 0x18 #define GPU_CSF_ID 0x1C #define GPU_INT_BASE 0x20 #define GPU_IRQ_FAULT BIT(0) #define GPU_IRQ_PROTM_FAULT BIT(1) #define GPU_IRQ_RESET_COMPLETED BIT(8) #define GPU_IRQ_POWER_CHANGED BIT(9) #define GPU_IRQ_POWER_CHANGED_ALL BIT(10) #define GPU_IRQ_CLEAN_CACHES_COMPLETED BIT(17) #define GPU_IRQ_DOORBELL_MIRROR BIT(18) #define GPU_IRQ_MCU_STATUS_CHANGED BIT(19) #define GPU_CMD 0x30 #define GPU_CMD_DEF(type, payload) ((type) | ((payload) << 8)) #define GPU_SOFT_RESET GPU_CMD_DEF(1, 1) #define GPU_HARD_RESET GPU_CMD_DEF(1, 2) #define CACHE_CLEAN BIT(0) #define CACHE_INV BIT(1) #define GPU_FLUSH_CACHES(l2, lsc, oth) \ GPU_CMD_DEF(4, ((l2) << 0) | ((lsc) << 4) | ((oth) << 8)) #define GPU_STATUS 0x34 #define GPU_STATUS_ACTIVE BIT(0) #define GPU_STATUS_PWR_ACTIVE BIT(1) #define GPU_STATUS_PAGE_FAULT BIT(4) #define GPU_STATUS_PROTM_ACTIVE BIT(7) #define GPU_STATUS_DBG_ENABLED BIT(8) #define GPU_FAULT_STATUS 0x3C #define GPU_FAULT_ADDR 0x40 #define GPU_L2_CONFIG 0x48 #define GPU_L2_CONFIG_ASN_HASH_ENABLE BIT(24) #define GPU_PWR_KEY 0x50 #define GPU_PWR_KEY_UNLOCK 0x2968A819 #define GPU_PWR_OVERRIDE0 0x54 #define GPU_PWR_OVERRIDE1 0x58 #define GPU_FEATURES 0x60 #define GPU_FEATURES_RAY_INTERSECTION BIT(2) #define GPU_FEATURES_RAY_TRAVERSAL BIT(5) #define GPU_TIMESTAMP_OFFSET 0x88 #define GPU_CYCLE_COUNT 0x90 #define GPU_TIMESTAMP 0x98 #define GPU_THREAD_MAX_THREADS 0xA0 #define GPU_THREAD_MAX_WORKGROUP_SIZE 0xA4 #define GPU_THREAD_MAX_BARRIER_SIZE 0xA8 #define GPU_THREAD_FEATURES 0xAC #define GPU_TEXTURE_FEATURES(n) (0xB0 + ((n) * 4)) #define GPU_SHADER_PRESENT 0x100 #define GPU_TILER_PRESENT 0x110 #define GPU_L2_PRESENT 0x120 #define SHADER_READY 0x140 #define TILER_READY 0x150 #define L2_READY 0x160 #define SHADER_PWRON 0x180 #define TILER_PWRON 0x190 #define L2_PWRON 0x1A0 #define SHADER_PWROFF 0x1C0 #define TILER_PWROFF 0x1D0 #define L2_PWROFF 0x1E0 #define SHADER_PWRTRANS 0x200 #define TILER_PWRTRANS 0x210 #define L2_PWRTRANS 0x220 #define SHADER_PWRACTIVE 0x240 #define TILER_PWRACTIVE 0x250 #define L2_PWRACTIVE 0x260 #define GPU_REVID 0x280 #define GPU_ASN_HASH(n) (0x2C0 + ((n) * 4)) #define GPU_COHERENCY_FEATURES 0x300 #define GPU_COHERENCY_PROT_BIT(name) BIT(GPU_COHERENCY_ ## name) #define GPU_COHERENCY_PROTOCOL 0x304 #define GPU_COHERENCY_ACE_LITE 0 #define GPU_COHERENCY_ACE 1 #define GPU_COHERENCY_NONE 31 #endif /* __PANTHOR_GPU_REGS_H__ */