<feed xmlns='http://www.w3.org/2005/Atom'>
<title>linux.git/net/tipc/msg.h, branch v4.11</title>
<subtitle>Linux kernel source tree</subtitle>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/'/>
<entry>
<title>tipc: introduce replicast as transport option for multicast</title>
<updated>2017-01-20T17:10:17+00:00</updated>
<author>
<name>Jon Paul Maloy</name>
<email>jon.maloy@ericsson.com</email>
</author>
<published>2017-01-18T18:50:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/commit/?id=a853e4c6d0843729e1f25a7a7beff168e1dd7420'/>
<id>a853e4c6d0843729e1f25a7a7beff168e1dd7420</id>
<content type='text'>
TIPC multicast messages are currently carried over a reliable
'broadcast link', making use of the underlying media's ability to
transport packets as L2 broadcast or IP multicast to all nodes in
the cluster.

When the used bearer is lacking that ability, we can instead emulate
the broadcast service by replicating and sending the packets over as
many unicast links as needed to reach all identified destinations.
We now introduce a new TIPC link-level 'replicast' service that does
this.

Reviewed-by: Parthasarathy Bhuvaragan &lt;parthasarathy.bhuvaragan@ericsson.com&gt;
Acked-by: Ying Xue &lt;ying.xue@windriver.com&gt;
Signed-off-by: Jon Maloy &lt;jon.maloy@ericsson.com&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
TIPC multicast messages are currently carried over a reliable
'broadcast link', making use of the underlying media's ability to
transport packets as L2 broadcast or IP multicast to all nodes in
the cluster.

When the used bearer is lacking that ability, we can instead emulate
the broadcast service by replicating and sending the packets over as
many unicast links as needed to reach all identified destinations.
We now introduce a new TIPC link-level 'replicast' service that does
this.

Reviewed-by: Parthasarathy Bhuvaragan &lt;parthasarathy.bhuvaragan@ericsson.com&gt;
Acked-by: Ying Xue &lt;ying.xue@windriver.com&gt;
Signed-off-by: Jon Maloy &lt;jon.maloy@ericsson.com&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>Merge git://git.kernel.org/pub/scm/linux/kernel/git/davem/net</title>
<updated>2017-01-17T20:19:37+00:00</updated>
<author>
<name>David S. Miller</name>
<email>davem@davemloft.net</email>
</author>
<published>2017-01-17T20:19:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/commit/?id=580bdf5650fff8f66468ce491f8308f1117b7074'/>
<id>580bdf5650fff8f66468ce491f8308f1117b7074</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>tipc: allocate user memory with GFP_KERNEL flag</title>
<updated>2017-01-16T18:31:53+00:00</updated>
<author>
<name>Parthasarathy Bhuvaragan</name>
<email>parthasarathy.bhuvaragan@ericsson.com</email>
</author>
<published>2017-01-13T14:46:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/commit/?id=57d5f64d83ab5b5a5118b1597386dd76eaf4340d'/>
<id>57d5f64d83ab5b5a5118b1597386dd76eaf4340d</id>
<content type='text'>
Until now, we allocate memory always with GFP_ATOMIC flag.
When the system is under memory pressure and a user tries to send,
the send fails due to low memory. However, the user application
can wait for free memory if we allocate it using GFP_KERNEL flag.

In this commit, we use allocate memory with GFP_KERNEL for all user
allocation.

Reported-by: Rune Torgersen &lt;runet@innovsys.com&gt;
Acked-by: Jon Maloy &lt;jon.maloy@ericsson.com&gt;
Signed-off-by: Parthasarathy Bhuvaragan &lt;parthasarathy.bhuvaragan@ericsson.com&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Until now, we allocate memory always with GFP_ATOMIC flag.
When the system is under memory pressure and a user tries to send,
the send fails due to low memory. However, the user application
can wait for free memory if we allocate it using GFP_KERNEL flag.

In this commit, we use allocate memory with GFP_KERNEL for all user
allocation.

Reported-by: Rune Torgersen &lt;runet@innovsys.com&gt;
Acked-by: Jon Maloy &lt;jon.maloy@ericsson.com&gt;
Signed-off-by: Parthasarathy Bhuvaragan &lt;parthasarathy.bhuvaragan@ericsson.com&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>tipc: reduce risk of user starvation during link congestion</title>
<updated>2017-01-03T16:13:05+00:00</updated>
<author>
<name>Jon Paul Maloy</name>
<email>jon.maloy@ericsson.com</email>
</author>
<published>2017-01-03T15:55:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/commit/?id=365ad353c2564bba8835290061308ba825166b3a'/>
<id>365ad353c2564bba8835290061308ba825166b3a</id>
<content type='text'>
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.

This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.

In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.

The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.

Signed-off-by: Parthasarathy Bhuvaragan &lt;parthasarathy.bhuvaragan@ericsson.com&gt;
Acked-by: Ying Xue &lt;ying.xue@windriver.com&gt;
Signed-off-by: Jon Maloy &lt;jon.maloy@ericsson.com&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.

This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.

In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.

The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.

Signed-off-by: Parthasarathy Bhuvaragan &lt;parthasarathy.bhuvaragan@ericsson.com&gt;
Acked-by: Ying Xue &lt;ying.xue@windriver.com&gt;
Signed-off-by: Jon Maloy &lt;jon.maloy@ericsson.com&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>tipc: rename struct tipc_skb_cb member handle to bytes_read</title>
<updated>2016-11-01T15:53:23+00:00</updated>
<author>
<name>Parthasarathy Bhuvaragan</name>
<email>parthasarathy.bhuvaragan@ericsson.com</email>
</author>
<published>2016-11-01T13:02:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/commit/?id=ba8aebe9431a79c627214ddc782c3be9f2617e8d'/>
<id>ba8aebe9431a79c627214ddc782c3be9f2617e8d</id>
<content type='text'>
In this commit, we rename handle to bytes_read indicating the
purpose of the member.

Signed-off-by: Parthasarathy Bhuvaragan &lt;parthasarathy.bhuvaragan@ericsson.com&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
In this commit, we rename handle to bytes_read indicating the
purpose of the member.

Signed-off-by: Parthasarathy Bhuvaragan &lt;parthasarathy.bhuvaragan@ericsson.com&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>tipc: fix broadcast link synchronization problem</title>
<updated>2016-10-29T21:21:09+00:00</updated>
<author>
<name>Jon Paul Maloy</name>
<email>jon.maloy@ericsson.com</email>
</author>
<published>2016-10-27T22:51:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/commit/?id=06bd2b1ed04ca9fdbc767859885944a1e8b86b40'/>
<id>06bd2b1ed04ca9fdbc767859885944a1e8b86b40</id>
<content type='text'>
In commit 2d18ac4ba745 ("tipc: extend broadcast link initialization
criteria") we tried to fix a problem with the initial synchronization
of broadcast link acknowledge values. Unfortunately that solution is
not sufficient to solve the issue.

We have seen it happen that LINK_PROTOCOL/STATE packets with a valid
non-zero unicast acknowledge number may bypass BCAST_PROTOCOL
initialization, NAME_DISTRIBUTOR and other STATE packets with invalid
broadcast acknowledge numbers, leading to premature opening of the
broadcast link. When the bypassed packets finally arrive, they are
inadvertently accepted, and the already correctly initialized
acknowledge number in the broadcast receive link is overwritten by
the invalid (zero) value of the said packets. After this the broadcast
link goes stale.

We now fix this by marking the packets where we know the acknowledge
value is or may be invalid, and then ignoring the acks from those.

To this purpose, we claim an unused bit in the header to indicate that
the value is invalid. We set the bit to 1 in the initial BCAST_PROTOCOL
synchronization packet and all initial ("bulk") NAME_DISTRIBUTOR
packets, plus those LINK_PROTOCOL packets sent out before the broadcast
links are fully synchronized.

This minor protocol update is fully backwards compatible.

Reported-by: John Thompson &lt;thompa.atl@gmail.com&gt;
Tested-by: John Thompson &lt;thompa.atl@gmail.com&gt;
Signed-off-by: Jon Maloy &lt;jon.maloy@ericsson.com&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
In commit 2d18ac4ba745 ("tipc: extend broadcast link initialization
criteria") we tried to fix a problem with the initial synchronization
of broadcast link acknowledge values. Unfortunately that solution is
not sufficient to solve the issue.

We have seen it happen that LINK_PROTOCOL/STATE packets with a valid
non-zero unicast acknowledge number may bypass BCAST_PROTOCOL
initialization, NAME_DISTRIBUTOR and other STATE packets with invalid
broadcast acknowledge numbers, leading to premature opening of the
broadcast link. When the bypassed packets finally arrive, they are
inadvertently accepted, and the already correctly initialized
acknowledge number in the broadcast receive link is overwritten by
the invalid (zero) value of the said packets. After this the broadcast
link goes stale.

We now fix this by marking the packets where we know the acknowledge
value is or may be invalid, and then ignoring the acks from those.

To this purpose, we claim an unused bit in the header to indicate that
the value is invalid. We set the bit to 1 in the initial BCAST_PROTOCOL
synchronization packet and all initial ("bulk") NAME_DISTRIBUTOR
packets, plus those LINK_PROTOCOL packets sent out before the broadcast
links are fully synchronized.

This minor protocol update is fully backwards compatible.

Reported-by: John Thompson &lt;thompa.atl@gmail.com&gt;
Tested-by: John Thompson &lt;thompa.atl@gmail.com&gt;
Signed-off-by: Jon Maloy &lt;jon.maloy@ericsson.com&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>tipc: transfer broadcast nacks in link state messages</title>
<updated>2016-09-03T00:10:24+00:00</updated>
<author>
<name>Jon Paul Maloy</name>
<email>jon.maloy@ericsson.com</email>
</author>
<published>2016-09-01T17:52:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/commit/?id=02d11ca20091fcef904f05defda80c53e5b4e793'/>
<id>02d11ca20091fcef904f05defda80c53e5b4e793</id>
<content type='text'>
When we send broadcasts in clusters of more 70-80 nodes, we sometimes
see the broadcast link resetting because of an excessive number of
retransmissions. This is caused by a combination of two factors:

1) A 'NACK crunch", where loss of broadcast packets is discovered
   and NACK'ed by several nodes simultaneously, leading to multiple
   redundant broadcast retransmissions.

2) The fact that the NACKS as such also are sent as broadcast, leading
   to excessive load and packet loss on the transmitting switch/bridge.

This commit deals with the latter problem, by moving sending of
broadcast nacks from the dedicated BCAST_PROTOCOL/NACK message type
to regular unicast LINK_PROTOCOL/STATE messages. We allocate 10 unused
bits in word 8 of the said message for this purpose, and introduce a
new capability bit, TIPC_BCAST_STATE_NACK in order to keep the change
backwards compatible.

Reviewed-by: Ying Xue &lt;ying.xue@windriver.com&gt;
Signed-off-by: Jon Maloy &lt;jon.maloy@ericsson.com&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
When we send broadcasts in clusters of more 70-80 nodes, we sometimes
see the broadcast link resetting because of an excessive number of
retransmissions. This is caused by a combination of two factors:

1) A 'NACK crunch", where loss of broadcast packets is discovered
   and NACK'ed by several nodes simultaneously, leading to multiple
   redundant broadcast retransmissions.

2) The fact that the NACKS as such also are sent as broadcast, leading
   to excessive load and packet loss on the transmitting switch/bridge.

This commit deals with the latter problem, by moving sending of
broadcast nacks from the dedicated BCAST_PROTOCOL/NACK message type
to regular unicast LINK_PROTOCOL/STATE messages. We allocate 10 unused
bits in word 8 of the said message for this purpose, and introduce a
new capability bit, TIPC_BCAST_STATE_NACK in order to keep the change
backwards compatible.

Reviewed-by: Ying Xue &lt;ying.xue@windriver.com&gt;
Signed-off-by: Jon Maloy &lt;jon.maloy@ericsson.com&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>tipc: unclone unbundled buffers before forwarding</title>
<updated>2016-06-22T20:33:35+00:00</updated>
<author>
<name>Jon Paul Maloy</name>
<email>jon.maloy@ericsson.com</email>
</author>
<published>2016-06-20T13:20:46+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/commit/?id=27777daa8b6df0c19aaf591d1536a586b3eb5e36'/>
<id>27777daa8b6df0c19aaf591d1536a586b3eb5e36</id>
<content type='text'>
When extracting an individual message from a received "bundle" buffer,
we just create a clone of the base buffer, and adjust it to point into
the right position of the linearized data area of the latter. This works
well for regular message reception, but during periods of extremely high
load it may happen that an extracted buffer, e.g, a connection probe, is
reversed and forwarded through an external interface while the preceding
extracted message is still unhandled. When this happens, the header or
data area of the preceding message will be partially overwritten by a
MAC header, leading to unpredicatable consequences, such as a link
reset.

We now fix this by ensuring that the msg_reverse() function never
returns a cloned buffer, and that the returned buffer always contains
sufficient valid head and tail room to be forwarded.

Reported-by: Erik Hugne &lt;erik.hugne@gmail.com&gt;
Acked-by: Ying Xue &lt;ying.xue@windriver.com&gt;
Signed-off-by: Jon Maloy &lt;jon.maloy@ericsson.com&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
When extracting an individual message from a received "bundle" buffer,
we just create a clone of the base buffer, and adjust it to point into
the right position of the linearized data area of the latter. This works
well for regular message reception, but during periods of extremely high
load it may happen that an extracted buffer, e.g, a connection probe, is
reversed and forwarded through an external interface while the preceding
extracted message is still unhandled. When this happens, the header or
data area of the preceding message will be partially overwritten by a
MAC header, leading to unpredicatable consequences, such as a link
reset.

We now fix this by ensuring that the msg_reverse() function never
returns a cloned buffer, and that the returned buffer always contains
sufficient valid head and tail room to be forwarded.

Reported-by: Erik Hugne &lt;erik.hugne@gmail.com&gt;
Acked-by: Ying Xue &lt;ying.xue@windriver.com&gt;
Signed-off-by: Jon Maloy &lt;jon.maloy@ericsson.com&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>tipc: redesign connection-level flow control</title>
<updated>2016-05-03T19:51:16+00:00</updated>
<author>
<name>Jon Paul Maloy</name>
<email>jon.maloy@ericsson.com</email>
</author>
<published>2016-05-02T15:58:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/commit/?id=10724cc7bb7832b482df049c20fd824d928c5eaa'/>
<id>10724cc7bb7832b482df049c20fd824d928c5eaa</id>
<content type='text'>
There are two flow control mechanisms in TIPC; one at link level that
handles network congestion, burst control, and retransmission, and one
at connection level which' only remaining task is to prevent overflow
in the receiving socket buffer. In TIPC, the latter task has to be
solved end-to-end because messages can not be thrown away once they
have been accepted and delivered upwards from the link layer, i.e, we
can never permit the receive buffer to overflow.

Currently, this algorithm is message based. A counter in the receiving
socket keeps track of number of consumed messages, and sends a dedicated
acknowledge message back to the sender for each 256 consumed message.
A counter at the sending end keeps track of the sent, not yet
acknowledged messages, and blocks the sender if this number ever reaches
512 unacknowledged messages. When the missing acknowledge arrives, the
socket is then woken up for renewed transmission. This works well for
keeping the message flow running, as it almost never happens that a
sender socket is blocked this way.

A problem with the current mechanism is that it potentially is very
memory consuming. Since we don't distinguish between small and large
messages, we have to dimension the socket receive buffer according
to a worst-case of both. I.e., the window size must be chosen large
enough to sustain a reasonable throughput even for the smallest
messages, while we must still consider a scenario where all messages
are of maximum size. Hence, the current fix window size of 512 messages
and a maximum message size of 66k results in a receive buffer of 66 MB
when truesize(66k) = 131k is taken into account. It is possible to do
much better.

This commit introduces an algorithm where we instead use 1024-byte
blocks as base unit. This unit, always rounded upwards from the
actual message size, is used when we advertise windows as well as when
we count and acknowledge transmitted data. The advertised window is
based on the configured receive buffer size in such a way that even
the worst-case truesize/msgsize ratio always is covered. Since the
smallest possible message size (from a flow control viewpoint) now is
1024 bytes, we can safely assume this ratio to be less than four, which
is the value we are now using.

This way, we have been able to reduce the default receive buffer size
from 66 MB to 2 MB with maintained performance.

In order to keep this solution backwards compatible, we introduce a
new capability bit in the discovery protocol, and use this throughout
the message sending/reception path to always select the right unit.

Acked-by: Ying Xue &lt;ying.xue@windriver.com&gt;
Signed-off-by: Jon Maloy &lt;jon.maloy@ericsson.com&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
There are two flow control mechanisms in TIPC; one at link level that
handles network congestion, burst control, and retransmission, and one
at connection level which' only remaining task is to prevent overflow
in the receiving socket buffer. In TIPC, the latter task has to be
solved end-to-end because messages can not be thrown away once they
have been accepted and delivered upwards from the link layer, i.e, we
can never permit the receive buffer to overflow.

Currently, this algorithm is message based. A counter in the receiving
socket keeps track of number of consumed messages, and sends a dedicated
acknowledge message back to the sender for each 256 consumed message.
A counter at the sending end keeps track of the sent, not yet
acknowledged messages, and blocks the sender if this number ever reaches
512 unacknowledged messages. When the missing acknowledge arrives, the
socket is then woken up for renewed transmission. This works well for
keeping the message flow running, as it almost never happens that a
sender socket is blocked this way.

A problem with the current mechanism is that it potentially is very
memory consuming. Since we don't distinguish between small and large
messages, we have to dimension the socket receive buffer according
to a worst-case of both. I.e., the window size must be chosen large
enough to sustain a reasonable throughput even for the smallest
messages, while we must still consider a scenario where all messages
are of maximum size. Hence, the current fix window size of 512 messages
and a maximum message size of 66k results in a receive buffer of 66 MB
when truesize(66k) = 131k is taken into account. It is possible to do
much better.

This commit introduces an algorithm where we instead use 1024-byte
blocks as base unit. This unit, always rounded upwards from the
actual message size, is used when we advertise windows as well as when
we count and acknowledge transmitted data. The advertised window is
based on the configured receive buffer size in such a way that even
the worst-case truesize/msgsize ratio always is covered. Since the
smallest possible message size (from a flow control viewpoint) now is
1024 bytes, we can safely assume this ratio to be less than four, which
is the value we are now using.

This way, we have been able to reduce the default receive buffer size
from 66 MB to 2 MB with maintained performance.

In order to keep this solution backwards compatible, we introduce a
new capability bit in the discovery protocol, and use this throughout
the message sending/reception path to always select the right unit.

Acked-by: Ying Xue &lt;ying.xue@windriver.com&gt;
Signed-off-by: Jon Maloy &lt;jon.maloy@ericsson.com&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>tipc: guarantee peer bearer id exchange after reboot</title>
<updated>2016-04-15T20:09:05+00:00</updated>
<author>
<name>Jon Paul Maloy</name>
<email>jon.maloy@ericsson.com</email>
</author>
<published>2016-04-15T17:33:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/commit/?id=634696b197411e7a95b346d6e5c21841f29fcedd'/>
<id>634696b197411e7a95b346d6e5c21841f29fcedd</id>
<content type='text'>
When a link endpoint is going down locally, e.g., because its interface
is being stopped, it will spontaneously send out a RESET message to
its peer, informing it about this fact. This saves the peer from
detecting the failure via probing, and hence gives both speedier and
less resource consuming failure detection on the peer side.

According to the link FSM, a receiver of a RESET message, ignoring the
reason for it, must now consider the sender ready to come back up, and
starts periodically sending out ACTIVATE messages to the peer in order
to re-establish the link. Also, according to the FSM, the receiver of
an ACTIVATE message can now go directly to state ESTABLISHED and start
sending regular traffic packets. This is a well-proven and robust FSM.

However, in the case of a reboot, there is a small possibilty that link
endpoint on the rebooted node may have been re-created with a new bearer
identity between the moment it sent its (pre-boot) RESET and the moment
it receives the ACTIVATE from the peer. The new bearer identity cannot
be known by the peer according to this scenario, since traffic headers
don't convey such information. This is a problem, because both endpoints
need to know the correct value of the peer's bearer id at any moment in
time in order to be able to produce correct link events for their users.

The only way to guarantee this is to enforce a full setup message
exchange (RESET + ACTIVATE) even after the reboot, since those messages
carry the bearer idientity in their header.

In this commit we do this by introducing and setting a "stopping" bit in
the header of the spontaneously generated RESET messages, informing the
peer that the sender will not be immediately ready to re-establish the
link. A receiver seeing this bit must act as if this were a locally
detected connectivity failure, and hence has to go through a full two-
way setup message exchange before any link can be re-established.

Although never reported, this problem seems to have always been around.

This protocol addition is fully backwards compatible.

Acked-by: Ying Xue &lt;ying.xue@windriver.com&gt;
Signed-off-by: Jon Maloy &lt;jon.maloy@ericsson.com&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
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<pre>
When a link endpoint is going down locally, e.g., because its interface
is being stopped, it will spontaneously send out a RESET message to
its peer, informing it about this fact. This saves the peer from
detecting the failure via probing, and hence gives both speedier and
less resource consuming failure detection on the peer side.

According to the link FSM, a receiver of a RESET message, ignoring the
reason for it, must now consider the sender ready to come back up, and
starts periodically sending out ACTIVATE messages to the peer in order
to re-establish the link. Also, according to the FSM, the receiver of
an ACTIVATE message can now go directly to state ESTABLISHED and start
sending regular traffic packets. This is a well-proven and robust FSM.

However, in the case of a reboot, there is a small possibilty that link
endpoint on the rebooted node may have been re-created with a new bearer
identity between the moment it sent its (pre-boot) RESET and the moment
it receives the ACTIVATE from the peer. The new bearer identity cannot
be known by the peer according to this scenario, since traffic headers
don't convey such information. This is a problem, because both endpoints
need to know the correct value of the peer's bearer id at any moment in
time in order to be able to produce correct link events for their users.

The only way to guarantee this is to enforce a full setup message
exchange (RESET + ACTIVATE) even after the reboot, since those messages
carry the bearer idientity in their header.

In this commit we do this by introducing and setting a "stopping" bit in
the header of the spontaneously generated RESET messages, informing the
peer that the sender will not be immediately ready to re-establish the
link. A receiver seeing this bit must act as if this were a locally
detected connectivity failure, and hence has to go through a full two-
way setup message exchange before any link can be re-established.

Although never reported, this problem seems to have always been around.

This protocol addition is fully backwards compatible.

Acked-by: Ying Xue &lt;ying.xue@windriver.com&gt;
Signed-off-by: Jon Maloy &lt;jon.maloy@ericsson.com&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</pre>
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