<feed xmlns='http://www.w3.org/2005/Atom'>
<title>linux.git/io_uring/net.c, branch v6.8</title>
<subtitle>Linux kernel source tree</subtitle>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/'/>
<entry>
<title>io_uring/net: fix multishot accept overflow handling</title>
<updated>2024-02-15T01:30:19+00:00</updated>
<author>
<name>Jens Axboe</name>
<email>axboe@kernel.dk</email>
</author>
<published>2024-02-14T15:23:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/commit/?id=a37ee9e117ef73bbc2f5c0b31911afd52d229861'/>
<id>a37ee9e117ef73bbc2f5c0b31911afd52d229861</id>
<content type='text'>
If we hit CQ ring overflow when attempting to post a multishot accept
completion, we don't properly save the result or return code. This
results in losing the accepted fd value.

Instead, we return the result from the poll operation that triggered
the accept retry. This is generally POLLIN|POLLPRI|POLLRDNORM|POLLRDBAND
which is 0xc3, or 195, which looks like a valid file descriptor, but it
really has no connection to that.

Handle this like we do for other multishot completions - assign the
result, and return IOU_STOP_MULTISHOT to cancel any further completions
from this request when overflow is hit. This preserves the result, as we
should, and tells the application that the request needs to be re-armed.

Cc: stable@vger.kernel.org
Fixes: 515e26961295 ("io_uring: revert "io_uring fix multishot accept ordering"")
Link: https://github.com/axboe/liburing/issues/1062
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
If we hit CQ ring overflow when attempting to post a multishot accept
completion, we don't properly save the result or return code. This
results in losing the accepted fd value.

Instead, we return the result from the poll operation that triggered
the accept retry. This is generally POLLIN|POLLPRI|POLLRDNORM|POLLRDBAND
which is 0xc3, or 195, which looks like a valid file descriptor, but it
really has no connection to that.

Handle this like we do for other multishot completions - assign the
result, and return IOU_STOP_MULTISHOT to cancel any further completions
from this request when overflow is hit. This preserves the result, as we
should, and tells the application that the request needs to be re-armed.

Cc: stable@vger.kernel.org
Fixes: 515e26961295 ("io_uring: revert "io_uring fix multishot accept ordering"")
Link: https://github.com/axboe/liburing/issues/1062
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>io_uring/net: fix sr-&gt;len for IORING_OP_RECV with MSG_WAITALL and buffers</title>
<updated>2024-02-01T13:42:36+00:00</updated>
<author>
<name>Jens Axboe</name>
<email>axboe@kernel.dk</email>
</author>
<published>2024-02-01T13:42:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/commit/?id=72bd80252feeb3bef8724230ee15d9f7ab541c6e'/>
<id>72bd80252feeb3bef8724230ee15d9f7ab541c6e</id>
<content type='text'>
If we use IORING_OP_RECV with provided buffers and pass in '0' as the
length of the request, the length is retrieved from the selected buffer.
If MSG_WAITALL is also set and we get a short receive, then we may hit
the retry path which decrements sr-&gt;len and increments the buffer for
a retry. However, the length is still zero at this point, which means
that sr-&gt;len now becomes huge and import_ubuf() will cap it to
MAX_RW_COUNT and subsequently return -EFAULT for the range as a whole.

Fix this by always assigning sr-&gt;len once the buffer has been selected.

Cc: stable@vger.kernel.org
Fixes: 7ba89d2af17a ("io_uring: ensure recv and recvmsg handle MSG_WAITALL correctly")
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
If we use IORING_OP_RECV with provided buffers and pass in '0' as the
length of the request, the length is retrieved from the selected buffer.
If MSG_WAITALL is also set and we get a short receive, then we may hit
the retry path which decrements sr-&gt;len and increments the buffer for
a retry. However, the length is still zero at this point, which means
that sr-&gt;len now becomes huge and import_ubuf() will cap it to
MAX_RW_COUNT and subsequently return -EFAULT for the range as a whole.

Fix this by always assigning sr-&gt;len once the buffer has been selected.

Cc: stable@vger.kernel.org
Fixes: 7ba89d2af17a ("io_uring: ensure recv and recvmsg handle MSG_WAITALL correctly")
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>io_uring/net: limit inline multishot retries</title>
<updated>2024-01-29T20:19:58+00:00</updated>
<author>
<name>Jens Axboe</name>
<email>axboe@kernel.dk</email>
</author>
<published>2024-01-29T19:00:58+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/commit/?id=76b367a2d83163cf19173d5cb0b562acbabc8eac'/>
<id>76b367a2d83163cf19173d5cb0b562acbabc8eac</id>
<content type='text'>
If we have multiple clients and some/all are flooding the receives to
such an extent that we can retry a LOT handling multishot receives, then
we can be starving some clients and hence serving traffic in an
imbalanced fashion.

Limit multishot retry attempts to some arbitrary value, whose only
purpose serves to ensure that we don't keep serving a single connection
for way too long. We default to 32 retries, which should be more than
enough to provide fairness, yet not so small that we'll spend too much
time requeuing rather than handling traffic.

Cc: stable@vger.kernel.org
Depends-on: 704ea888d646 ("io_uring/poll: add requeue return code from poll multishot handling")
Depends-on: 1e5d765a82f ("io_uring/net: un-indent mshot retry path in io_recv_finish()")
Depends-on: e84b01a880f6 ("io_uring/poll: move poll execution helpers higher up")
Fixes: b3fdea6ecb55 ("io_uring: multishot recv")
Fixes: 9bb66906f23e ("io_uring: support multishot in recvmsg")
Link: https://github.com/axboe/liburing/issues/1043
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
If we have multiple clients and some/all are flooding the receives to
such an extent that we can retry a LOT handling multishot receives, then
we can be starving some clients and hence serving traffic in an
imbalanced fashion.

Limit multishot retry attempts to some arbitrary value, whose only
purpose serves to ensure that we don't keep serving a single connection
for way too long. We default to 32 retries, which should be more than
enough to provide fairness, yet not so small that we'll spend too much
time requeuing rather than handling traffic.

Cc: stable@vger.kernel.org
Depends-on: 704ea888d646 ("io_uring/poll: add requeue return code from poll multishot handling")
Depends-on: 1e5d765a82f ("io_uring/net: un-indent mshot retry path in io_recv_finish()")
Depends-on: e84b01a880f6 ("io_uring/poll: move poll execution helpers higher up")
Fixes: b3fdea6ecb55 ("io_uring: multishot recv")
Fixes: 9bb66906f23e ("io_uring: support multishot in recvmsg")
Link: https://github.com/axboe/liburing/issues/1043
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>io_uring/net: un-indent mshot retry path in io_recv_finish()</title>
<updated>2024-01-29T20:19:26+00:00</updated>
<author>
<name>Jens Axboe</name>
<email>axboe@kernel.dk</email>
</author>
<published>2024-01-29T18:54:18+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/commit/?id=91e5d765a82fb2c9d0b7ad930d8953208081ddf1'/>
<id>91e5d765a82fb2c9d0b7ad930d8953208081ddf1</id>
<content type='text'>
In preparation for putting some retry logic in there, have the done
path just skip straight to the end rather than have too much nesting
in here.

No functional changes in this patch.

Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
In preparation for putting some retry logic in there, have the done
path just skip straight to the end rather than have too much nesting
in here.

No functional changes in this patch.

Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>io_uring/net: ensure socket is marked connected on connect retry</title>
<updated>2023-11-03T19:25:50+00:00</updated>
<author>
<name>Jens Axboe</name>
<email>axboe@kernel.dk</email>
</author>
<published>2023-11-03T16:35:40+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/commit/?id=f8f9ab2d98116e79d220f1d089df7464ad4e026d'/>
<id>f8f9ab2d98116e79d220f1d089df7464ad4e026d</id>
<content type='text'>
io_uring does non-blocking connection attempts, which can yield some
unexpected results if a connect request is re-attempted by an an
application. This is equivalent to the following sync syscall sequence:

sock = socket(AF_INET, SOCK_STREAM | SOCK_NONBLOCK, IPPROTO_TCP);
connect(sock, &amp;addr, sizeof(addr);

ret == -1 and errno == EINPROGRESS expected here. Now poll for POLLOUT
on sock, and when that returns, we expect the socket to be connected.
But if we follow that procedure with:

connect(sock, &amp;addr, sizeof(addr));

you'd expect ret == -1 and errno == EISCONN here, but you actually get
ret == 0. If we attempt the connection one more time, then we get EISCON
as expected.

io_uring used to do this, but turns out that bluetooth fails with EBADFD
if you attempt to re-connect. Also looks like EISCONN _could_ occur with
this sequence.

Retain the -&gt;in_progress logic, but work-around a potential EISCONN or
EBADFD error and only in those cases look at the sock_error(). This
should work in general and avoid the odd sequence of a repeated connect
request returning success when the socket is already connected.

This is all a side effect of the socket state being in a CONNECTING
state when we get EINPROGRESS, and only a re-connect or other related
operation will turn that into CONNECTED.

Cc: stable@vger.kernel.org
Fixes: 3fb1bd688172 ("io_uring/net: handle -EINPROGRESS correct for IORING_OP_CONNECT")
Link: https://github.com/axboe/liburing/issues/980
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
io_uring does non-blocking connection attempts, which can yield some
unexpected results if a connect request is re-attempted by an an
application. This is equivalent to the following sync syscall sequence:

sock = socket(AF_INET, SOCK_STREAM | SOCK_NONBLOCK, IPPROTO_TCP);
connect(sock, &amp;addr, sizeof(addr);

ret == -1 and errno == EINPROGRESS expected here. Now poll for POLLOUT
on sock, and when that returns, we expect the socket to be connected.
But if we follow that procedure with:

connect(sock, &amp;addr, sizeof(addr));

you'd expect ret == -1 and errno == EISCONN here, but you actually get
ret == 0. If we attempt the connection one more time, then we get EISCON
as expected.

io_uring used to do this, but turns out that bluetooth fails with EBADFD
if you attempt to re-connect. Also looks like EISCONN _could_ occur with
this sequence.

Retain the -&gt;in_progress logic, but work-around a potential EISCONN or
EBADFD error and only in those cases look at the sock_error(). This
should work in general and avoid the odd sequence of a repeated connect
request returning success when the socket is already connected.

This is all a side effect of the socket state being in a CONNECTING
state when we get EINPROGRESS, and only a re-connect or other related
operation will turn that into CONNECTED.

Cc: stable@vger.kernel.org
Fixes: 3fb1bd688172 ("io_uring/net: handle -EINPROGRESS correct for IORING_OP_CONNECT")
Link: https://github.com/axboe/liburing/issues/980
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>io_uring/net: fix iter retargeting for selected buf</title>
<updated>2023-09-14T16:12:55+00:00</updated>
<author>
<name>Pavel Begunkov</name>
<email>asml.silence@gmail.com</email>
</author>
<published>2023-09-14T15:51:09+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/commit/?id=c21a8027ad8a68c340d0d58bf1cc61dcb0bc4d2f'/>
<id>c21a8027ad8a68c340d0d58bf1cc61dcb0bc4d2f</id>
<content type='text'>
When using selected buffer feature, io_uring delays data iter setup
until later. If io_setup_async_msg() is called before that it might see
not correctly setup iterator. Pre-init nr_segs and judge from its state
whether we repointing.

Cc: stable@vger.kernel.org
Reported-by: syzbot+a4c6e5ef999b68b26ed1@syzkaller.appspotmail.com
Fixes: 0455d4ccec548 ("io_uring: add POLL_FIRST support for send/sendmsg and recv/recvmsg")
Signed-off-by: Pavel Begunkov &lt;asml.silence@gmail.com&gt;
Link: https://lore.kernel.org/r/0000000000002770be06053c7757@google.com
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
When using selected buffer feature, io_uring delays data iter setup
until later. If io_setup_async_msg() is called before that it might see
not correctly setup iterator. Pre-init nr_segs and judge from its state
whether we repointing.

Cc: stable@vger.kernel.org
Reported-by: syzbot+a4c6e5ef999b68b26ed1@syzkaller.appspotmail.com
Fixes: 0455d4ccec548 ("io_uring: add POLL_FIRST support for send/sendmsg and recv/recvmsg")
Signed-off-by: Pavel Begunkov &lt;asml.silence@gmail.com&gt;
Link: https://lore.kernel.org/r/0000000000002770be06053c7757@google.com
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>io_uring: never overflow io_aux_cqe</title>
<updated>2023-08-11T16:42:57+00:00</updated>
<author>
<name>Pavel Begunkov</name>
<email>asml.silence@gmail.com</email>
</author>
<published>2023-08-11T12:53:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/commit/?id=b6b2bb58a75407660f638a68e6e34a07036146d0'/>
<id>b6b2bb58a75407660f638a68e6e34a07036146d0</id>
<content type='text'>
Now all callers of io_aux_cqe() set allow_overflow to false, remove the
parameter and not allow overflowing auxilary multishot cqes.

When CQ is full the function callers and all multishot requests in
general are expected to complete the request. That prevents indefinite
in-background grows of the overflow list and let's the userspace to
handle the backlog at its own pace.

Resubmitting a request should also be faster than accounting a bunch of
overflows, so it should be better for perf when it happens, but a well
behaving userspace should be trying to avoid overflows in any case.

Signed-off-by: Pavel Begunkov &lt;asml.silence@gmail.com&gt;
Link: https://lore.kernel.org/r/bb20d14d708ea174721e58bb53786b0521e4dd6d.1691757663.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Now all callers of io_aux_cqe() set allow_overflow to false, remove the
parameter and not allow overflowing auxilary multishot cqes.

When CQ is full the function callers and all multishot requests in
general are expected to complete the request. That prevents indefinite
in-background grows of the overflow list and let's the userspace to
handle the backlog at its own pace.

Resubmitting a request should also be faster than accounting a bunch of
overflows, so it should be better for perf when it happens, but a well
behaving userspace should be trying to avoid overflows in any case.

Signed-off-by: Pavel Begunkov &lt;asml.silence@gmail.com&gt;
Link: https://lore.kernel.org/r/bb20d14d708ea174721e58bb53786b0521e4dd6d.1691757663.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>io_uring/net: don't overflow multishot recv</title>
<updated>2023-08-11T16:42:51+00:00</updated>
<author>
<name>Pavel Begunkov</name>
<email>asml.silence@gmail.com</email>
</author>
<published>2023-08-11T12:53:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/commit/?id=b2e74db55dd93d6db22a813c9a775b5dbf87c560'/>
<id>b2e74db55dd93d6db22a813c9a775b5dbf87c560</id>
<content type='text'>
Don't allow overflowing multishot recv CQEs, it might get out of
hand, hurt performance, and in the worst case scenario OOM the task.

Cc: stable@vger.kernel.org
Fixes: b3fdea6ecb55c ("io_uring: multishot recv")
Signed-off-by: Pavel Begunkov &lt;asml.silence@gmail.com&gt;
Link: https://lore.kernel.org/r/0b295634e8f1b71aa764c984608c22d85f88f75c.1691757663.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Don't allow overflowing multishot recv CQEs, it might get out of
hand, hurt performance, and in the worst case scenario OOM the task.

Cc: stable@vger.kernel.org
Fixes: b3fdea6ecb55c ("io_uring: multishot recv")
Signed-off-by: Pavel Begunkov &lt;asml.silence@gmail.com&gt;
Link: https://lore.kernel.org/r/0b295634e8f1b71aa764c984608c22d85f88f75c.1691757663.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>io_uring/net: don't overflow multishot accept</title>
<updated>2023-08-11T16:42:34+00:00</updated>
<author>
<name>Pavel Begunkov</name>
<email>asml.silence@gmail.com</email>
</author>
<published>2023-08-11T12:53:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/commit/?id=1bfed23349716a7811645336a7ce42c4b8f250bc'/>
<id>1bfed23349716a7811645336a7ce42c4b8f250bc</id>
<content type='text'>
Don't allow overflowing multishot accept CQEs, we want to limit
the grows of the overflow list.

Cc: stable@vger.kernel.org
Fixes: 4e86a2c980137 ("io_uring: implement multishot mode for accept")
Signed-off-by: Pavel Begunkov &lt;asml.silence@gmail.com&gt;
Link: https://lore.kernel.org/r/7d0d749649244873772623dd7747966f516fe6e2.1691757663.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Don't allow overflowing multishot accept CQEs, we want to limit
the grows of the overflow list.

Cc: stable@vger.kernel.org
Fixes: 4e86a2c980137 ("io_uring: implement multishot mode for accept")
Signed-off-by: Pavel Begunkov &lt;asml.silence@gmail.com&gt;
Link: https://lore.kernel.org/r/7d0d749649244873772623dd7747966f516fe6e2.1691757663.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>Merge tag 'io_uring-6.5-2023-07-03' of git://git.kernel.dk/linux</title>
<updated>2023-07-04T01:43:10+00:00</updated>
<author>
<name>Linus Torvalds</name>
<email>torvalds@linux-foundation.org</email>
</author>
<published>2023-07-04T01:43:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/commit/?id=4f52875366bfbd6ddc19c1045b603d853e0a889c'/>
<id>4f52875366bfbd6ddc19c1045b603d853e0a889c</id>
<content type='text'>
Pull io_uring fixes from Jens Axboe:
 "The fix for the msghdr-&gt;msg_inq assigned value being wrong, using -1
  instead of -1U for the signed type.

  Also a fix for ensuring when we're trying to run task_work on an
  exiting task, that we wait for it. This is not really a correctness
  thing as the work is being canceled, but it does help with ensuring
  file descriptors are closed when the task has exited."

* tag 'io_uring-6.5-2023-07-03' of git://git.kernel.dk/linux:
  io_uring: flush offloaded and delayed task_work on exit
  io_uring: remove io_fallback_tw() forward declaration
  io_uring/net: use proper value for msg_inq
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Pull io_uring fixes from Jens Axboe:
 "The fix for the msghdr-&gt;msg_inq assigned value being wrong, using -1
  instead of -1U for the signed type.

  Also a fix for ensuring when we're trying to run task_work on an
  exiting task, that we wait for it. This is not really a correctness
  thing as the work is being canceled, but it does help with ensuring
  file descriptors are closed when the task has exited."

* tag 'io_uring-6.5-2023-07-03' of git://git.kernel.dk/linux:
  io_uring: flush offloaded and delayed task_work on exit
  io_uring: remove io_fallback_tw() forward declaration
  io_uring/net: use proper value for msg_inq
</pre>
</div>
</content>
</entry>
</feed>
