<feed xmlns='http://www.w3.org/2005/Atom'>
<title>linux.git/drivers/video/fbdev/udlfb.c, branch v5.1</title>
<subtitle>Linux kernel source tree</subtitle>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/'/>
<entry>
<title>udlfb: fix some inconsistent NULL checking</title>
<updated>2018-12-20T18:13:07+00:00</updated>
<author>
<name>Dan Carpenter</name>
<email>dan.carpenter@oracle.com</email>
</author>
<published>2018-12-20T18:13:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/commit/?id=c143a559b073aeea688b9bb7c5b46f3cf322d569'/>
<id>c143a559b073aeea688b9bb7c5b46f3cf322d569</id>
<content type='text'>
In the current kernel, then kzalloc() can't fail for small allocations,
but if it did fail then we would have a NULL dereference in the error
handling.  Also in dlfb_usb_disconnect() if "info" were NULL then it
would cause an Oops inside the unregister_framebuffer() function but it
can't be NULL so let's remove that check.

Fixes: 68a958a915ca ("udlfb: handle unplug properly")
Signed-off-by: Dan Carpenter &lt;dan.carpenter@oracle.com&gt;
Cc: Bernie Thompson &lt;bernie@plugable.com&gt;
Cc: Mikulas Patocka &lt;mpatocka@redhat.com&gt;
Cc: Alexey Khoroshilov &lt;khoroshilov@ispras.ru&gt;
Cc: Colin Ian King &lt;colin.king@canonical.com&gt;
Cc: Wen Yang &lt;wen.yang99@zte.com.cn&gt;
[b.zolnierkie: added "Fixes:" tag]
Signed-off-by: Bartlomiej Zolnierkiewicz &lt;b.zolnierkie@samsung.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
In the current kernel, then kzalloc() can't fail for small allocations,
but if it did fail then we would have a NULL dereference in the error
handling.  Also in dlfb_usb_disconnect() if "info" were NULL then it
would cause an Oops inside the unregister_framebuffer() function but it
can't be NULL so let's remove that check.

Fixes: 68a958a915ca ("udlfb: handle unplug properly")
Signed-off-by: Dan Carpenter &lt;dan.carpenter@oracle.com&gt;
Cc: Bernie Thompson &lt;bernie@plugable.com&gt;
Cc: Mikulas Patocka &lt;mpatocka@redhat.com&gt;
Cc: Alexey Khoroshilov &lt;khoroshilov@ispras.ru&gt;
Cc: Colin Ian King &lt;colin.king@canonical.com&gt;
Cc: Wen Yang &lt;wen.yang99@zte.com.cn&gt;
[b.zolnierkie: added "Fixes:" tag]
Signed-off-by: Bartlomiej Zolnierkiewicz &lt;b.zolnierkie@samsung.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>udlfb: handle unplug properly</title>
<updated>2018-10-08T10:57:34+00:00</updated>
<author>
<name>Mikulas Patocka</name>
<email>mpatocka@redhat.com</email>
</author>
<published>2018-10-08T10:57:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/commit/?id=68a958a915ca912b8ce71b9eea7445996f6e681e'/>
<id>68a958a915ca912b8ce71b9eea7445996f6e681e</id>
<content type='text'>
The udlfb driver maintained an open count and cleaned up itself when the
count reached zero. But the console is also counted in the reference count
- so, if the user unplugged the device, the open count would not drop to
zero and the driver stayed loaded with console attached. If the user
re-plugged the adapter, it would create a device /dev/fb1, show green
screen and the access to the console would be lost.

The framebuffer subsystem has reference counting on its own - in order to
fix the unplug bug, we rely the framebuffer reference counting. When the
user unplugs the adapter, we call unregister_framebuffer unconditionally.
unregister_framebuffer will unbind the console, wait until all users stop
using the framebuffer and then call the fb_destroy method. The fb_destroy
cleans up the USB driver.

This patch makes the following changes:
* Drop dlfb-&gt;kref and rely on implicit framebuffer reference counting
  instead.
* dlfb_usb_disconnect calls unregister_framebuffer, the rest of driver
  cleanup is done in the function dlfb_ops_destroy. dlfb_ops_destroy will
  be called by the framebuffer subsystem when no processes have the
  framebuffer open or mapped.
* We don't use workqueue during initialization, but initialize directly
  from dlfb_usb_probe. The workqueue could race with dlfb_usb_disconnect
  and this racing would produce various kinds of memory corruption.
* We use usb_get_dev and usb_put_dev to make sure that the USB subsystem
  doesn't free the device under us.

Signed-off-by: Mikulas Patocka &lt;mpatocka@redhat.com&gt;
cc: Dave Airlie &lt;airlied@redhat.com&gt;
Cc: Bernie Thompson &lt;bernie@plugable.com&gt;,
Cc: Ladislav Michl &lt;ladis@linux-mips.org&gt;
Signed-off-by: Bartlomiej Zolnierkiewicz &lt;b.zolnierkie@samsung.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
The udlfb driver maintained an open count and cleaned up itself when the
count reached zero. But the console is also counted in the reference count
- so, if the user unplugged the device, the open count would not drop to
zero and the driver stayed loaded with console attached. If the user
re-plugged the adapter, it would create a device /dev/fb1, show green
screen and the access to the console would be lost.

The framebuffer subsystem has reference counting on its own - in order to
fix the unplug bug, we rely the framebuffer reference counting. When the
user unplugs the adapter, we call unregister_framebuffer unconditionally.
unregister_framebuffer will unbind the console, wait until all users stop
using the framebuffer and then call the fb_destroy method. The fb_destroy
cleans up the USB driver.

This patch makes the following changes:
* Drop dlfb-&gt;kref and rely on implicit framebuffer reference counting
  instead.
* dlfb_usb_disconnect calls unregister_framebuffer, the rest of driver
  cleanup is done in the function dlfb_ops_destroy. dlfb_ops_destroy will
  be called by the framebuffer subsystem when no processes have the
  framebuffer open or mapped.
* We don't use workqueue during initialization, but initialize directly
  from dlfb_usb_probe. The workqueue could race with dlfb_usb_disconnect
  and this racing would produce various kinds of memory corruption.
* We use usb_get_dev and usb_put_dev to make sure that the USB subsystem
  doesn't free the device under us.

Signed-off-by: Mikulas Patocka &lt;mpatocka@redhat.com&gt;
cc: Dave Airlie &lt;airlied@redhat.com&gt;
Cc: Bernie Thompson &lt;bernie@plugable.com&gt;,
Cc: Ladislav Michl &lt;ladis@linux-mips.org&gt;
Signed-off-by: Bartlomiej Zolnierkiewicz &lt;b.zolnierkie@samsung.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>udlfb: use spin_lock_irq instead of spin_lock_irqsave</title>
<updated>2018-07-25T13:41:57+00:00</updated>
<author>
<name>Mikulas Patocka</name>
<email>mpatocka@redhat.com</email>
</author>
<published>2018-07-25T13:41:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/commit/?id=cb782a3fa952478177341e67275885ae52340f99'/>
<id>cb782a3fa952478177341e67275885ae52340f99</id>
<content type='text'>
spin_lock_irqsave and spin_unlock_irqrestore is inteded to be called from
a context where it is unknown if interrupts are enabled or disabled (such
as interrupt handlers). From a process context, we should call
spin_lock_irq and spin_unlock_irq, that avoids the costly pushf and popf
instructions.

Signed-off-by: Mikulas Patocka &lt;mpatocka@redhat.com&gt;
Signed-off-by: Bartlomiej Zolnierkiewicz &lt;b.zolnierkie@samsung.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
spin_lock_irqsave and spin_unlock_irqrestore is inteded to be called from
a context where it is unknown if interrupts are enabled or disabled (such
as interrupt handlers). From a process context, we should call
spin_lock_irq and spin_unlock_irq, that avoids the costly pushf and popf
instructions.

Signed-off-by: Mikulas Patocka &lt;mpatocka@redhat.com&gt;
Signed-off-by: Bartlomiej Zolnierkiewicz &lt;b.zolnierkie@samsung.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>udlfb: avoid prefetch</title>
<updated>2018-07-25T13:41:57+00:00</updated>
<author>
<name>Mikulas Patocka</name>
<email>mpatocka@redhat.com</email>
</author>
<published>2018-07-25T13:41:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/commit/?id=037dde4113b5d1f886cb621d538438e7af7b6967'/>
<id>037dde4113b5d1f886cb621d538438e7af7b6967</id>
<content type='text'>
Modern processors can detect linear memory accesses and prefetch data
automatically, so there's no need to use prefetch.

Signed-off-by: Mikulas Patocka &lt;mpatocka@redhat.com&gt;
Signed-off-by: Bartlomiej Zolnierkiewicz &lt;b.zolnierkie@samsung.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Modern processors can detect linear memory accesses and prefetch data
automatically, so there's no need to use prefetch.

Signed-off-by: Mikulas Patocka &lt;mpatocka@redhat.com&gt;
Signed-off-by: Bartlomiej Zolnierkiewicz &lt;b.zolnierkie@samsung.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>udlfb: optimization - test the backing buffer</title>
<updated>2018-07-25T13:41:56+00:00</updated>
<author>
<name>Mikulas Patocka</name>
<email>mpatocka@redhat.com</email>
</author>
<published>2018-07-25T13:41:56+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/commit/?id=8f3c39b8565df2504d727be2ed6d2643bae2b317'/>
<id>8f3c39b8565df2504d727be2ed6d2643bae2b317</id>
<content type='text'>
Currently, the udlfb driver only tests for identical bytes at the
beginning or at the end of a page and renders anything between the first
and last mismatching pixel. But pages are not the same as lines, so this
is quite suboptimal - if there is something modified at the beginning of a
page and at the end of a page, the whole page is rendered, even if most of
the page is not modified.

This patch makes it test for identical pixels at the beginning and end of
each rendering command. This patch improves identical byte detection by
41% when playing video in a window.

This patch also fixes a possible screen corruption if the user is writing
to the framebuffer while dlfb_render_hline is in progress - the pixel data
that is copied to the backbuffer with memcpy may be different from the
pixel data that is actually rendered to the hardware (because the content
of the framebuffer may change between memcpy and the rendering command).
We must make sure that we copy exactly the same pixel as the pixel that is
being rendered.

Signed-off-by: Mikulas Patocka &lt;mpatocka@redhat.com&gt;
[b.zolnierkie: fix code indent]
Signed-off-by: Bartlomiej Zolnierkiewicz &lt;b.zolnierkie@samsung.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Currently, the udlfb driver only tests for identical bytes at the
beginning or at the end of a page and renders anything between the first
and last mismatching pixel. But pages are not the same as lines, so this
is quite suboptimal - if there is something modified at the beginning of a
page and at the end of a page, the whole page is rendered, even if most of
the page is not modified.

This patch makes it test for identical pixels at the beginning and end of
each rendering command. This patch improves identical byte detection by
41% when playing video in a window.

This patch also fixes a possible screen corruption if the user is writing
to the framebuffer while dlfb_render_hline is in progress - the pixel data
that is copied to the backbuffer with memcpy may be different from the
pixel data that is actually rendered to the hardware (because the content
of the framebuffer may change between memcpy and the rendering command).
We must make sure that we copy exactly the same pixel as the pixel that is
being rendered.

Signed-off-by: Mikulas Patocka &lt;mpatocka@redhat.com&gt;
[b.zolnierkie: fix code indent]
Signed-off-by: Bartlomiej Zolnierkiewicz &lt;b.zolnierkie@samsung.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>udlfb: allow reallocating the framebuffer</title>
<updated>2018-07-25T13:41:56+00:00</updated>
<author>
<name>Mikulas Patocka</name>
<email>mpatocka@redhat.com</email>
</author>
<published>2018-07-25T13:41:56+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/commit/?id=7433914efd584b22bb49d3e1eee001f5d0525ecd'/>
<id>7433914efd584b22bb49d3e1eee001f5d0525ecd</id>
<content type='text'>
This patch changes udlfb so that it may reallocate the framebuffer when
setting higher-resolution mode. If we boot the system without monitor
attached, udlfb creates a framebuffer with the size 800x600. This patch
makes it possible to select higher videomode with the fbset command when
a monitor is attached.

Note that there is no reliable way to prevent the system from touching the
old framebuffer, so we must not free it. We add it to the list
dlfb-&gt;deferred_free and free it when the driver is unloaded.

Signed-off-by: Mikulas Patocka &lt;mpatocka@redhat.com&gt;
[b.zolnierkie: sparse fixes]
Signed-off-by: Bartlomiej Zolnierkiewicz &lt;b.zolnierkie@samsung.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This patch changes udlfb so that it may reallocate the framebuffer when
setting higher-resolution mode. If we boot the system without monitor
attached, udlfb creates a framebuffer with the size 800x600. This patch
makes it possible to select higher videomode with the fbset command when
a monitor is attached.

Note that there is no reliable way to prevent the system from touching the
old framebuffer, so we must not free it. We add it to the list
dlfb-&gt;deferred_free and free it when the driver is unloaded.

Signed-off-by: Mikulas Patocka &lt;mpatocka@redhat.com&gt;
[b.zolnierkie: sparse fixes]
Signed-off-by: Bartlomiej Zolnierkiewicz &lt;b.zolnierkie@samsung.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>udlfb: set line_length in dlfb_ops_set_par</title>
<updated>2018-07-25T13:41:56+00:00</updated>
<author>
<name>Mikulas Patocka</name>
<email>mpatocka@redhat.com</email>
</author>
<published>2018-07-25T13:41:56+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/commit/?id=0ac319b7af1bb24a33365d0ec82a2f56a59b2a78'/>
<id>0ac319b7af1bb24a33365d0ec82a2f56a59b2a78</id>
<content type='text'>
Set the variable "line_length" in the function dlfb_ops_set_par. Without
this, we get garbage if we select different videomode with fbset.

Signed-off-by: Mikulas Patocka &lt;mpatocka@redhat.com&gt;
Cc: stable@vger.kernel.org
Signed-off-by: Bartlomiej Zolnierkiewicz &lt;b.zolnierkie@samsung.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Set the variable "line_length" in the function dlfb_ops_set_par. Without
this, we get garbage if we select different videomode with fbset.

Signed-off-by: Mikulas Patocka &lt;mpatocka@redhat.com&gt;
Cc: stable@vger.kernel.org
Signed-off-by: Bartlomiej Zolnierkiewicz &lt;b.zolnierkie@samsung.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>udlfb: handle allocation failure</title>
<updated>2018-07-25T13:41:56+00:00</updated>
<author>
<name>Mikulas Patocka</name>
<email>mpatocka@redhat.com</email>
</author>
<published>2018-07-25T13:41:56+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/commit/?id=080fb5240bdcabed7387b814139c3ea172d59fc5'/>
<id>080fb5240bdcabed7387b814139c3ea172d59fc5</id>
<content type='text'>
Allocations larger than PAGE_ALLOC_COSTLY_ORDER are unreliable and they
may fail anytime. This patch fixes the udlfb driver so that when a large
alloactions fails, it tries to do multiple smaller allocations.

Signed-off-by: Mikulas Patocka &lt;mpatocka@redhat.com&gt;
Cc: stable@vger.kernel.org
Signed-off-by: Bartlomiej Zolnierkiewicz &lt;b.zolnierkie@samsung.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Allocations larger than PAGE_ALLOC_COSTLY_ORDER are unreliable and they
may fail anytime. This patch fixes the udlfb driver so that when a large
alloactions fails, it tries to do multiple smaller allocations.

Signed-off-by: Mikulas Patocka &lt;mpatocka@redhat.com&gt;
Cc: stable@vger.kernel.org
Signed-off-by: Bartlomiej Zolnierkiewicz &lt;b.zolnierkie@samsung.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>udlfb: make a local copy of fb_ops</title>
<updated>2018-07-25T13:41:55+00:00</updated>
<author>
<name>Mikulas Patocka</name>
<email>mpatocka@redhat.com</email>
</author>
<published>2018-07-25T13:41:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/commit/?id=2c29cfc3eaf11779176bf41475cfca49bccba11c'/>
<id>2c29cfc3eaf11779176bf41475cfca49bccba11c</id>
<content type='text'>
The defio subsystem overwrites the method fb_osp-&gt;mmap. That method is
stored in module's static data - and that means that if we have multiple
diplaylink adapters, they will over write each other's method.

In order to avoid interference between multiple adapters, we copy the
fb_ops structure to a device-local memory.

Signed-off-by: Mikulas Patocka &lt;mpatocka@redhat.com&gt;
Cc: stable@vger.kernel.org
Signed-off-by: Bartlomiej Zolnierkiewicz &lt;b.zolnierkie@samsung.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
The defio subsystem overwrites the method fb_osp-&gt;mmap. That method is
stored in module's static data - and that means that if we have multiple
diplaylink adapters, they will over write each other's method.

In order to avoid interference between multiple adapters, we copy the
fb_ops structure to a device-local memory.

Signed-off-by: Mikulas Patocka &lt;mpatocka@redhat.com&gt;
Cc: stable@vger.kernel.org
Signed-off-by: Bartlomiej Zolnierkiewicz &lt;b.zolnierkie@samsung.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>udlfb: don't switch if we are switching to the same videomode</title>
<updated>2018-07-25T13:41:55+00:00</updated>
<author>
<name>Mikulas Patocka</name>
<email>mpatocka@redhat.com</email>
</author>
<published>2018-07-25T13:41:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux.git/commit/?id=564f1807379298dfdb12ed0d5b25fcb89c238527'/>
<id>564f1807379298dfdb12ed0d5b25fcb89c238527</id>
<content type='text'>
The udlfb driver reprograms the hardware everytime the user switches the
console, that makes quite unusable when working on the console.

This patch makes the driver remember the videomode we are in and avoid
reprogramming the hardware if we switch to the same videomode.

We mask the "activate" field and the "FB_VMODE_SMOOTH_XPAN" flag when
comparing the videomode, because they cause spurious switches when
switching to and from the Xserver.

Signed-off-by: Mikulas Patocka &lt;mpatocka@redhat.com&gt;
Cc: stable@vger.kernel.org
Signed-off-by: Bartlomiej Zolnierkiewicz &lt;b.zolnierkie@samsung.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
The udlfb driver reprograms the hardware everytime the user switches the
console, that makes quite unusable when working on the console.

This patch makes the driver remember the videomode we are in and avoid
reprogramming the hardware if we switch to the same videomode.

We mask the "activate" field and the "FB_VMODE_SMOOTH_XPAN" flag when
comparing the videomode, because they cause spurious switches when
switching to and from the Xserver.

Signed-off-by: Mikulas Patocka &lt;mpatocka@redhat.com&gt;
Cc: stable@vger.kernel.org
Signed-off-by: Bartlomiej Zolnierkiewicz &lt;b.zolnierkie@samsung.com&gt;
</pre>
</div>
</content>
</entry>
</feed>
