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Task states (NONE, INIT, READY, ENABLED) were defined in a separate enum with
unshifted values and then shifted when stored in scx_entity.flags. Simplify by
defining them as pre-shifted values directly in scx_ent_flags and removing the
separate scx_task_state enum. This removes the need for shifting when
reading/writing state values.
scx_get_task_state() now returns the masked flags value directly.
scx_set_task_state() accepts the pre-shifted state value. scx_dump_task()
shifts down for display to maintain readable output.
No functional changes.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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schedule_dsq_reenq() always acquires deferred_reenq_lock to queue a reenqueue
request. Add a lockless fast-path to skip lock acquisition when the request is
already pending with the required flags set.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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scx_bpf_dsq_reenq() currently only supports local DSQs. Extend it to support
user-defined DSQs by adding a deferred re-enqueue mechanism similar to the
local DSQ handling.
Add per-cpu deferred_reenq_user_node/flags to scx_dsq_pcpu and
deferred_reenq_users list to scx_rq. When scx_bpf_dsq_reenq() is called on a
user DSQ, the DSQ's per-cpu node is added to the current rq's deferred list.
process_deferred_reenq_users() then iterates the DSQ using the cursor helpers
and re-enqueues each task.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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Factor out cursor-based DSQ iteration from bpf_iter_scx_dsq_next() into
nldsq_cursor_next_task() and the task-lost check from scx_dsq_move() into
nldsq_cursor_lost_task() to prepare for reuse.
As ->priv is only used to record dsq->seq for cursors, update
INIT_DSQ_LIST_CURSOR() to take the DSQ pointer and set ->priv from dsq->seq
so that users don't have to read it manually. Move scx_dsq_iter_flags enum
earlier so nldsq_cursor_next_task() can use SCX_DSQ_ITER_REV.
bypass_lb_cpu() now sets cursor.priv to dsq->seq but doesn't use it.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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Add per-CPU data structure to dispatch queues. Each DSQ now has a percpu
scx_dsq_pcpu which contains a back-pointer to the DSQ. This will be used by
future changes to implement per-CPU reenqueue tracking for user DSQs.
init_dsq() now allocates the percpu data and can fail, so it returns an
error code. All callers are updated to handle failures. exit_dsq() is added
to free the percpu data and is called from all DSQ cleanup paths.
In scx_bpf_create_dsq(), init_dsq() is called before rcu_read_lock() since
alloc_percpu() requires GFP_KERNEL context, and dsq->sched is set
afterwards.
v2: Fix err_free_pcpu to only exit_dsq() initialized bypass DSQs (Andrea
Righi).
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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Add infrastructure to pass flags through the deferred reenqueue path.
reenq_local() now takes a reenq_flags parameter, and scx_sched_pcpu gains a
deferred_reenq_local_flags field to accumulate flags from multiple
scx_bpf_dsq_reenq() calls before processing. No flags are defined yet.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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scx_bpf_reenqueue_local() can only trigger re-enqueue of the current CPU's
local DSQ. Introduce scx_bpf_dsq_reenq() which takes a DSQ ID and can target
any local DSQ including remote CPUs via SCX_DSQ_LOCAL_ON | cpu. This will be
expanded to support user DSQs by future changes.
scx_bpf_reenqueue_local() is reimplemented as a simple wrapper around
scx_bpf_dsq_reenq(SCX_DSQ_LOCAL, 0) and may be deprecated in the future.
Update compat.bpf.h with a compatibility shim and scx_qmap to test the new
functionality.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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Wrap the deferred_reenq_local_node list_head into struct
scx_deferred_reenq_local. More fields will be added and this allows using a
shorthand pointer to access them.
No functional change.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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The deferred reenqueue local mechanism uses an llist (lockless list) for
collecting schedulers that need their local DSQs re-enqueued. Convert to a
regular list protected by a raw_spinlock.
The llist was used for its lockless properties, but the upcoming changes to
support remote reenqueue require more complex list operations that are
difficult to implement correctly with lockless data structures. A spinlock-
protected regular list provides the necessary flexibility.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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Previously, both process_ddsp_deferred_locals() and reenq_local() required
forward declarations. Reorganize so that only run_deferred() needs to be
declared. Both callees are grouped right before run_deferred() for better
locality. This reduces forward declaration clutter and will ease adding more
to the run_deferred() path.
No functional changes.
v2: Also relocate process_ddsp_deferred_locals() next to run_deferred()
(Daniel Jordan).
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Emil Tsalapatis <emil@etsalapatis.com>
Reviewed-by: Daniel Jordan <daniel.m.jordan@oracle.com>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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Change find_global_dsq() to take a CPU number directly instead of a task
pointer. This prepares for callers where the CPU is available but the task is
not.
No functional changes.
v2: Rename tcpu to cpu in find_global_dsq() (Emil Tsalapatis).
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Emil Tsalapatis <emil@etsalapatis.com>
Reviewed-by: Daniel Jordan <daniel.m.jordan@oracle.com>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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Extract pnode allocation and deallocation logic into alloc_pnode() and
free_pnode() helpers. This simplifies scx_alloc_and_add_sched() and prepares
for adding more per-node initialization and cleanup in subsequent patches.
No functional changes.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Emil Tsalapatis <emil@etsalapatis.com>
Reviewed-by: Daniel Jordan <daniel.m.jordan@oracle.com>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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Global DSQs are currently stored as an array of scx_dispatch_q pointers,
one per NUMA node. To allow adding more per-node data structures, wrap the
global DSQ in scx_sched_pnode and replace global_dsqs with pnode array.
NUMA-aware allocation is maintained. No functional changes.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Emil Tsalapatis <emil@etsalapatis.com>
Reviewed-by: Daniel Jordan <daniel.m.jordan@oracle.com>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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section
Move scx_bpf_task_cgroup() kfunc definition and its BTF_ID entry to the end
of the kfunc section before __bpf_kfunc_end_defs() for cleaner code
organization.
No functional changes.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Emil Tsalapatis <emil@etsalapatis.com>
Reviewed-by: Daniel Jordan <daniel.m.jordan@oracle.com>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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ops.quiescent() is invoked with the same deq_flags as ops.dequeue(), so
the BPF scheduler is able to distinguish sleep vs property changes in
both callbacks.
However, dequeue_task_scx() receives deq_flags as an int from the
sched_class interface, so SCX flags above bit 32 (%SCX_DEQ_SCHED_CHANGE)
are truncated. ops_dequeue() reconstructs the full u64 for ops.dequeue(),
but ops.quiescent() is still called with the original int and can never
see %SCX_DEQ_SCHED_CHANGE.
Fix this by constructing the full u64 deq_flags in dequeue_task_scx()
(renaming the int parameter to core_deq_flags) and passing the complete
flags to both ops_dequeue() and ops.quiescent().
Fixes: ebf1ccff79c4 ("sched_ext: Fix ops.dequeue() semantics")
Signed-off-by: Andrea Righi <arighi@nvidia.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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Pull in 57ccf5ccdc56 ("sched_ext: Fix enqueue_task_scx() truncation of
upper enqueue flags") which conflicts with ebf1ccff79c4 ("sched_ext: Fix
ops.dequeue() semantics").
Signed-off-by: Tejun Heo <tj@kernel.org>
# Conflicts:
# kernel/sched/ext.c
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enqueue_task_scx() takes int enq_flags from the sched_class interface.
SCX enqueue flags starting at bit 32 (SCX_ENQ_PREEMPT and above) are
silently truncated when passed through activate_task(). extra_enq_flags
was added as a workaround - storing high bits in rq->scx.extra_enq_flags
and OR-ing them back in enqueue_task_scx(). However, the OR target is
still the int parameter, so the high bits are lost anyway.
The current impact is limited as the only affected flag is SCX_ENQ_PREEMPT
which is informational to the BPF scheduler - its loss means the scheduler
doesn't know about preemption but doesn't cause incorrect behavior.
Fix by renaming the int parameter to core_enq_flags and introducing a
u64 enq_flags local that merges both sources. All downstream functions
already take u64 enq_flags.
Fixes: f0e1a0643a59 ("sched_ext: Implement BPF extensible scheduler class")
Cc: stable@vger.kernel.org # v6.12+
Acked-by: Andrea Righi <arighi@nvidia.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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Fix an inconsistency between func_states_equal() and
collect_linked_regs():
- regsafe() uses check_ids() to verify that cached and current states
have identical register id mapping.
- func_states_equal() calls regsafe() only for registers computed as
live by compute_live_registers().
- clean_live_states() is supposed to remove dead registers from cached
states, but it can skip states belonging to an iterator-based loop.
- collect_linked_regs() collects all registers sharing the same id,
ignoring the marks computed by compute_live_registers().
Linked registers are stored in the state's jump history.
- backtrack_insn() marks all linked registers for an instruction
as precise whenever one of the linked registers is precise.
The above might lead to a scenario:
- There is an instruction I with register rY known to be dead at I.
- Instruction I is reached via two paths: first A, then B.
- On path A:
- There is an id link between registers rX and rY.
- Checkpoint C is created at I.
- Linked register set {rX, rY} is saved to the jump history.
- rX is marked as precise at I, causing both rX and rY
to be marked precise at C.
- On path B:
- There is no id link between registers rX and rY,
otherwise register states are sub-states of those in C.
- Because rY is dead at I, check_ids() returns true.
- Current state is considered equal to checkpoint C,
propagate_precision() propagates spurious precision
mark for register rY along the path B.
- Depending on a program, this might hit verifier_bug()
in the backtrack_insn(), e.g. if rY ∈ [r1..r5]
and backtrack_insn() spots a function call.
The reproducer program is in the next patch.
This was hit by sched_ext scx_lavd scheduler code.
Changes in tests:
- verifier_scalar_ids.c selftests need modification to preserve
some registers as live for __msg() checks.
- exceptions_assert.c adjusted to match changes in the verifier log,
R0 is dead after conditional instruction and thus does not get
range.
- precise.c adjusted to match changes in the verifier log, register r9
is dead after comparison and it's range is not important for test.
Reported-by: Emil Tsalapatis <emil@etsalapatis.com>
Fixes: 0fb3cf6110a5 ("bpf: use register liveness information for func_states_equal")
Signed-off-by: Eduard Zingerman <eddyz87@gmail.com>
Link: https://lore.kernel.org/r/20260306-linked-regs-and-propagate-precision-v1-1-18e859be570d@gmail.com
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
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During the CPU offline process, the dying CPU is cleared from the
cpu_online_mask in takedown_cpu(). After this step, various CPUHP_*_DEAD
callbacks are executed to perform cleanup jobs for the dead CPU, so this
cpu online check in padata_cpu_dead() is unnecessary.
Similarly, when executing padata_cpu_online() during the
CPUHP_AP_ONLINE_DYN phase, the CPU has already been set in the
cpu_online_mask, the action even occurs earlier than the
CPUHP_AP_ONLINE_IDLE stage.
Remove this unnecessary cpu online check in __padata_add_cpu() and
__padata_remove_cpu().
Signed-off-by: Chuyi Zhou <zhouchuyi@bytedance.com>
Acked-by: Daniel Jordan <daniel.m.jordan@oracle.com>
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
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Some of the sizing logic through tracer_alloc_buffers() uses int
internally, causing unexpected behavior if the user passes a value that
does not fit in an int (on my x86 machine, the result is uselessly tiny
buffers).
Fix by plumbing the parameter's real type (unsigned long) through to the
ring buffer allocation functions, which already use unsigned long.
It has always been possible to create larger ring buffers via the sysfs
interface: this only affects the cmdline parameter.
Cc: stable@vger.kernel.org
Cc: Masami Hiramatsu <mhiramat@kernel.org>
Cc: Mathieu Desnoyers <mathieu.desnoyers@efficios.com>
Link: https://patch.msgid.link/bff42a4288aada08bdf74da3f5b67a2c28b761f8.1772852067.git.calvin@wbinvd.org
Fixes: 73c5162aa362 ("tracing: keep ring buffer to minimum size till used")
Signed-off-by: Calvin Owens <calvin@wbinvd.org>
Signed-off-by: Steven Rostedt (Google) <rostedt@goodmis.org>
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Same as in __reg64_deduce_bounds(), refine s32/u32 ranges
in __reg32_deduce_bounds() in the following situations:
- s32 range crosses U32_MAX/0 boundary, positive part of the s32 range
overlaps with u32 range:
0 U32_MAX
| [xxxxxxxxxxxxxx u32 range xxxxxxxxxxxxxx] |
|----------------------------|----------------------------|
|xxxxx s32 range xxxxxxxxx] [xxxxxxx|
0 S32_MAX S32_MIN -1
- s32 range crosses U32_MAX/0 boundary, negative part of the s32 range
overlaps with u32 range:
0 U32_MAX
| [xxxxxxxxxxxxxx u32 range xxxxxxxxxxxxxx] |
|----------------------------|----------------------------|
|xxxxxxxxx] [xxxxxxxxxxxx s32 range |
0 S32_MAX S32_MIN -1
- No refinement if ranges overlap in two intervals.
This helps for e.g. consider the following program:
call %[bpf_get_prandom_u32];
w0 &= 0xffffffff;
if w0 < 0x3 goto 1f; // on fall-through u32 range [3..U32_MAX]
if w0 s> 0x1 goto 1f; // on fall-through s32 range [S32_MIN..1]
if w0 s< 0x0 goto 1f; // range can be narrowed to [S32_MIN..-1]
r10 = 0;
1: ...;
The reg_bounds.c selftest is updated to incorporate identical logic,
refinement based on non-overflowing range halves:
((x ∩ [0, smax]) ∩ (y ∩ [0, smax])) ∪
((x ∩ [smin,-1]) ∩ (y ∩ [smin,-1]))
Reported-by: Andrea Righi <arighi@nvidia.com>
Reported-by: Emil Tsalapatis <emil@etsalapatis.com>
Closes: https://lore.kernel.org/bpf/aakqucg4vcujVwif@gpd4/T/
Reviewed-by: Emil Tsalapatis <emil@etsalapatis.com>
Acked-by: Shung-Hsi Yu <shung-hsi.yu@suse.com>
Signed-off-by: Eduard Zingerman <eddyz87@gmail.com>
Link: https://lore.kernel.org/r/20260306-bpf-32-bit-range-overflow-v3-1-f7f67e060a6b@gmail.com
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
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Once a task exits it has its state set to TASK_DEAD and then it is
removed from the cgroup it belonged to. The last step happens on the task
gets out of its last schedule() invocation and is delayed on PREEMPT_RT
due to locking constraints.
As a result it is possible to receive a pid via waitpid() of a task
which is still listed in cgroup.procs for the cgroup it belonged
to. This is something that systemd does not expect and as a result it
waits for its exit until a time out occurs.
This can also be reproduced on !PREEMPT_RT kernel with a significant
delay in do_exit() after exit_notify().
Hide the task from the output which have PF_EXITING set which is done
before the parent is notified. Keeping zombies with live threads
shouldn't break anything (suggested by Tejun).
Reported-by: Bert Karwatzki <spasswolf@web.de>
Closes: https://lore.kernel.org/all/20260219164648.3014-1-spasswolf@web.de/
Tested-by: Bert Karwatzki <spasswolf@web.de>
Fixes: 9311e6c29b34 ("cgroup: Fix sleeping from invalid context warning on PREEMPT_RT")
Cc: stable@vger.kernel.org # v6.19+
Signed-off-by: Sebastian Andrzej Siewior <bigeasy@linutronix.de>
Signed-off-by: Tejun Heo <tj@kernel.org>
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Multiple events can be enabled on the kernel command line via a comma
separator. But if the are specified one at a time, then only the last
event is enabled. This is because the event names are saved in a temporary
buffer, and each call by the init cmdline code will reset that buffer.
This also affects names in the boot config file, as it may call the
callback multiple times with an example of:
kernel.trace_event = ":mod:rproc_qcom_common", ":mod:qrtr", ":mod:qcom_aoss"
Change the cmdline callback function to append a comma and the next value
if the temporary buffer already has content.
Cc: stable@vger.kernel.org
Cc: Masami Hiramatsu <mhiramat@kernel.org>
Cc: Mathieu Desnoyers <mathieu.desnoyers@efficios.com>
Link: https://patch.msgid.link/20260302-trace-events-allow-multiple-modules-v1-1-ce4436e37fb8@oss.qualcomm.com
Signed-off-by: Andrei-Alexandru Tachici <andrei-alexandru.tachici@oss.qualcomm.com>
Signed-off-by: Steven Rostedt (Google) <rostedt@goodmis.org>
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If trigger_data_alloc() fails and returns NULL, event_hist_trigger_parse()
jumps to the out_free error path. While kfree() safely handles a NULL
pointer, trigger_data_free() does not. This causes a NULL pointer
dereference in trigger_data_free() when evaluating
data->cmd_ops->set_filter.
Fix the problem by adding a NULL pointer check to trigger_data_free().
The problem was found by an experimental code review agent based on
gemini-3.1-pro while reviewing backports into v6.18.y.
Cc: Miaoqian Lin <linmq006@gmail.com>
Cc: Masami Hiramatsu <mhiramat@kernel.org>
Cc: Mathieu Desnoyers <mathieu.desnoyers@efficios.com>
Cc: Steven Rostedt (Google) <rostedt@goodmis.org>
Link: https://patch.msgid.link/20260305193339.2810953-1-linux@roeck-us.net
Fixes: 0550069cc25f ("tracing: Properly process error handling in event_hist_trigger_parse()")
Assisted-by: Gemini:gemini-3.1-pro
Signed-off-by: Guenter Roeck <linux@roeck-us.net>
Signed-off-by: Steven Rostedt (Google) <rostedt@goodmis.org>
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This is an early-stage partial implementation that demonstrates the core
building blocks for nested sub-scheduler dispatching. While significant
work remains in the enqueue path and other areas, this patch establishes
the fundamental mechanisms needed for hierarchical scheduler operation.
The key building blocks introduced include:
- Private stack support for ops.dispatch() to prevent stack overflow when
walking down nested schedulers during dispatch operations
- scx_bpf_sub_dispatch() kfunc that allows parent schedulers to trigger
dispatch operations on their direct child schedulers
- Proper parent-child relationship validation to ensure dispatch requests
are only made to legitimate child schedulers
- Updated scx_dispatch_sched() to handle both nested and non-nested
invocations with appropriate kf_mask handling
The qmap scheduler is updated to demonstrate the functionality by calling
scx_bpf_sub_dispatch() on registered child schedulers when it has no
tasks in its own queues.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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Add rhashtable-based lookup for sub-schedulers indexed by cgroup_id to
enable efficient scheduler discovery in preparation for multiple scheduler
support. The hash table allows quick lookup of the appropriate scheduler
instance when processing tasks from different cgroups.
This extends scx_link_sched() to register sub-schedulers in the hash table
and scx_unlink_sched() to remove them. A new scx_find_sub_sched() function
provides the lookup interface.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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Factor out scx_link_sched() and scx_unlink_sched() functions to reduce
code duplication in the scheduler enable/disable paths.
No functional change.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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scx_bpf_reenqueue_local() currently re-enqueues all tasks on the local DSQ
regardless of which sub-scheduler owns them. With multiple sub-schedulers,
each should only re-enqueue tasks it owns or are owned by its descendants.
Replace the per-rq boolean flag with a lock-free linked list to track
per-scheduler reenqueue requests. Filter tasks in reenq_local() using
hierarchical ownership checks and block deferrals during bypass to prevent
use on dead schedulers.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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Add a back pointer from scx_sched_pcpu to scx_sched. This will be used by
the next patch to make scx_bpf_reenqueue_local() sub-sched aware.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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The preceding changes implemented the framework to support cgroup
sub-scheds and updated scheduling paths and kfuncs so that they have
minimal but working support for sub-scheds. However, actual sub-sched
enabling/disabling hasn't been implemented yet and all tasks stayed on
scx_root.
Implement cgroup sub-sched enabling and disabling to actually activate
sub-scheds:
- Both enable and disable operations bypass only the tasks in the subtree
of the child being enabled or disabled to limit disruptions.
- When enabling, all candidate tasks are first initialized for the child
sched. Once that succeeds, the tasks are exited for the parent and then
switched over to the child. This adds a bit of complication but
guarantees that child scheduler failures are always contained.
- Disabling works the same way in the other direction. However, when the
parent may fail to initialize a task, disabling is propagated up to the
parent. While this means that a parent sched fail due to a child sched
event, the failure can only originate from the parent itself (its
ops.init_task()). The only effect a malfunctioning child can have on the
parent is attempting to move the tasks back to the parent.
After this change, although not all the necessary mechanisms are in place
yet, sub-scheds can take control of their tasks and schedule them.
v2: Fix missing scx_cgroup_unlock()/percpu_up_write() in abort path
(Cheng-Yang Chou).
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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Extend scx_dump_state() to support multiple schedulers and improve task
identification in dumps. The function now takes a specific scheduler to
dump and can optionally filter tasks by scheduler.
scx_dump_task() now displays which scheduler each task belongs to, using
"*" to mark tasks owned by the scheduler being dumped. Sub-schedulers
are identified with their level and cgroup ID.
The SysRq-D handler now iterates through all active schedulers under
scx_sched_lock and dumps each one separately. For SysRq-D dumps, only
tasks owned by each scheduler are dumped to avoid redundancy since all
schedulers are being dumped. Error-triggered dumps continue to dump all
tasks since only that specific scheduler is being dumped.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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The scx_dump_state() function uses a regular spinlock to serialize
access. In a subsequent patch, this function will be called while
holding scx_sched_lock, which is a raw spinlock, creating a lock
nesting violation.
Convert the dump_lock to a raw spinlock and use the guard macro for
cleaner lock management.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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Currently, the watchdog checks all tasks as if they are all on scx_root.
Move scx_watchdog_timeout inside scx_sched and make check_rq_for_timeouts()
use the timeout from the scx_sched associated with each task.
refresh_watchdog() is added, which determines the timer interval as half of
the shortest watchdog timeouts of all scheds and arms or disarms it as
necessary. Every scx_sched instance has equivalent or better detection
latency while sharing the same timer.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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scx_dsp_ctx and scx_dsp_max_batch are global variables used in the dispatch
path. In prepration for multiple scheduler support, move the former into
scx_sched_pcpu and the latter into scx_sched. No user-visible behavior
changes intended.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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The cgroup sub-sched support involves invasive changes to many areas of
sched_ext. The overall scaffolding is now in place and the next step is
implementing sub-sched enable/disable.
To enable partial testing and verification, update balance_one() to
dispatch from all scx_sched instances until it finds a task to run. This
should keep scheduling working when sub-scheds are enabled with tasks on
them. This will be replaced by BPF-driven hierarchical operation.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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When a sub-scheduler enters bypass mode, its tasks must be scheduled by an
ancestor to guarantee forward progress. Tasks from bypassing descendants are
queued in the bypass DSQs of the nearest non-bypassing ancestor, or the root
scheduler if all ancestors are bypassing. This requires coordination between
bypassing schedulers and their hosts.
Add bypass_enq_target_dsq() to find the correct bypass DSQ by walking up the
hierarchy until reaching a non-bypassing ancestor. When a sub-scheduler starts
bypassing, all its runnable tasks are re-enqueued after scx_bypassing() is set,
ensuring proper migration to ancestor bypass DSQs.
Update scx_dispatch_sched() to handle hosting bypassed descendants. When a
scheduler is not bypassing but has bypassing descendants, it must schedule both
its own tasks and bypassed descendant tasks. A simple policy is implemented
where every Nth dispatch attempt (SCX_BYPASS_HOST_NTH=2) consumes from the
bypass DSQ. A fallback consumption is also added at the end of dispatch to
ensure bypassed tasks make progress even when normal scheduling is idle.
Update enable_bypass_dsp() and disable_bypass_dsp() to increment
bypass_dsp_enable_depth on both the bypassing scheduler and its parent host,
ensuring both can detect that bypass dispatch is active through
bypass_dsp_enabled().
Add SCX_EV_SUB_BYPASS_DISPATCH event counter to track scheduling of bypassed
descendant tasks.
v2: Fix comment typos (Andrea).
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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The bypass_depth field tracks nesting of bypass operations but is also used
to determine whether the bypass dispatch path should be active. With
hierarchical scheduling, child schedulers may need to activate their parent's
bypass dispatch path without affecting the parent's bypass_depth, requiring
separation of these concerns.
Add bypass_dsp_enable_depth and bypass_dsp_claim to independently control
bypass dispatch path activation. The new enable_bypass_dsp() and
disable_bypass_dsp() functions manage this state with proper claim semantics
to prevent races. The bypass dispatch path now only activates when
bypass_dsp_enabled() returns true, which checks the new enable_depth counter.
The disable operation is carefully ordered after all tasks are moved out of
bypass DSQs to ensure they are drained before the dispatch path is disabled.
During scheduler teardown, disable_bypass_dsp() is called explicitly to ensure
cleanup even if bypass mode was never entered normally.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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The @prev parameter passed into ops.dispatch() is expected to be on the
same sched. Passing in @prev which isn't on the sched can spuriously
trigger failures that can kill the scheduler. Pass in @prev iff it's on
the same sched.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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In preparation of multiple scheduler support, factor out
scx_dispatch_sched() from balance_one(). The function boundary makes
remembering $prev_on_scx and $prev_on_rq less useful. Open code $prev_on_scx
in balance_one() and $prev_on_rq in both balance_one() and
scx_dispatch_sched().
No functional changes.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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Bypass mode is used to simplify enable and disable paths and guarantee
forward progress when something goes wrong. When enabled, all tasks skip BPF
scheduling and fall back to simple in-kernel FIFO scheduling. While this
global behavior can be used as-is when dealing with sub-scheds, that would
allow any sub-sched instance to affect the whole system in a significantly
disruptive manner.
Make bypass state hierarchical by propagating it to descendants and updating
per-cpu flags accordingly. This allows an scx_sched to bypass if itself or
any of its ancestors are in bypass mode. However, this doesn't make the
actual bypass enqueue and dispatch paths hierarchical yet. That will be done
in later patches.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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In preparation of multiple scheduler support, make bypass state
per-scx_sched. Move scx_bypass_depth, bypass_timestamp and bypass_lb_timer
from globals into scx_sched. Move SCX_RQ_BYPASSING from rq to scx_sched_pcpu
as SCX_SCHED_PCPU_BYPASSING.
scx_bypass() now takes @sch and scx_rq_bypassing(rq) is replaced with
scx_bypassing(sch, cpu). All callers updated.
scx_bypassed_for_enable existed to balance the global scx_bypass_depth when
enable failed. Now that bypass_depth is per-scheduler, the counter is
destroyed along with the scheduler on enable failure. Remove
scx_bypassed_for_enable.
As all tasks currently use the root scheduler, there's no observable behavior
change.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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To support bypass mode for sub-schedulers, move bypass_dsq from struct scx_rq
to struct scx_sched_pcpu. Add bypass_dsq() helper. Move bypass_dsq
initialization from init_sched_ext_class() to scx_alloc_and_attach_sched().
bypass_lb_cpu() now takes a CPU number instead of rq pointer. All callers
updated. No behavior change as all tasks use the root scheduler.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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The abort state was tracked in the global scx_aborting flag which was used to
break out of potential live-lock scenarios when an error occurs. With
hierarchical scheduling, each scheduler instance must track its own abort
state independently so that an aborting scheduler doesn't interfere with
others.
Move the aborting flag into struct scx_sched and update all access sites. The
early initialization check in scx_root_enable() that warned about residual
aborting state is no longer needed as each scheduler instance now starts with
a clean state.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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The default time slice was stored in the global scx_slice_dfl variable which
was dynamically modified when entering and exiting bypass mode. With
hierarchical scheduling, each scheduler instance needs its own default slice
configuration so that bypass operations on one scheduler don't affect others.
Move slice_dfl into struct scx_sched and update all access sites. The bypass
logic now modifies the root scheduler's slice_dfl. At task initialization in
init_scx_entity(), use the SCX_SLICE_DFL constant directly since the task may
not yet be associated with a specific scheduler.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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Call ops.core_sched_before() iff both tasks belong to the same scx_sched.
Otherwise, use timestamp based ordering.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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- Add the @sch parameter to scx_init_task() and drop @tg as it can be
obtained from @p. Separate out __scx_init_task() which does everything
except for the task state transition.
- Add the @sch parameter to scx_enable_task(). Separate out
__scx_enable_task() which does everything except for the task state
transition.
- Add the @sch parameter to scx_disable_task().
- Rename scx_exit_task() to scx_disable_and_exit_task() and separate out
__scx_disable_and_exit_task() which does everything except for the task
state transition.
While some task state transitions are relocated, no meaningful behavior
changes are expected.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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scheduler
scx_bpf_dsq_move[_vtime]() calls scx_dsq_move() to move task from a DSQ to
another. However, @p doesn't necessarily have to come form the containing
iteration and can thus be a task which belongs to another scx_sched. Verify
that @p is on the same scx_sched as the DSQ being iterated.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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scx_bpf_task_set_slice() and scx_bpf_task_set_dsq_vtime() now verify that
the calling scheduler has authority over the task before allowing updates.
This prevents schedulers from modifying tasks that don't belong to them in
hierarchical scheduling configurations.
Direct writes to p->scx.slice and p->scx.dsq_vtime are deprecated and now
trigger warnings. They will be disallowed in a future release.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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Add checks to enforce scheduling authority boundaries when multiple
schedulers are present:
1. In scx_dsq_insert_preamble() and the dispatch retry path, ignore attempts
to insert tasks that the scheduler doesn't own, counting them via
SCX_EV_INSERT_NOT_OWNED. As BPF schedulers are allowed to ignore
dequeues, such attempts can occur legitimately during sub-scheduler
enabling when tasks move between schedulers. The counter helps distinguish
normal cases from scheduler bugs.
2. For scx_bpf_dsq_insert_vtime() and scx_bpf_select_cpu_and(), error out
when sub-schedulers are attached. These functions lack the aux__prog
parameter needed to identify the calling scheduler, so they cannot be used
safely with multiple schedulers. BPF programs should use the arg-wrapped
versions (__scx_bpf_dsq_insert_vtime() and __scx_bpf_select_cpu_and())
instead.
These checks ensure that with multiple concurrent schedulers, scheduler
identity can be properly determined and unauthorized task operations are
prevented or tracked.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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In preparation for multiple scheduler support, introduce scx_prog_sched()
accessor which returns the scx_sched instance associated with a BPF program.
The association is determined via the special KF_IMPLICIT_ARGS kfunc
parameter, which provides access to bpf_prog_aux. This aux can be used to
retrieve the struct_ops (sched_ext_ops) that the program is associated with,
and from there, the corresponding scx_sched instance.
For compatibility, when ops.sub_attach is not implemented (older schedulers
without sub-scheduler support), unassociated programs fall back to scx_root.
A warning is logged once per scheduler for such programs.
As scx_root is still the only scheduler, this shouldn't introduce
user-visible behavior changes.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reviewed-by: Andrea Righi <arighi@nvidia.com>
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