<feed xmlns='http://www.w3.org/2005/Atom'>
<title>linux-stable.git/net/tipc/socket.c, branch linux-5.8.y</title>
<subtitle>Linux kernel stable tree</subtitle>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/'/>
<entry>
<title>tipc: fix shutdown() of connection oriented socket</title>
<updated>2020-09-26T16:05:24+00:00</updated>
<author>
<name>Tetsuo Handa</name>
<email>penguin-kernel@I-love.SAKURA.ne.jp</email>
</author>
<published>2020-09-05T06:14:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=d8e7be19d2bddd97c91e678cdd495f41ed049f4a'/>
<id>d8e7be19d2bddd97c91e678cdd495f41ed049f4a</id>
<content type='text'>
[ Upstream commit a4b5cc9e10803ecba64a7d54c0f47e4564b4a980 ]

I confirmed that the problem fixed by commit 2a63866c8b51a3f7 ("tipc: fix
shutdown() of connectionless socket") also applies to stream socket.

----------
#include &lt;sys/socket.h&gt;
#include &lt;unistd.h&gt;
#include &lt;sys/wait.h&gt;

int main(int argc, char *argv[])
{
        int fds[2] = { -1, -1 };
        socketpair(PF_TIPC, SOCK_STREAM /* or SOCK_DGRAM */, 0, fds);
        if (fork() == 0)
                _exit(read(fds[0], NULL, 1));
        shutdown(fds[0], SHUT_RDWR); /* This must make read() return. */
        wait(NULL); /* To be woken up by _exit(). */
        return 0;
}
----------

Since shutdown(SHUT_RDWR) should affect all processes sharing that socket,
unconditionally setting sk-&gt;sk_shutdown to SHUTDOWN_MASK will be the right
behavior.

Signed-off-by: Tetsuo Handa &lt;penguin-kernel@I-love.SAKURA.ne.jp&gt;
Acked-by: Ying Xue &lt;ying.xue@windriver.com&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
[ Upstream commit a4b5cc9e10803ecba64a7d54c0f47e4564b4a980 ]

I confirmed that the problem fixed by commit 2a63866c8b51a3f7 ("tipc: fix
shutdown() of connectionless socket") also applies to stream socket.

----------
#include &lt;sys/socket.h&gt;
#include &lt;unistd.h&gt;
#include &lt;sys/wait.h&gt;

int main(int argc, char *argv[])
{
        int fds[2] = { -1, -1 };
        socketpair(PF_TIPC, SOCK_STREAM /* or SOCK_DGRAM */, 0, fds);
        if (fork() == 0)
                _exit(read(fds[0], NULL, 1));
        shutdown(fds[0], SHUT_RDWR); /* This must make read() return. */
        wait(NULL); /* To be woken up by _exit(). */
        return 0;
}
----------

Since shutdown(SHUT_RDWR) should affect all processes sharing that socket,
unconditionally setting sk-&gt;sk_shutdown to SHUTDOWN_MASK will be the right
behavior.

Signed-off-by: Tetsuo Handa &lt;penguin-kernel@I-love.SAKURA.ne.jp&gt;
Acked-by: Ying Xue &lt;ying.xue@windriver.com&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>tipc: fix shutdown() of connectionless socket</title>
<updated>2020-09-12T12:22:14+00:00</updated>
<author>
<name>Tetsuo Handa</name>
<email>penguin-kernel@I-love.SAKURA.ne.jp</email>
</author>
<published>2020-09-02T13:44:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=aae250a268933d6eb4a7454e96abeb9c9a85fc04'/>
<id>aae250a268933d6eb4a7454e96abeb9c9a85fc04</id>
<content type='text'>
[ Upstream commit 2a63866c8b51a3f72cea388dfac259d0e14c4ba6 ]

syzbot is reporting hung task at nbd_ioctl() [1], for there are two
problems regarding TIPC's connectionless socket's shutdown() operation.

----------
#include &lt;fcntl.h&gt;
#include &lt;sys/socket.h&gt;
#include &lt;sys/ioctl.h&gt;
#include &lt;linux/nbd.h&gt;
#include &lt;unistd.h&gt;

int main(int argc, char *argv[])
{
        const int fd = open("/dev/nbd0", 3);
        alarm(5);
        ioctl(fd, NBD_SET_SOCK, socket(PF_TIPC, SOCK_DGRAM, 0));
        ioctl(fd, NBD_DO_IT, 0); /* To be interrupted by SIGALRM. */
        return 0;
}
----------

One problem is that wait_for_completion() from flush_workqueue() from
nbd_start_device_ioctl() from nbd_ioctl() cannot be completed when
nbd_start_device_ioctl() received a signal at wait_event_interruptible(),
for tipc_shutdown() from kernel_sock_shutdown(SHUT_RDWR) from
nbd_mark_nsock_dead() from sock_shutdown() from nbd_start_device_ioctl()
is failing to wake up a WQ thread sleeping at wait_woken() from
tipc_wait_for_rcvmsg() from sock_recvmsg() from sock_xmit() from
nbd_read_stat() from recv_work() scheduled by nbd_start_device() from
nbd_start_device_ioctl(). Fix this problem by always invoking
sk-&gt;sk_state_change() (like inet_shutdown() does) when tipc_shutdown() is
called.

The other problem is that tipc_wait_for_rcvmsg() cannot return when
tipc_shutdown() is called, for tipc_shutdown() sets sk-&gt;sk_shutdown to
SEND_SHUTDOWN (despite "how" is SHUT_RDWR) while tipc_wait_for_rcvmsg()
needs sk-&gt;sk_shutdown set to RCV_SHUTDOWN or SHUTDOWN_MASK. Fix this
problem by setting sk-&gt;sk_shutdown to SHUTDOWN_MASK (like inet_shutdown()
does) when the socket is connectionless.

[1] https://syzkaller.appspot.com/bug?id=3fe51d307c1f0a845485cf1798aa059d12bf18b2

Reported-by: syzbot &lt;syzbot+e36f41d207137b5d12f7@syzkaller.appspotmail.com&gt;
Signed-off-by: Tetsuo Handa &lt;penguin-kernel@I-love.SAKURA.ne.jp&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
[ Upstream commit 2a63866c8b51a3f72cea388dfac259d0e14c4ba6 ]

syzbot is reporting hung task at nbd_ioctl() [1], for there are two
problems regarding TIPC's connectionless socket's shutdown() operation.

----------
#include &lt;fcntl.h&gt;
#include &lt;sys/socket.h&gt;
#include &lt;sys/ioctl.h&gt;
#include &lt;linux/nbd.h&gt;
#include &lt;unistd.h&gt;

int main(int argc, char *argv[])
{
        const int fd = open("/dev/nbd0", 3);
        alarm(5);
        ioctl(fd, NBD_SET_SOCK, socket(PF_TIPC, SOCK_DGRAM, 0));
        ioctl(fd, NBD_DO_IT, 0); /* To be interrupted by SIGALRM. */
        return 0;
}
----------

One problem is that wait_for_completion() from flush_workqueue() from
nbd_start_device_ioctl() from nbd_ioctl() cannot be completed when
nbd_start_device_ioctl() received a signal at wait_event_interruptible(),
for tipc_shutdown() from kernel_sock_shutdown(SHUT_RDWR) from
nbd_mark_nsock_dead() from sock_shutdown() from nbd_start_device_ioctl()
is failing to wake up a WQ thread sleeping at wait_woken() from
tipc_wait_for_rcvmsg() from sock_recvmsg() from sock_xmit() from
nbd_read_stat() from recv_work() scheduled by nbd_start_device() from
nbd_start_device_ioctl(). Fix this problem by always invoking
sk-&gt;sk_state_change() (like inet_shutdown() does) when tipc_shutdown() is
called.

The other problem is that tipc_wait_for_rcvmsg() cannot return when
tipc_shutdown() is called, for tipc_shutdown() sets sk-&gt;sk_shutdown to
SEND_SHUTDOWN (despite "how" is SHUT_RDWR) while tipc_wait_for_rcvmsg()
needs sk-&gt;sk_shutdown set to RCV_SHUTDOWN or SHUTDOWN_MASK. Fix this
problem by setting sk-&gt;sk_shutdown to SHUTDOWN_MASK (like inet_shutdown()
does) when the socket is connectionless.

[1] https://syzkaller.appspot.com/bug?id=3fe51d307c1f0a845485cf1798aa059d12bf18b2

Reported-by: syzbot &lt;syzbot+e36f41d207137b5d12f7@syzkaller.appspotmail.com&gt;
Signed-off-by: Tetsuo Handa &lt;penguin-kernel@I-love.SAKURA.ne.jp&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>tipc: fix kernel WARNING in tipc_msg_append()</title>
<updated>2020-06-11T19:47:23+00:00</updated>
<author>
<name>Tuong Lien</name>
<email>tuong.t.lien@dektech.com.au</email>
</author>
<published>2020-06-11T10:07:35+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=c9aa81faf19115fc2e732e7f210b37bb316987ff'/>
<id>c9aa81faf19115fc2e732e7f210b37bb316987ff</id>
<content type='text'>
syzbot found the following issue:

WARNING: CPU: 0 PID: 6808 at include/linux/thread_info.h:150 check_copy_size include/linux/thread_info.h:150 [inline]
WARNING: CPU: 0 PID: 6808 at include/linux/thread_info.h:150 copy_from_iter include/linux/uio.h:144 [inline]
WARNING: CPU: 0 PID: 6808 at include/linux/thread_info.h:150 tipc_msg_append+0x49a/0x5e0 net/tipc/msg.c:242
Kernel panic - not syncing: panic_on_warn set ...

This happens after commit 5e9eeccc58f3 ("tipc: fix NULL pointer
dereference in streaming") that tried to build at least one buffer even
when the message data length is zero... However, it now exposes another
bug that the 'mss' can be zero and the 'cpy' will be negative, thus the
above kernel WARNING will appear!
The zero value of 'mss' is never expected because it means Nagle is not
enabled for the socket (actually the socket type was 'SOCK_SEQPACKET'),
so the function 'tipc_msg_append()' must not be called at all. But that
was in this particular case since the message data length was zero, and
the 'send &lt;= maxnagle' check became true.

We resolve the issue by explicitly checking if Nagle is enabled for the
socket, i.e. 'maxnagle != 0' before calling the 'tipc_msg_append()'. We
also reinforce the function to against such a negative values if any.

Reported-by: syzbot+75139a7d2605236b0b7f@syzkaller.appspotmail.com
Fixes: c0bceb97db9e ("tipc: add smart nagle feature")
Acked-by: Jon Maloy &lt;jmaloy@redhat.com&gt;
Signed-off-by: Tuong Lien &lt;tuong.t.lien@dektech.com.au&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
syzbot found the following issue:

WARNING: CPU: 0 PID: 6808 at include/linux/thread_info.h:150 check_copy_size include/linux/thread_info.h:150 [inline]
WARNING: CPU: 0 PID: 6808 at include/linux/thread_info.h:150 copy_from_iter include/linux/uio.h:144 [inline]
WARNING: CPU: 0 PID: 6808 at include/linux/thread_info.h:150 tipc_msg_append+0x49a/0x5e0 net/tipc/msg.c:242
Kernel panic - not syncing: panic_on_warn set ...

This happens after commit 5e9eeccc58f3 ("tipc: fix NULL pointer
dereference in streaming") that tried to build at least one buffer even
when the message data length is zero... However, it now exposes another
bug that the 'mss' can be zero and the 'cpy' will be negative, thus the
above kernel WARNING will appear!
The zero value of 'mss' is never expected because it means Nagle is not
enabled for the socket (actually the socket type was 'SOCK_SEQPACKET'),
so the function 'tipc_msg_append()' must not be called at all. But that
was in this particular case since the message data length was zero, and
the 'send &lt;= maxnagle' check became true.

We resolve the issue by explicitly checking if Nagle is enabled for the
socket, i.e. 'maxnagle != 0' before calling the 'tipc_msg_append()'. We
also reinforce the function to against such a negative values if any.

Reported-by: syzbot+75139a7d2605236b0b7f@syzkaller.appspotmail.com
Fixes: c0bceb97db9e ("tipc: add smart nagle feature")
Acked-by: Jon Maloy &lt;jmaloy@redhat.com&gt;
Signed-off-by: Tuong Lien &lt;tuong.t.lien@dektech.com.au&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>tipc: Fix NULL pointer dereference in __tipc_sendstream()</title>
<updated>2020-06-01T22:33:24+00:00</updated>
<author>
<name>YueHaibing</name>
<email>yuehaibing@huawei.com</email>
</author>
<published>2020-05-28T14:34:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=4c21daae3dbc9f8536cc18e6e53627821fa2c90c'/>
<id>4c21daae3dbc9f8536cc18e6e53627821fa2c90c</id>
<content type='text'>
tipc_sendstream() may send zero length packet, then tipc_msg_append()
do not alloc skb, skb_peek_tail() will get NULL, msg_set_ack_required
will trigger NULL pointer dereference.

Reported-by: syzbot+8eac6d030e7807c21d32@syzkaller.appspotmail.com
Fixes: 0a3e060f340d ("tipc: add test for Nagle algorithm effectiveness")
Signed-off-by: YueHaibing &lt;yuehaibing@huawei.com&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
tipc_sendstream() may send zero length packet, then tipc_msg_append()
do not alloc skb, skb_peek_tail() will get NULL, msg_set_ack_required
will trigger NULL pointer dereference.

Reported-by: syzbot+8eac6d030e7807c21d32@syzkaller.appspotmail.com
Fixes: 0a3e060f340d ("tipc: add test for Nagle algorithm effectiveness")
Signed-off-by: YueHaibing &lt;yuehaibing@huawei.com&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>tipc: call tsk_set_importance from tipc_topsrv_create_listener</title>
<updated>2020-05-28T18:11:46+00:00</updated>
<author>
<name>Christoph Hellwig</name>
<email>hch@lst.de</email>
</author>
<published>2020-05-28T05:12:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=095ae612530c9465df6d372d688cb30c6abfc5f5'/>
<id>095ae612530c9465df6d372d688cb30c6abfc5f5</id>
<content type='text'>
Avoid using kernel_setsockopt for the TIPC_IMPORTANCE option when we can
just use the internal helper.  The only change needed is to pass a struct
sock instead of tipc_sock, which is private to socket.c

Signed-off-by: Christoph Hellwig &lt;hch@lst.de&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Avoid using kernel_setsockopt for the TIPC_IMPORTANCE option when we can
just use the internal helper.  The only change needed is to pass a struct
sock instead of tipc_sock, which is private to socket.c

Signed-off-by: Christoph Hellwig &lt;hch@lst.de&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>tipc: add test for Nagle algorithm effectiveness</title>
<updated>2020-05-26T22:16:52+00:00</updated>
<author>
<name>Tuong Lien</name>
<email>tuong.t.lien@dektech.com.au</email>
</author>
<published>2020-05-26T09:38:38+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=0a3e060f340dbe232ffa290c40f879b7f7db595b'/>
<id>0a3e060f340dbe232ffa290c40f879b7f7db595b</id>
<content type='text'>
When streaming in Nagle mode, we try to bundle small messages from user
as many as possible if there is one outstanding buffer, i.e. not ACK-ed
by the receiving side, which helps boost up the overall throughput. So,
the algorithm's effectiveness really depends on when Nagle ACK comes or
what the specific network latency (RTT) is, compared to the user's
message sending rate.

In a bad case, the user's sending rate is low or the network latency is
small, there will not be many bundles, so making a Nagle ACK or waiting
for it is not meaningful.
For example: a user sends its messages every 100ms and the RTT is 50ms,
then for each messages, we require one Nagle ACK but then there is only
one user message sent without any bundles.

In a better case, even if we have a few bundles (e.g. the RTT = 300ms),
but now the user sends messages in medium size, then there will not be
any difference at all, that says 3 x 1000-byte data messages if bundled
will still result in 3 bundles with MTU = 1500.

When Nagle is ineffective, the delay in user message sending is clearly
wasted instead of sending directly.

Besides, adding Nagle ACKs will consume some processor load on both the
sending and receiving sides.

This commit adds a test on the effectiveness of the Nagle algorithm for
an individual connection in the network on which it actually runs.
Particularly, upon receipt of a Nagle ACK we will compare the number of
bundles in the backlog queue to the number of user messages which would
be sent directly without Nagle. If the ratio is good (e.g. &gt;= 2), Nagle
mode will be kept for further message sending. Otherwise, we will leave
Nagle and put a 'penalty' on the connection, so it will have to spend
more 'one-way' messages before being able to re-enter Nagle.

In addition, the 'ack-required' bit is only set when really needed that
the number of Nagle ACKs will be reduced during Nagle mode.

Testing with benchmark showed that with the patch, there was not much
difference in throughput for small messages since the tool continuously
sends messages without a break, so Nagle would still take in effect.

Acked-by: Ying Xue &lt;ying.xue@windriver.com&gt;
Acked-by: Jon Maloy &lt;jmaloy@redhat.com&gt;
Signed-off-by: Tuong Lien &lt;tuong.t.lien@dektech.com.au&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
When streaming in Nagle mode, we try to bundle small messages from user
as many as possible if there is one outstanding buffer, i.e. not ACK-ed
by the receiving side, which helps boost up the overall throughput. So,
the algorithm's effectiveness really depends on when Nagle ACK comes or
what the specific network latency (RTT) is, compared to the user's
message sending rate.

In a bad case, the user's sending rate is low or the network latency is
small, there will not be many bundles, so making a Nagle ACK or waiting
for it is not meaningful.
For example: a user sends its messages every 100ms and the RTT is 50ms,
then for each messages, we require one Nagle ACK but then there is only
one user message sent without any bundles.

In a better case, even if we have a few bundles (e.g. the RTT = 300ms),
but now the user sends messages in medium size, then there will not be
any difference at all, that says 3 x 1000-byte data messages if bundled
will still result in 3 bundles with MTU = 1500.

When Nagle is ineffective, the delay in user message sending is clearly
wasted instead of sending directly.

Besides, adding Nagle ACKs will consume some processor load on both the
sending and receiving sides.

This commit adds a test on the effectiveness of the Nagle algorithm for
an individual connection in the network on which it actually runs.
Particularly, upon receipt of a Nagle ACK we will compare the number of
bundles in the backlog queue to the number of user messages which would
be sent directly without Nagle. If the ratio is good (e.g. &gt;= 2), Nagle
mode will be kept for further message sending. Otherwise, we will leave
Nagle and put a 'penalty' on the connection, so it will have to spend
more 'one-way' messages before being able to re-enter Nagle.

In addition, the 'ack-required' bit is only set when really needed that
the number of Nagle ACKs will be reduced during Nagle mode.

Testing with benchmark showed that with the patch, there was not much
difference in throughput for small messages since the tool continuously
sends messages without a break, so Nagle would still take in effect.

Acked-by: Ying Xue &lt;ying.xue@windriver.com&gt;
Acked-by: Jon Maloy &lt;jmaloy@redhat.com&gt;
Signed-off-by: Tuong Lien &lt;tuong.t.lien@dektech.com.au&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>tipc: fix large latency in smart Nagle streaming</title>
<updated>2020-05-13T19:33:18+00:00</updated>
<author>
<name>Tuong Lien</name>
<email>tuong.t.lien@dektech.com.au</email>
</author>
<published>2020-05-13T12:33:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=c72685894506a3fec5978b9b11b94069a7d1c995'/>
<id>c72685894506a3fec5978b9b11b94069a7d1c995</id>
<content type='text'>
Currently when a connection is in Nagle mode, we set the 'ack_required'
bit in the last sending buffer and wait for the corresponding ACK prior
to pushing more data. However, on the receiving side, the ACK is issued
only when application really  reads the whole data. Even if part of the
last buffer is received, we will not do the ACK as required. This might
cause an unnecessary delay since the receiver does not always fetch the
message as fast as the sender, resulting in a large latency in the user
message sending, which is: [one RTT + the receiver processing time].

The commit makes Nagle ACK as soon as possible i.e. when a message with
the 'ack_required' arrives in the receiving side's stack even before it
is processed or put in the socket receive queue...
This way, we can limit the streaming latency to one RTT as committed in
Nagle mode.

Acked-by: Ying Xue &lt;ying.xue@windriver.com&gt;
Acked-by: Jon Maloy &lt;jmaloy@redhat.com&gt;
Signed-off-by: Tuong Lien &lt;tuong.t.lien@dektech.com.au&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Currently when a connection is in Nagle mode, we set the 'ack_required'
bit in the last sending buffer and wait for the corresponding ACK prior
to pushing more data. However, on the receiving side, the ACK is issued
only when application really  reads the whole data. Even if part of the
last buffer is received, we will not do the ACK as required. This might
cause an unnecessary delay since the receiver does not always fetch the
message as fast as the sender, resulting in a large latency in the user
message sending, which is: [one RTT + the receiver processing time].

The commit makes Nagle ACK as soon as possible i.e. when a message with
the 'ack_required' arrives in the receiving side's stack even before it
is processed or put in the socket receive queue...
This way, we can limit the streaming latency to one RTT as committed in
Nagle mode.

Acked-by: Ying Xue &lt;ying.xue@windriver.com&gt;
Acked-by: Jon Maloy &lt;jmaloy@redhat.com&gt;
Signed-off-by: Tuong Lien &lt;tuong.t.lien@dektech.com.au&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>tipc: Add a missing case of TIPC_DIRECT_MSG type</title>
<updated>2020-03-26T18:21:02+00:00</updated>
<author>
<name>Hoang Le</name>
<email>hoang.h.le@dektech.com.au</email>
</author>
<published>2020-03-26T02:50:29+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=8b1e5b0a99f04bda2d6c85ecfe5e68a356c10914'/>
<id>8b1e5b0a99f04bda2d6c85ecfe5e68a356c10914</id>
<content type='text'>
In the commit f73b12812a3d
("tipc: improve throughput between nodes in netns"), we're missing a check
to handle TIPC_DIRECT_MSG type, it's still using old sending mechanism for
this message type. So, throughput improvement is not significant as
expected.

Besides that, when sending a large message with that type, we're also
handle wrong receiving queue, it should be enqueued in socket receiving
instead of multicast messages.

Fix this by adding the missing case for TIPC_DIRECT_MSG.

Fixes: f73b12812a3d ("tipc: improve throughput between nodes in netns")
Reported-by: Tuong Lien &lt;tuong.t.lien@dektech.com.au&gt;
Signed-off-by: Hoang Le &lt;hoang.h.le@dektech.com.au&gt;
Acked-by: Jon Maloy &lt;jmaloy@redhat.com&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
In the commit f73b12812a3d
("tipc: improve throughput between nodes in netns"), we're missing a check
to handle TIPC_DIRECT_MSG type, it's still using old sending mechanism for
this message type. So, throughput improvement is not significant as
expected.

Besides that, when sending a large message with that type, we're also
handle wrong receiving queue, it should be enqueued in socket receiving
instead of multicast messages.

Fix this by adding the missing case for TIPC_DIRECT_MSG.

Fixes: f73b12812a3d ("tipc: improve throughput between nodes in netns")
Reported-by: Tuong Lien &lt;tuong.t.lien@dektech.com.au&gt;
Signed-off-by: Hoang Le &lt;hoang.h.le@dektech.com.au&gt;
Acked-by: Jon Maloy &lt;jmaloy@redhat.com&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>tipc: fix successful connect() but timed out</title>
<updated>2020-02-10T09:23:00+00:00</updated>
<author>
<name>Tuong Lien</name>
<email>tuong.t.lien@dektech.com.au</email>
</author>
<published>2020-02-10T08:35:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=5391a87751a164b3194864126f3b016038abc9fe'/>
<id>5391a87751a164b3194864126f3b016038abc9fe</id>
<content type='text'>
In commit 9546a0b7ce00 ("tipc: fix wrong connect() return code"), we
fixed the issue with the 'connect()' that returns zero even though the
connecting has failed by waiting for the connection to be 'ESTABLISHED'
really. However, the approach has one drawback in conjunction with our
'lightweight' connection setup mechanism that the following scenario
can happen:

          (server)                        (client)

   +- accept()|                      |             wait_for_conn()
   |          |                      |connect() -------+
   |          |&lt;-------[SYN]---------|                 &gt; sleeping
   |          |                      *CONNECTING       |
   |---------&gt;*ESTABLISHED           |                 |
              |--------[ACK]--------&gt;*ESTABLISHED      &gt; wakeup()
        send()|--------[DATA]-------&gt;|\                &gt; wakeup()
        send()|--------[DATA]-------&gt;| |               &gt; wakeup()
          .   .          .           . |-&gt; recvq       .
          .   .          .           . |               .
        send()|--------[DATA]-------&gt;|/                &gt; wakeup()
       close()|--------[FIN]--------&gt;*DISCONNECTING    |
              *DISCONNECTING         |                 |
              |                      ~~~~~~~~~~~~~~~~~~&gt; schedule()
                                                       | wait again
                                                       .
                                                       .
                                                       | ETIMEDOUT

Upon the receipt of the server 'ACK', the client becomes 'ESTABLISHED'
and the 'wait_for_conn()' process is woken up but not run. Meanwhile,
the server starts to send a number of data following by a 'close()'
shortly without waiting any response from the client, which then forces
the client socket to be 'DISCONNECTING' immediately. When the wait
process is switched to be running, it continues to wait until the timer
expires because of the unexpected socket state. The client 'connect()'
will finally get ‘-ETIMEDOUT’ and force to release the socket whereas
there remains the messages in its receive queue.

Obviously the issue would not happen if the server had some delay prior
to its 'close()' (or the number of 'DATA' messages is large enough),
but any kind of delay would make the connection setup/shutdown "heavy".
We solve this by simply allowing the 'connect()' returns zero in this
particular case. The socket is already 'DISCONNECTING', so any further
write will get '-EPIPE' but the socket is still able to read the
messages existing in its receive queue.

Note: This solution doesn't break the previous one as it deals with a
different situation that the socket state is 'DISCONNECTING' but has no
error (i.e. sk-&gt;sk_err = 0).

Fixes: 9546a0b7ce00 ("tipc: fix wrong connect() return code")
Acked-by: Ying Xue &lt;ying.xue@windriver.com&gt;
Acked-by: Jon Maloy &lt;jon.maloy@ericsson.com&gt;
Signed-off-by: Tuong Lien &lt;tuong.t.lien@dektech.com.au&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
In commit 9546a0b7ce00 ("tipc: fix wrong connect() return code"), we
fixed the issue with the 'connect()' that returns zero even though the
connecting has failed by waiting for the connection to be 'ESTABLISHED'
really. However, the approach has one drawback in conjunction with our
'lightweight' connection setup mechanism that the following scenario
can happen:

          (server)                        (client)

   +- accept()|                      |             wait_for_conn()
   |          |                      |connect() -------+
   |          |&lt;-------[SYN]---------|                 &gt; sleeping
   |          |                      *CONNECTING       |
   |---------&gt;*ESTABLISHED           |                 |
              |--------[ACK]--------&gt;*ESTABLISHED      &gt; wakeup()
        send()|--------[DATA]-------&gt;|\                &gt; wakeup()
        send()|--------[DATA]-------&gt;| |               &gt; wakeup()
          .   .          .           . |-&gt; recvq       .
          .   .          .           . |               .
        send()|--------[DATA]-------&gt;|/                &gt; wakeup()
       close()|--------[FIN]--------&gt;*DISCONNECTING    |
              *DISCONNECTING         |                 |
              |                      ~~~~~~~~~~~~~~~~~~&gt; schedule()
                                                       | wait again
                                                       .
                                                       .
                                                       | ETIMEDOUT

Upon the receipt of the server 'ACK', the client becomes 'ESTABLISHED'
and the 'wait_for_conn()' process is woken up but not run. Meanwhile,
the server starts to send a number of data following by a 'close()'
shortly without waiting any response from the client, which then forces
the client socket to be 'DISCONNECTING' immediately. When the wait
process is switched to be running, it continues to wait until the timer
expires because of the unexpected socket state. The client 'connect()'
will finally get ‘-ETIMEDOUT’ and force to release the socket whereas
there remains the messages in its receive queue.

Obviously the issue would not happen if the server had some delay prior
to its 'close()' (or the number of 'DATA' messages is large enough),
but any kind of delay would make the connection setup/shutdown "heavy".
We solve this by simply allowing the 'connect()' returns zero in this
particular case. The socket is already 'DISCONNECTING', so any further
write will get '-EPIPE' but the socket is still able to read the
messages existing in its receive queue.

Note: This solution doesn't break the previous one as it deals with a
different situation that the socket state is 'DISCONNECTING' but has no
error (i.e. sk-&gt;sk_err = 0).

Fixes: 9546a0b7ce00 ("tipc: fix wrong connect() return code")
Acked-by: Ying Xue &lt;ying.xue@windriver.com&gt;
Acked-by: Jon Maloy &lt;jon.maloy@ericsson.com&gt;
Signed-off-by: Tuong Lien &lt;tuong.t.lien@dektech.com.au&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>tipc: fix wrong connect() return code</title>
<updated>2020-01-08T23:57:35+00:00</updated>
<author>
<name>Tuong Lien</name>
<email>tuong.t.lien@dektech.com.au</email>
</author>
<published>2020-01-08T02:19:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=9546a0b7ce0077d827470f603f2522b845ce5954'/>
<id>9546a0b7ce0077d827470f603f2522b845ce5954</id>
<content type='text'>
The current 'tipc_wait_for_connect()' function does a wait-loop for the
condition 'sk-&gt;sk_state != TIPC_CONNECTING' to conclude if the socket
connecting has done. However, when the condition is met, it returns '0'
even in the case the connecting is actually failed, the socket state is
set to 'TIPC_DISCONNECTING' (e.g. when the server socket has closed..).
This results in a wrong return code for the 'connect()' call from user,
making it believe that the connection is established and go ahead with
building, sending a message, etc. but finally failed e.g. '-EPIPE'.

This commit fixes the issue by changing the wait condition to the
'tipc_sk_connected(sk)', so the function will return '0' only when the
connection is really established. Otherwise, either the socket 'sk_err'
if any or '-ETIMEDOUT'/'-EINTR' will be returned correspondingly.

Acked-by: Ying Xue &lt;ying.xue@windriver.com&gt;
Acked-by: Jon Maloy &lt;jon.maloy@ericsson.com&gt;
Signed-off-by: Tuong Lien &lt;tuong.t.lien@dektech.com.au&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
The current 'tipc_wait_for_connect()' function does a wait-loop for the
condition 'sk-&gt;sk_state != TIPC_CONNECTING' to conclude if the socket
connecting has done. However, when the condition is met, it returns '0'
even in the case the connecting is actually failed, the socket state is
set to 'TIPC_DISCONNECTING' (e.g. when the server socket has closed..).
This results in a wrong return code for the 'connect()' call from user,
making it believe that the connection is established and go ahead with
building, sending a message, etc. but finally failed e.g. '-EPIPE'.

This commit fixes the issue by changing the wait condition to the
'tipc_sk_connected(sk)', so the function will return '0' only when the
connection is really established. Otherwise, either the socket 'sk_err'
if any or '-ETIMEDOUT'/'-EINTR' will be returned correspondingly.

Acked-by: Ying Xue &lt;ying.xue@windriver.com&gt;
Acked-by: Jon Maloy &lt;jon.maloy@ericsson.com&gt;
Signed-off-by: Tuong Lien &lt;tuong.t.lien@dektech.com.au&gt;
Signed-off-by: David S. Miller &lt;davem@davemloft.net&gt;
</pre>
</div>
</content>
</entry>
</feed>
