<feed xmlns='http://www.w3.org/2005/Atom'>
<title>linux-stable.git/io_uring/poll.c, branch v6.1.151</title>
<subtitle>Linux kernel stable tree</subtitle>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/'/>
<entry>
<title>io_uring/poll: fix POLLERR handling</title>
<updated>2025-07-24T06:51:48+00:00</updated>
<author>
<name>Pavel Begunkov</name>
<email>asml.silence@gmail.com</email>
</author>
<published>2025-07-16T16:20:17+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=283bace0409504e3f60df72eeaef53d014f573ee'/>
<id>283bace0409504e3f60df72eeaef53d014f573ee</id>
<content type='text'>
commit c7cafd5b81cc07fb402e3068d134c21e60ea688c upstream.

8c8492ca64e7 ("io_uring/net: don't retry connect operation on EPOLLERR")
is a little dirty hack that
1) wrongfully assumes that POLLERR equals to a failed request, which
breaks all POLLERR users, e.g. all error queue recv interfaces.
2) deviates the connection request behaviour from connect(2), and
3) racy and solved at a wrong level.

Nothing can be done with 2) now, and 3) is beyond the scope of the
patch. At least solve 1) by moving the hack out of generic poll handling
into io_connect().

Cc: stable@vger.kernel.org
Fixes: 8c8492ca64e79 ("io_uring/net: don't retry connect operation on EPOLLERR")
Signed-off-by: Pavel Begunkov &lt;asml.silence@gmail.com&gt;
Link: https://lore.kernel.org/r/3dc89036388d602ebd84c28e5042e457bdfc952b.1752682444.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
commit c7cafd5b81cc07fb402e3068d134c21e60ea688c upstream.

8c8492ca64e7 ("io_uring/net: don't retry connect operation on EPOLLERR")
is a little dirty hack that
1) wrongfully assumes that POLLERR equals to a failed request, which
breaks all POLLERR users, e.g. all error queue recv interfaces.
2) deviates the connection request behaviour from connect(2), and
3) racy and solved at a wrong level.

Nothing can be done with 2) now, and 3) is beyond the scope of the
patch. At least solve 1) by moving the hack out of generic poll handling
into io_connect().

Cc: stable@vger.kernel.org
Fixes: 8c8492ca64e79 ("io_uring/net: don't retry connect operation on EPOLLERR")
Signed-off-by: Pavel Begunkov &lt;asml.silence@gmail.com&gt;
Link: https://lore.kernel.org/r/3dc89036388d602ebd84c28e5042e457bdfc952b.1752682444.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>io_uring: fix multishots with selected buffers</title>
<updated>2025-02-21T12:49:53+00:00</updated>
<author>
<name>Pavel Begunkov</name>
<email>asml.silence@gmail.com</email>
</author>
<published>2025-02-10T17:27:54+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=233b210a678bddf8b49b02a070074a52b87e6d43'/>
<id>233b210a678bddf8b49b02a070074a52b87e6d43</id>
<content type='text'>
[ upstream commit d63b0e8a628e62ca85a0f7915230186bb92f8bb4 ]

We do io_kbuf_recycle() when arming a poll but every iteration of a
multishot can grab more buffers, which is why we need to flush the kbuf
ring state before continuing with waiting.

Cc: stable@vger.kernel.org
Fixes: b3fdea6ecb55c ("io_uring: multishot recv")
Reported-by: Muhammad Ramdhan &lt;ramdhan@starlabs.sg&gt;
Reported-by: Bing-Jhong Billy Jheng &lt;billy@starlabs.sg&gt;
Reported-by: Jacob Soo &lt;jacob.soo@starlabs.sg&gt;
Signed-off-by: Pavel Begunkov &lt;asml.silence@gmail.com&gt;
Link: https://lore.kernel.org/r/1bfc9990fe435f1fc6152ca9efeba5eb3e68339c.1738025570.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
[ upstream commit d63b0e8a628e62ca85a0f7915230186bb92f8bb4 ]

We do io_kbuf_recycle() when arming a poll but every iteration of a
multishot can grab more buffers, which is why we need to flush the kbuf
ring state before continuing with waiting.

Cc: stable@vger.kernel.org
Fixes: b3fdea6ecb55c ("io_uring: multishot recv")
Reported-by: Muhammad Ramdhan &lt;ramdhan@starlabs.sg&gt;
Reported-by: Bing-Jhong Billy Jheng &lt;billy@starlabs.sg&gt;
Reported-by: Jacob Soo &lt;jacob.soo@starlabs.sg&gt;
Signed-off-by: Pavel Begunkov &lt;asml.silence@gmail.com&gt;
Link: https://lore.kernel.org/r/1bfc9990fe435f1fc6152ca9efeba5eb3e68339c.1738025570.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>io_uring/net: don't retry connect operation on EPOLLERR</title>
<updated>2025-02-21T12:49:50+00:00</updated>
<author>
<name>Jens Axboe</name>
<email>axboe@kernel.dk</email>
</author>
<published>2025-01-30T15:40:29+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=5688ad8098b07f3c5a25150a9f8f298355f00277'/>
<id>5688ad8098b07f3c5a25150a9f8f298355f00277</id>
<content type='text'>
commit 8c8492ca64e79c6e0f433e8c9d2bcbd039ef83d0 upstream.

If a socket is shutdown before the connection completes, POLLERR is set
in the poll mask. However, connect ignores this as it doesn't know, and
attempts the connection again. This may lead to a bogus -ETIMEDOUT
result, where it should have noticed the POLLERR and just returned
-ECONNRESET instead.

Have the poll logic check for whether or not POLLERR is set in the mask,
and if so, mark the request as failed. Then connect can appropriately
fail the request rather than retry it.

Reported-by: Sergey Galas &lt;ssgalas@cloud.ru&gt;
Cc: stable@vger.kernel.org
Link: https://github.com/axboe/liburing/discussions/1335
Fixes: 3fb1bd688172 ("io_uring/net: handle -EINPROGRESS correct for IORING_OP_CONNECT")
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
commit 8c8492ca64e79c6e0f433e8c9d2bcbd039ef83d0 upstream.

If a socket is shutdown before the connection completes, POLLERR is set
in the poll mask. However, connect ignores this as it doesn't know, and
attempts the connection again. This may lead to a bogus -ETIMEDOUT
result, where it should have noticed the POLLERR and just returned
-ECONNRESET instead.

Have the poll logic check for whether or not POLLERR is set in the mask,
and if so, mark the request as failed. Then connect can appropriately
fail the request rather than retry it.

Reported-by: Sergey Galas &lt;ssgalas@cloud.ru&gt;
Cc: stable@vger.kernel.org
Link: https://github.com/axboe/liburing/discussions/1335
Fixes: 3fb1bd688172 ("io_uring/net: handle -EINPROGRESS correct for IORING_OP_CONNECT")
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>io_uring: always lock in io_apoll_task_func</title>
<updated>2023-09-19T10:27:54+00:00</updated>
<author>
<name>Pavel Begunkov</name>
<email>asml.silence@gmail.com</email>
</author>
<published>2023-09-12T13:57:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=fd459200ff81161119fef6e036fba47a7141227d'/>
<id>fd459200ff81161119fef6e036fba47a7141227d</id>
<content type='text'>
From: Dylan Yudaken &lt;dylany@meta.com&gt;

[ upstream commit c06c6c5d276707e04cedbcc55625e984922118aa ]

This is required for the failure case (io_req_complete_failed) and is
missing.

The alternative would be to only lock in the failure path, however all of
the non-error paths in io_poll_check_events that do not do not return
IOU_POLL_NO_ACTION end up locking anyway. The only extraneous lock would
be for the multishot poll overflowing the CQE ring, however multishot poll
would probably benefit from being locked as it will allow completions to
be batched.

So it seems reasonable to lock always.

Signed-off-by: Dylan Yudaken &lt;dylany@meta.com&gt;
Link: https://lore.kernel.org/r/20221124093559.3780686-3-dylany@meta.com
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
Signed-off-by: Pavel Begunkov &lt;asml.silence@gmail.com&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
From: Dylan Yudaken &lt;dylany@meta.com&gt;

[ upstream commit c06c6c5d276707e04cedbcc55625e984922118aa ]

This is required for the failure case (io_req_complete_failed) and is
missing.

The alternative would be to only lock in the failure path, however all of
the non-error paths in io_poll_check_events that do not do not return
IOU_POLL_NO_ACTION end up locking anyway. The only extraneous lock would
be for the multishot poll overflowing the CQE ring, however multishot poll
would probably benefit from being locked as it will allow completions to
be batched.

So it seems reasonable to lock always.

Signed-off-by: Dylan Yudaken &lt;dylany@meta.com&gt;
Link: https://lore.kernel.org/r/20221124093559.3780686-3-dylany@meta.com
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
Signed-off-by: Pavel Begunkov &lt;asml.silence@gmail.com&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>io_uring/poll: serialize poll linked timer start with poll removal</title>
<updated>2023-06-28T09:12:27+00:00</updated>
<author>
<name>Jens Axboe</name>
<email>axboe@kernel.dk</email>
</author>
<published>2023-06-18T01:50:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=24f473769e7ecf35e2772469a063d5a8bbca6f63'/>
<id>24f473769e7ecf35e2772469a063d5a8bbca6f63</id>
<content type='text'>
Commit ef7dfac51d8ed961b742218f526bd589f3900a59 upstream.

We selectively grab the ctx-&gt;uring_lock for poll update/removal, but
we really should grab it from the start to fully synchronize with
linked timeouts. Normally this is indeed the case, but if requests
are forced async by the application, we don't fully cover removal
and timer disarm within the uring_lock.

Make this simpler by having consistent locking state for poll removal.

Cc: stable@vger.kernel.org # 6.1+
Reported-by: Querijn Voet &lt;querijnqyn@gmail.com&gt;
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Commit ef7dfac51d8ed961b742218f526bd589f3900a59 upstream.

We selectively grab the ctx-&gt;uring_lock for poll update/removal, but
we really should grab it from the start to fully synchronize with
linked timeouts. Normally this is indeed the case, but if requests
are forced async by the application, we don't fully cover removal
and timer disarm within the uring_lock.

Make this simpler by having consistent locking state for poll removal.

Cc: stable@vger.kernel.org # 6.1+
Reported-by: Querijn Voet &lt;querijnqyn@gmail.com&gt;
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>io_uring/poll: clear single/double poll flags on poll arming</title>
<updated>2023-04-06T10:10:51+00:00</updated>
<author>
<name>Jens Axboe</name>
<email>axboe@kernel.dk</email>
</author>
<published>2023-03-28T01:56:18+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=3eb2138d4693d81aa6e5514f439be255117cae63'/>
<id>3eb2138d4693d81aa6e5514f439be255117cae63</id>
<content type='text'>
commit 005308f7bdacf5685ed1a431244a183dbbb9e0e8 upstream.

Unless we have at least one entry queued, then don't call into
io_poll_remove_entries(). Normally this isn't possible, but if we
retry poll then we can have -&gt;nr_entries cleared again as we're
setting it up. If this happens for a poll retry, then we'll still have
at least REQ_F_SINGLE_POLL set. io_poll_remove_entries() then thinks
it has entries to remove.

Clear REQ_F_SINGLE_POLL and REQ_F_DOUBLE_POLL unconditionally when
arming a poll request.

Fixes: c16bda37594f ("io_uring/poll: allow some retries for poll triggering spuriously")
Cc: stable@vger.kernel.org
Reported-by: Pengfei Xu &lt;pengfei.xu@intel.com&gt;
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
commit 005308f7bdacf5685ed1a431244a183dbbb9e0e8 upstream.

Unless we have at least one entry queued, then don't call into
io_poll_remove_entries(). Normally this isn't possible, but if we
retry poll then we can have -&gt;nr_entries cleared again as we're
setting it up. If this happens for a poll retry, then we'll still have
at least REQ_F_SINGLE_POLL set. io_poll_remove_entries() then thinks
it has entries to remove.

Clear REQ_F_SINGLE_POLL and REQ_F_DOUBLE_POLL unconditionally when
arming a poll request.

Fixes: c16bda37594f ("io_uring/poll: allow some retries for poll triggering spuriously")
Cc: stable@vger.kernel.org
Reported-by: Pengfei Xu &lt;pengfei.xu@intel.com&gt;
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>io_uring/poll: allow some retries for poll triggering spuriously</title>
<updated>2023-03-11T12:55:43+00:00</updated>
<author>
<name>Jens Axboe</name>
<email>axboe@kernel.dk</email>
</author>
<published>2023-02-25T19:53:53+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=c6b9c79c3df9200b71c19e525c89dce8764d0fc1'/>
<id>c6b9c79c3df9200b71c19e525c89dce8764d0fc1</id>
<content type='text'>
commit c16bda37594f83147b167d381d54c010024efecf upstream.

If we get woken spuriously when polling and fail the operation with
-EAGAIN again, then we generally only allow polling again if data
had been transferred at some point. This is indicated with
REQ_F_PARTIAL_IO. However, if the spurious poll triggers when the socket
was originally empty, then we haven't transferred data yet and we will
fail the poll re-arm. This either punts the socket to io-wq if it's
blocking, or it fails the request with -EAGAIN if not. Neither condition
is desirable, as the former will slow things down, while the latter
will make the application confused.

We want to ensure that a repeated poll trigger doesn't lead to infinite
work making no progress, that's what the REQ_F_PARTIAL_IO check was
for. But it doesn't protect against a loop post the first receive, and
it's unnecessarily strict if we started out with an empty socket.

Add a somewhat random retry count, just to put an upper limit on the
potential number of retries that will be done. This should be high enough
that we won't really hit it in practice, unless something needs to be
aborted anyway.

Cc: stable@vger.kernel.org # v5.10+
Link: https://github.com/axboe/liburing/issues/364
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
commit c16bda37594f83147b167d381d54c010024efecf upstream.

If we get woken spuriously when polling and fail the operation with
-EAGAIN again, then we generally only allow polling again if data
had been transferred at some point. This is indicated with
REQ_F_PARTIAL_IO. However, if the spurious poll triggers when the socket
was originally empty, then we haven't transferred data yet and we will
fail the poll re-arm. This either punts the socket to io-wq if it's
blocking, or it fails the request with -EAGAIN if not. Neither condition
is desirable, as the former will slow things down, while the latter
will make the application confused.

We want to ensure that a repeated poll trigger doesn't lead to infinite
work making no progress, that's what the REQ_F_PARTIAL_IO check was
for. But it doesn't protect against a loop post the first receive, and
it's unnecessarily strict if we started out with an empty socket.

Add a somewhat random retry count, just to put an upper limit on the
potential number of retries that will be done. This should be high enough
that we won't really hit it in practice, unless something needs to be
aborted anyway.

Cc: stable@vger.kernel.org # v5.10+
Link: https://github.com/axboe/liburing/issues/364
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>io_uring: fix two assignments in if conditions</title>
<updated>2023-03-11T12:55:43+00:00</updated>
<author>
<name>Xinghui Li</name>
<email>korantli@tencent.com</email>
</author>
<published>2022-11-02T08:25:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=3453b1b0439baa53fb491528e8591050534695a5'/>
<id>3453b1b0439baa53fb491528e8591050534695a5</id>
<content type='text'>
commit df730ec21f7ba395b1b22e7f93a3a85b1d1b7882 upstream.

Fixes two errors:

"ERROR: do not use assignment in if condition
130: FILE: io_uring/net.c:130:
+       if (!(issue_flags &amp; IO_URING_F_UNLOCKED) &amp;&amp;

ERROR: do not use assignment in if condition
599: FILE: io_uring/poll.c:599:
+       } else if (!(issue_flags &amp; IO_URING_F_UNLOCKED) &amp;&amp;"
reported by checkpatch.pl in net.c and poll.c .

Signed-off-by: Xinghui Li &lt;korantli@tencent.com&gt;
Reported-by: kernel test robot &lt;lkp@intel.com&gt;
Link: https://lore.kernel.org/r/20221102082503.32236-1-korantwork@gmail.com
[axboe: style tweaks]
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
commit df730ec21f7ba395b1b22e7f93a3a85b1d1b7882 upstream.

Fixes two errors:

"ERROR: do not use assignment in if condition
130: FILE: io_uring/net.c:130:
+       if (!(issue_flags &amp; IO_URING_F_UNLOCKED) &amp;&amp;

ERROR: do not use assignment in if condition
599: FILE: io_uring/poll.c:599:
+       } else if (!(issue_flags &amp; IO_URING_F_UNLOCKED) &amp;&amp;"
reported by checkpatch.pl in net.c and poll.c .

Signed-off-by: Xinghui Li &lt;korantli@tencent.com&gt;
Reported-by: kernel test robot &lt;lkp@intel.com&gt;
Link: https://lore.kernel.org/r/20221102082503.32236-1-korantwork@gmail.com
[axboe: style tweaks]
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>io_uring/poll: don't reissue in case of poll race on multishot request</title>
<updated>2023-01-24T06:24:37+00:00</updated>
<author>
<name>Jens Axboe</name>
<email>axboe@kernel.dk</email>
</author>
<published>2023-01-20T22:08:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=36fc7317cdb16cfeae0f879916995037bb615ac4'/>
<id>36fc7317cdb16cfeae0f879916995037bb615ac4</id>
<content type='text'>
commit 8caa03f10bf92cb8657408a6ece6a8a73f96ce13 upstream.

A previous commit fixed a poll race that can occur, but it's only
applicable for multishot requests. For a multishot request, we can safely
ignore a spurious wakeup, as we never leave the waitqueue to begin with.

A blunt reissue of a multishot armed request can cause us to leak a
buffer, if they are ring provided. While this seems like a bug in itself,
it's not really defined behavior to reissue a multishot request directly.
It's less efficient to do so as well, and not required to rearm anything
like it is for singleshot poll requests.

Cc: stable@vger.kernel.org
Fixes: 6e5aedb9324a ("io_uring/poll: attempt request issue after racy poll wakeup")
Reported-and-tested-by: Olivier Langlois &lt;olivier@trillion01.com&gt;
Link: https://github.com/axboe/liburing/issues/778
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
commit 8caa03f10bf92cb8657408a6ece6a8a73f96ce13 upstream.

A previous commit fixed a poll race that can occur, but it's only
applicable for multishot requests. For a multishot request, we can safely
ignore a spurious wakeup, as we never leave the waitqueue to begin with.

A blunt reissue of a multishot armed request can cause us to leak a
buffer, if they are ring provided. While this seems like a bug in itself,
it's not really defined behavior to reissue a multishot request directly.
It's less efficient to do so as well, and not required to rearm anything
like it is for singleshot poll requests.

Cc: stable@vger.kernel.org
Fixes: 6e5aedb9324a ("io_uring/poll: attempt request issue after racy poll wakeup")
Reported-and-tested-by: Olivier Langlois &lt;olivier@trillion01.com&gt;
Link: https://github.com/axboe/liburing/issues/778
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>io_uring/poll: attempt request issue after racy poll wakeup</title>
<updated>2023-01-18T10:58:33+00:00</updated>
<author>
<name>Jens Axboe</name>
<email>axboe@kernel.dk</email>
</author>
<published>2023-01-14T15:46:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=c06015ebc4367be38904b88582e13cc079672075'/>
<id>c06015ebc4367be38904b88582e13cc079672075</id>
<content type='text'>
commit 6e5aedb9324aab1c14a23fae3d8eeb64a679c20e upstream.

If we have multiple requests waiting on the same target poll waitqueue,
then it's quite possible to get a request triggered and get disappointed
in not being able to make any progress with it. If we race in doing so,
we'll potentially leave the poll request on the internal tables, but
removed from the waitqueue. That means that any subsequent trigger of
the poll waitqueue will not kick that request into action, causing an
application to potentially wait for completion of a request that will
never happen.

Fix this by adding a new poll return state, IOU_POLL_REISSUE. Rather
than have complicated logic for how to re-arm a given type of request,
just punt it for a reissue.

While in there, move the 'ret' variable to the only section where it
gets used. This avoids confusion the scope of it.

Cc: stable@vger.kernel.org
Fixes: eb0089d629ba ("io_uring: single shot poll removal optimisation")
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
Signed-off-by: Sasha Levin &lt;sashal@kernel.org&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
commit 6e5aedb9324aab1c14a23fae3d8eeb64a679c20e upstream.

If we have multiple requests waiting on the same target poll waitqueue,
then it's quite possible to get a request triggered and get disappointed
in not being able to make any progress with it. If we race in doing so,
we'll potentially leave the poll request on the internal tables, but
removed from the waitqueue. That means that any subsequent trigger of
the poll waitqueue will not kick that request into action, causing an
application to potentially wait for completion of a request that will
never happen.

Fix this by adding a new poll return state, IOU_POLL_REISSUE. Rather
than have complicated logic for how to re-arm a given type of request,
just punt it for a reissue.

While in there, move the 'ret' variable to the only section where it
gets used. This avoids confusion the scope of it.

Cc: stable@vger.kernel.org
Fixes: eb0089d629ba ("io_uring: single shot poll removal optimisation")
Signed-off-by: Jens Axboe &lt;axboe@kernel.dk&gt;
Signed-off-by: Sasha Levin &lt;sashal@kernel.org&gt;
</pre>
</div>
</content>
</entry>
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