<feed xmlns='http://www.w3.org/2005/Atom'>
<title>linux-stable.git/drivers/gpu/drm/amd/display, branch v5.2.19</title>
<subtitle>Linux kernel stable tree</subtitle>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/'/>
<entry>
<title>drm/amd/display: Restore backlight brightness after system resume</title>
<updated>2019-10-05T11:14:16+00:00</updated>
<author>
<name>Kai-Heng Feng</name>
<email>kai.heng.feng@canonical.com</email>
</author>
<published>2019-09-02T08:33:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=cb2daf3e8cef34dfcccf390e64e7f7747aaf48f2'/>
<id>cb2daf3e8cef34dfcccf390e64e7f7747aaf48f2</id>
<content type='text'>
commit bb264220d9316f6bd7c1fd84b8da398c93912931 upstream.

Laptops with AMD APU doesn't restore display backlight brightness after
system resume.

This issue started when DC was introduced.

Let's use BL_CORE_SUSPENDRESUME so the backlight core calls
update_status callback after system resume to restore the backlight
level.

Tested on Dell Inspiron 3180 (Stoney Ridge) and Dell Latitude 5495
(Raven Ridge).

Cc: &lt;stable@vger.kernel.org&gt;
Signed-off-by: Kai-Heng Feng &lt;kai.heng.feng@canonical.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;

</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
commit bb264220d9316f6bd7c1fd84b8da398c93912931 upstream.

Laptops with AMD APU doesn't restore display backlight brightness after
system resume.

This issue started when DC was introduced.

Let's use BL_CORE_SUSPENDRESUME so the backlight core calls
update_status callback after system resume to restore the backlight
level.

Tested on Dell Inspiron 3180 (Stoney Ridge) and Dell Latitude 5495
(Raven Ridge).

Cc: &lt;stable@vger.kernel.org&gt;
Signed-off-by: Kai-Heng Feng &lt;kai.heng.feng@canonical.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;

</pre>
</div>
</content>
</entry>
<entry>
<title>drm/amd/display: readd -msse2 to prevent Clang from emitting libcalls to undefined SW FP routines</title>
<updated>2019-10-01T07:01:36+00:00</updated>
<author>
<name>Nick Desaulniers</name>
<email>ndesaulniers@google.com</email>
</author>
<published>2019-07-22T22:31:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=3349449ae7305513694d5b5bda4434daae57708a'/>
<id>3349449ae7305513694d5b5bda4434daae57708a</id>
<content type='text'>
[ Upstream commit 0f0727d971f6fdf8f1077180d495ddb9928f0c8b ]

arch/x86/Makefile disables SSE and SSE2 for the whole kernel.  The
AMDGPU drivers modified in this patch re-enable SSE but not SSE2.  Turn
on SSE2 to support emitting double precision floating point instructions
rather than calls to non-existent (usually available from gcc_s or
compiler_rt) floating point helper routines for Clang.

This was originally landed in:
commit 10117450735c ("drm/amd/display: add -msse2 to prevent Clang from emitting libcalls to undefined SW FP routines")
but reverted in:
commit 193392ed9f69 ("Revert "drm/amd/display: add -msse2 to prevent Clang from emitting libcalls to undefined SW FP routines"")
due to bugreports from GCC builds. Add guards to only do so for Clang.

Link: https://bugs.freedesktop.org/show_bug.cgi?id=109487
Link: https://github.com/ClangBuiltLinux/linux/issues/327

Suggested-by: Sedat Dilek &lt;sedat.dilek@gmail.com&gt;
Suggested-by: Sami Tolvanen &lt;samitolvanen@google.com&gt;
Signed-off-by: Nick Desaulniers &lt;ndesaulniers@google.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Signed-off-by: Sasha Levin &lt;sashal@kernel.org&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
[ Upstream commit 0f0727d971f6fdf8f1077180d495ddb9928f0c8b ]

arch/x86/Makefile disables SSE and SSE2 for the whole kernel.  The
AMDGPU drivers modified in this patch re-enable SSE but not SSE2.  Turn
on SSE2 to support emitting double precision floating point instructions
rather than calls to non-existent (usually available from gcc_s or
compiler_rt) floating point helper routines for Clang.

This was originally landed in:
commit 10117450735c ("drm/amd/display: add -msse2 to prevent Clang from emitting libcalls to undefined SW FP routines")
but reverted in:
commit 193392ed9f69 ("Revert "drm/amd/display: add -msse2 to prevent Clang from emitting libcalls to undefined SW FP routines"")
due to bugreports from GCC builds. Add guards to only do so for Clang.

Link: https://bugs.freedesktop.org/show_bug.cgi?id=109487
Link: https://github.com/ClangBuiltLinux/linux/issues/327

Suggested-by: Sedat Dilek &lt;sedat.dilek@gmail.com&gt;
Suggested-by: Sami Tolvanen &lt;samitolvanen@google.com&gt;
Signed-off-by: Nick Desaulniers &lt;ndesaulniers@google.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Signed-off-by: Sasha Levin &lt;sashal@kernel.org&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>drm/amd/display: Don't replace the dc_state for fast updates</title>
<updated>2019-10-01T07:01:35+00:00</updated>
<author>
<name>Nicholas Kazlauskas</name>
<email>nicholas.kazlauskas@amd.com</email>
</author>
<published>2019-07-31T14:33:54+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=606f7f9fc442bfe71518e807c1d09062d3103453'/>
<id>606f7f9fc442bfe71518e807c1d09062d3103453</id>
<content type='text'>
commit bd200d190f45b62c006d1ad0a63eeffd87db7a47 upstream.

[Why]
DRM private objects have no hw_done/flip_done fencing mechanism on their
own and cannot be used to sequence commits accordingly.

When issuing commits that don't touch the same set of hardware resources
like page-flips on different CRTCs we can run into the issue below
because of this:

1. Client requests non-blocking Commit #1, has a new dc_state #1,
state is swapped, commit tail is deferred to work queue

2. Client requests non-blocking Commit #2, has a new dc_state #2,
state is swapped, commit tail is deferred to work queue

3. Commit #2 work starts, commit tail finishes,
atomic state is cleared, dc_state #1 is freed

4. Commit #1 work starts,
commit tail encounters null pointer deref on dc_state #1

In order to change the DC state as in the private object we need to
ensure that we wait for all outstanding commits to finish and that
any other pending commits must wait for the current one to finish as
well.

We do this for MEDIUM and FULL updates. But not for FAST updates, nor
would we want to since it would cause stuttering from the delays.

FAST updates that go through dm_determine_update_type_for_commit always
create a new dc_state and lock the DRM private object if there are
any changed planes.

We need the old state to validate, but we don't actually need the new
state here.

[How]
If the commit isn't a full update then the use after free can be
resolved by simply discarding the new state entirely and retaining
the existing one instead.

With this change the sequence above can be reexamined. Commit #2 will
still free Commit #1's reference, but before this happens we actually
added an additional reference as part of Commit #2.

If an update comes in during this that needs to change the dc_state
it will need to wait on Commit #1 and Commit #2 to finish. Then it'll
swap the state, finish the work in commit tail and drop the last
reference on Commit #2's dc_state.

Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=204181
Fixes: 004b3938e637 ("drm/amd/display: Check scaling info when determing update type")

Signed-off-by: Nicholas Kazlauskas &lt;nicholas.kazlauskas@amd.com&gt;
Acked-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Reviewed-by: David Francis &lt;david.francis@amd.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;

</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
commit bd200d190f45b62c006d1ad0a63eeffd87db7a47 upstream.

[Why]
DRM private objects have no hw_done/flip_done fencing mechanism on their
own and cannot be used to sequence commits accordingly.

When issuing commits that don't touch the same set of hardware resources
like page-flips on different CRTCs we can run into the issue below
because of this:

1. Client requests non-blocking Commit #1, has a new dc_state #1,
state is swapped, commit tail is deferred to work queue

2. Client requests non-blocking Commit #2, has a new dc_state #2,
state is swapped, commit tail is deferred to work queue

3. Commit #2 work starts, commit tail finishes,
atomic state is cleared, dc_state #1 is freed

4. Commit #1 work starts,
commit tail encounters null pointer deref on dc_state #1

In order to change the DC state as in the private object we need to
ensure that we wait for all outstanding commits to finish and that
any other pending commits must wait for the current one to finish as
well.

We do this for MEDIUM and FULL updates. But not for FAST updates, nor
would we want to since it would cause stuttering from the delays.

FAST updates that go through dm_determine_update_type_for_commit always
create a new dc_state and lock the DRM private object if there are
any changed planes.

We need the old state to validate, but we don't actually need the new
state here.

[How]
If the commit isn't a full update then the use after free can be
resolved by simply discarding the new state entirely and retaining
the existing one instead.

With this change the sequence above can be reexamined. Commit #2 will
still free Commit #1's reference, but before this happens we actually
added an additional reference as part of Commit #2.

If an update comes in during this that needs to change the dc_state
it will need to wait on Commit #1 and Commit #2 to finish. Then it'll
swap the state, finish the work in commit tail and drop the last
reference on Commit #2's dc_state.

Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=204181
Fixes: 004b3938e637 ("drm/amd/display: Check scaling info when determing update type")

Signed-off-by: Nicholas Kazlauskas &lt;nicholas.kazlauskas@amd.com&gt;
Acked-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Reviewed-by: David Francis &lt;david.francis@amd.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;

</pre>
</div>
</content>
</entry>
<entry>
<title>drm/amd/display: Skip determining update type for async updates</title>
<updated>2019-10-01T07:01:35+00:00</updated>
<author>
<name>Nicholas Kazlauskas</name>
<email>nicholas.kazlauskas@amd.com</email>
</author>
<published>2019-07-31T13:45:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=0365d15f565ae0c3c43f7a667a4fc4b31f2d27ea'/>
<id>0365d15f565ae0c3c43f7a667a4fc4b31f2d27ea</id>
<content type='text'>
commit 43d10d30df156f7834fa91aecb69614fefc8bb0a upstream.

[Why]
By passing through the dm_determine_update_type_for_commit for atomic
commits that can be done asynchronously we are incurring a
performance penalty by locking access to the global private object
and holding that access until the end of the programming sequence.

This is also allocating a new large dc_state on every access in addition
to retaining all the references on each stream and plane until the end
of the programming sequence.

[How]
Shift the determination for async update before validation. Return early
if it's going to be an async update.

Signed-off-by: Nicholas Kazlauskas &lt;nicholas.kazlauskas@amd.com&gt;
Acked-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Reviewed-by: David Francis &lt;david.francis@amd.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;

</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
commit 43d10d30df156f7834fa91aecb69614fefc8bb0a upstream.

[Why]
By passing through the dm_determine_update_type_for_commit for atomic
commits that can be done asynchronously we are incurring a
performance penalty by locking access to the global private object
and holding that access until the end of the programming sequence.

This is also allocating a new large dc_state on every access in addition
to retaining all the references on each stream and plane until the end
of the programming sequence.

[How]
Shift the determination for async update before validation. Return early
if it's going to be an async update.

Signed-off-by: Nicholas Kazlauskas &lt;nicholas.kazlauskas@amd.com&gt;
Acked-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Reviewed-by: David Francis &lt;david.francis@amd.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;

</pre>
</div>
</content>
</entry>
<entry>
<title>drm/amd/display: Allow cursor async updates for framebuffer swaps</title>
<updated>2019-10-01T07:01:35+00:00</updated>
<author>
<name>Nicholas Kazlauskas</name>
<email>nicholas.kazlauskas@amd.com</email>
</author>
<published>2019-06-10T12:47:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=891eae79f7a53d95165d51de60ad3aab46fdc779'/>
<id>891eae79f7a53d95165d51de60ad3aab46fdc779</id>
<content type='text'>
commit e16e37efb4c9eb7bcb9dab756c975040c5257e98 upstream.

[Why]
We previously allowed framebuffer swaps as async updates for cursor
planes but had to disable them due to a bug in DRM with async update
handling and incorrect ref counting. The check to block framebuffer
swaps has been added to DRM for a while now, so this check is redundant.

The real fix that allows this to properly in DRM has also finally been
merged and is getting backported into stable branches, so dropping
this now seems to be the right time to do so.

[How]
Drop the redundant check for old_fb != new_fb.

With the proper fix in DRM, this should also fix some cursor stuttering
issues with xf86-video-amdgpu since it double buffers the cursor.

IGT tests that swap framebuffers (-varying-size for example) should
also pass again.

Signed-off-by: Nicholas Kazlauskas &lt;nicholas.kazlauskas@amd.com&gt;
Acked-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Reviewed-by: David Francis &lt;david.francis@amd.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;

</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
commit e16e37efb4c9eb7bcb9dab756c975040c5257e98 upstream.

[Why]
We previously allowed framebuffer swaps as async updates for cursor
planes but had to disable them due to a bug in DRM with async update
handling and incorrect ref counting. The check to block framebuffer
swaps has been added to DRM for a while now, so this check is redundant.

The real fix that allows this to properly in DRM has also finally been
merged and is getting backported into stable branches, so dropping
this now seems to be the right time to do so.

[How]
Drop the redundant check for old_fb != new_fb.

With the proper fix in DRM, this should also fix some cursor stuttering
issues with xf86-video-amdgpu since it double buffers the cursor.

IGT tests that swap framebuffers (-varying-size for example) should
also pass again.

Signed-off-by: Nicholas Kazlauskas &lt;nicholas.kazlauskas@amd.com&gt;
Acked-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Reviewed-by: David Francis &lt;david.francis@amd.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Signed-off-by: Greg Kroah-Hartman &lt;gregkh@linuxfoundation.org&gt;

</pre>
</div>
</content>
</entry>
<entry>
<title>drm/amd/display: Increase size of audios array</title>
<updated>2019-08-16T08:11:02+00:00</updated>
<author>
<name>Tai Man</name>
<email>taiman.wong@amd.com</email>
</author>
<published>2019-06-28T15:40:38+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=72d4d51a2d600a2da6ac54f59d86b798eb4cd5bb'/>
<id>72d4d51a2d600a2da6ac54f59d86b798eb4cd5bb</id>
<content type='text'>
[ Upstream commit 7352193a33dfc9b69ba3bf6a8caea925b96243b1 ]

[Why]
The audios array defined in "struct resource_pool" is only 6 (MAX_PIPES)
but the max number of audio devices (num_audio) is 7. In some projects,
it will run out of audios array.

[How]
Incraese the audios array size to 7.

Signed-off-by: Tai Man &lt;taiman.wong@amd.com&gt;
Reviewed-by: Joshua Aberback &lt;Joshua.Aberback@amd.com&gt;
Acked-by: Leo Li &lt;sunpeng.li@amd.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Signed-off-by: Sasha Levin &lt;sashal@kernel.org&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
[ Upstream commit 7352193a33dfc9b69ba3bf6a8caea925b96243b1 ]

[Why]
The audios array defined in "struct resource_pool" is only 6 (MAX_PIPES)
but the max number of audio devices (num_audio) is 7. In some projects,
it will run out of audios array.

[How]
Incraese the audios array size to 7.

Signed-off-by: Tai Man &lt;taiman.wong@amd.com&gt;
Reviewed-by: Joshua Aberback &lt;Joshua.Aberback@amd.com&gt;
Acked-by: Leo Li &lt;sunpeng.li@amd.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Signed-off-by: Sasha Levin &lt;sashal@kernel.org&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>drm/amd/display: Only enable audio if speaker allocation exists</title>
<updated>2019-08-16T08:11:02+00:00</updated>
<author>
<name>Alvin Lee</name>
<email>alvin.lee2@amd.com</email>
</author>
<published>2019-07-04T19:17:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=456d33270ae03b37397baa73fc458e2b7feda1aa'/>
<id>456d33270ae03b37397baa73fc458e2b7feda1aa</id>
<content type='text'>
[ Upstream commit 6ac25e6d5b2fbf251e9fa2f4131d42c815b43867 ]

[Why]

In dm_helpers_parse_edid_caps, there is a corner case where no speakers
can be allocated even though the audio mode count is greater than 0.
Enabling audio when no speaker allocations exists can cause issues in
the video stream.

[How]

Add a check to not enable audio unless one or more speaker allocations
exist (since doing this can cause issues in the video stream).

Signed-off-by: Alvin Lee &lt;alvin.lee2@amd.com&gt;
Reviewed-by: Jun Lei &lt;Jun.Lei@amd.com&gt;
Acked-by: Leo Li &lt;sunpeng.li@amd.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Signed-off-by: Sasha Levin &lt;sashal@kernel.org&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
[ Upstream commit 6ac25e6d5b2fbf251e9fa2f4131d42c815b43867 ]

[Why]

In dm_helpers_parse_edid_caps, there is a corner case where no speakers
can be allocated even though the audio mode count is greater than 0.
Enabling audio when no speaker allocations exists can cause issues in
the video stream.

[How]

Add a check to not enable audio unless one or more speaker allocations
exist (since doing this can cause issues in the video stream).

Signed-off-by: Alvin Lee &lt;alvin.lee2@amd.com&gt;
Reviewed-by: Jun Lei &lt;Jun.Lei@amd.com&gt;
Acked-by: Leo Li &lt;sunpeng.li@amd.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Signed-off-by: Sasha Levin &lt;sashal@kernel.org&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>drm/amd/display: Fix dc_create failure handling and 666 color depths</title>
<updated>2019-08-16T08:11:01+00:00</updated>
<author>
<name>Julian Parkin</name>
<email>julian.parkin@amd.com</email>
</author>
<published>2019-06-25T18:55:53+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=94e0d52ab718f7926450cbab0f50d620da31e29a'/>
<id>94e0d52ab718f7926450cbab0f50d620da31e29a</id>
<content type='text'>
[ Upstream commit 0905f32977268149f06e3ce6ea4bd6d374dd891f ]

[Why]
It is possible (but very unlikely) that constructing dc fails
before current_state is created.

We support 666 color depth in some scenarios, but this
isn't handled in get_norm_pix_clk. It uses exactly the
same pixel clock as the 888 case.

[How]
Check for non null current_state before destructing.

Add case for 666 color depth to get_norm_pix_clk to
avoid assertion.

Signed-off-by: Julian Parkin &lt;julian.parkin@amd.com&gt;
Reviewed-by: Charlene Liu &lt;Charlene.Liu@amd.com&gt;
Acked-by: Leo Li &lt;sunpeng.li@amd.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Signed-off-by: Sasha Levin &lt;sashal@kernel.org&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
[ Upstream commit 0905f32977268149f06e3ce6ea4bd6d374dd891f ]

[Why]
It is possible (but very unlikely) that constructing dc fails
before current_state is created.

We support 666 color depth in some scenarios, but this
isn't handled in get_norm_pix_clk. It uses exactly the
same pixel clock as the 888 case.

[How]
Check for non null current_state before destructing.

Add case for 666 color depth to get_norm_pix_clk to
avoid assertion.

Signed-off-by: Julian Parkin &lt;julian.parkin@amd.com&gt;
Reviewed-by: Charlene Liu &lt;Charlene.Liu@amd.com&gt;
Acked-by: Leo Li &lt;sunpeng.li@amd.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Signed-off-by: Sasha Levin &lt;sashal@kernel.org&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>drm/amd/display: allocate 4 ddc engines for RV2</title>
<updated>2019-08-16T08:11:01+00:00</updated>
<author>
<name>Derek Lai</name>
<email>Derek.Lai@amd.com</email>
</author>
<published>2019-07-02T09:50:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=2961a5916cb43938690aa56393ca1a6f1069b318'/>
<id>2961a5916cb43938690aa56393ca1a6f1069b318</id>
<content type='text'>
[ Upstream commit 67fd6c0d2de8e51e84ff3fa6e68bbd524f823e49 ]

[Why]
Driver will create 0, 1, and 2 ddc engines for RV2,
but some platforms used 0, 1, and 3.

[How]
Still allocate 4 ddc engines for RV2.

Signed-off-by: Derek Lai &lt;Derek.Lai@amd.com&gt;
Reviewed-by: Aric Cyr &lt;Aric.Cyr@amd.com&gt;
Acked-by: Leo Li &lt;sunpeng.li@amd.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Signed-off-by: Sasha Levin &lt;sashal@kernel.org&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
[ Upstream commit 67fd6c0d2de8e51e84ff3fa6e68bbd524f823e49 ]

[Why]
Driver will create 0, 1, and 2 ddc engines for RV2,
but some platforms used 0, 1, and 3.

[How]
Still allocate 4 ddc engines for RV2.

Signed-off-by: Derek Lai &lt;Derek.Lai@amd.com&gt;
Reviewed-by: Aric Cyr &lt;Aric.Cyr@amd.com&gt;
Acked-by: Leo Li &lt;sunpeng.li@amd.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Signed-off-by: Sasha Levin &lt;sashal@kernel.org&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>drm/amd/display: put back front end initialization sequence</title>
<updated>2019-08-16T08:11:01+00:00</updated>
<author>
<name>Eric Yang</name>
<email>Eric.Yang2@amd.com</email>
</author>
<published>2019-06-24T22:18:58+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=5b4fb99c395076fd88bc038caa2dc91718b7292c'/>
<id>5b4fb99c395076fd88bc038caa2dc91718b7292c</id>
<content type='text'>
[ Upstream commit feb7eb522e0a7a22c1e60d386bd3c3bfa1d5e4f7 ]

[Why]
Seamless boot optimization removed proper front end power off sequence.
In driver disable enable case, this causes driver to power gate hubp
and dpp while there is still memory fetching going on, this can cause
invalid memory requests to be generated which will hang data fabric.

[How]
Put back proper front end power off sequence

Signed-off-by: Eric Yang &lt;Eric.Yang2@amd.com&gt;
Reviewed-by: Anthony Koo &lt;Anthony.Koo@amd.com&gt;
Acked-by: Leo Li &lt;sunpeng.li@amd.com&gt;
Acked-by: Tony Cheng &lt;Tony.Cheng@amd.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Signed-off-by: Sasha Levin &lt;sashal@kernel.org&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
[ Upstream commit feb7eb522e0a7a22c1e60d386bd3c3bfa1d5e4f7 ]

[Why]
Seamless boot optimization removed proper front end power off sequence.
In driver disable enable case, this causes driver to power gate hubp
and dpp while there is still memory fetching going on, this can cause
invalid memory requests to be generated which will hang data fabric.

[How]
Put back proper front end power off sequence

Signed-off-by: Eric Yang &lt;Eric.Yang2@amd.com&gt;
Reviewed-by: Anthony Koo &lt;Anthony.Koo@amd.com&gt;
Acked-by: Leo Li &lt;sunpeng.li@amd.com&gt;
Acked-by: Tony Cheng &lt;Tony.Cheng@amd.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Signed-off-by: Sasha Levin &lt;sashal@kernel.org&gt;
</pre>
</div>
</content>
</entry>
</feed>
