<feed xmlns='http://www.w3.org/2005/Atom'>
<title>linux-stable.git/drivers/gpu/drm/amd/display/amdgpu_dm, branch v5.1.2</title>
<subtitle>Linux kernel stable tree</subtitle>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/'/>
<entry>
<title>drm/amd/display: fix cursor black issue</title>
<updated>2019-04-04T15:23:15+00:00</updated>
<author>
<name>tiancyin</name>
<email>tianci.yin@amd.com</email>
</author>
<published>2019-04-01T02:15:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=c1cefe115d1cdc460014483319d440b2f0d07c68'/>
<id>c1cefe115d1cdc460014483319d440b2f0d07c68</id>
<content type='text'>
[Why]
the member sdr_white_level of struct dc_cursor_attributes was not
initialized, then the random value result that
dcn10_set_cursor_sdr_white_level() set error hw_scale value 0x20D9(normal
value is 0x3c00), this cause the black cursor issue.

[how]
just initilize the obj of struct dc_cursor_attributes to zero to avoid
the random value.

Reviewed-by: Nicholas Kazlauskas &lt;nicholas.kazlauskas@amd.com&gt;
Signed-off-by: Tianci Yin &lt;tianci.yin@amd.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
[Why]
the member sdr_white_level of struct dc_cursor_attributes was not
initialized, then the random value result that
dcn10_set_cursor_sdr_white_level() set error hw_scale value 0x20D9(normal
value is 0x3c00), this cause the black cursor issue.

[how]
just initilize the obj of struct dc_cursor_attributes to zero to avoid
the random value.

Reviewed-by: Nicholas Kazlauskas &lt;nicholas.kazlauskas@amd.com&gt;
Signed-off-by: Tianci Yin &lt;tianci.yin@amd.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>drm/amd/display: Only allow VRR when vrefresh is within supported range</title>
<updated>2019-03-21T19:34:59+00:00</updated>
<author>
<name>Nicholas Kazlauskas</name>
<email>nicholas.kazlauskas@amd.com</email>
</author>
<published>2019-03-21T15:53:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=0ab925d3690614aa44cd29fb84cdcef03eab97dc'/>
<id>0ab925d3690614aa44cd29fb84cdcef03eab97dc</id>
<content type='text'>
[Why]
Black screens or artifacting can occur when enabling FreeSync outside
of the supported range of the monitor. This can happen since the
supported range isn't always the min/max vrefresh range available for
the monitor.

[How]
There was previously a fix that prevented this from happening in the
low range but it didn't cover the upper range. Expand the condition
to include both.

Cc: Sun peng Li &lt;Sunpeng.Li@amd.com&gt;
Cc: Harry Wentland &lt;Harry.Wentland@amd.com&gt;
Signed-off-by: Nicholas Kazlauskas &lt;nicholas.kazlauskas@amd.com&gt;
Acked-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Reviewed-by: Harry Wentland &lt;harry.wentland@amd.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
[Why]
Black screens or artifacting can occur when enabling FreeSync outside
of the supported range of the monitor. This can happen since the
supported range isn't always the min/max vrefresh range available for
the monitor.

[How]
There was previously a fix that prevented this from happening in the
low range but it didn't cover the upper range. Expand the condition
to include both.

Cc: Sun peng Li &lt;Sunpeng.Li@amd.com&gt;
Cc: Harry Wentland &lt;Harry.Wentland@amd.com&gt;
Signed-off-by: Nicholas Kazlauskas &lt;nicholas.kazlauskas@amd.com&gt;
Acked-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Reviewed-by: Harry Wentland &lt;harry.wentland@amd.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>Merge branch 'drm-next-5.1' of git://people.freedesktop.org/~agd5f/linux into drm-next</title>
<updated>2019-03-12T05:11:50+00:00</updated>
<author>
<name>Dave Airlie</name>
<email>airlied@redhat.com</email>
</author>
<published>2019-03-12T05:11:40+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=c703bf9e11c3314d068b974ef1af030ba5050e77'/>
<id>c703bf9e11c3314d068b974ef1af030ba5050e77</id>
<content type='text'>
Fixes for 5.1:
- Powerplay fixes
- DC fixes
- Fix locking around indirect register access in some cases
- KFD MQD fix
- Disable BACO for vega20 for now (fixes pending)

Signed-off-by: Dave Airlie &lt;airlied@redhat.com&gt;
From: Alex Deucher &lt;alexdeucher@gmail.com&gt;
Link: https://patchwork.freedesktop.org/patch/msgid/20190307202528.3148-1-alexander.deucher@amd.com
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Fixes for 5.1:
- Powerplay fixes
- DC fixes
- Fix locking around indirect register access in some cases
- KFD MQD fix
- Disable BACO for vega20 for now (fixes pending)

Signed-off-by: Dave Airlie &lt;airlied@redhat.com&gt;
From: Alex Deucher &lt;alexdeucher@gmail.com&gt;
Link: https://patchwork.freedesktop.org/patch/msgid/20190307202528.3148-1-alexander.deucher@amd.com
</pre>
</div>
</content>
</entry>
<entry>
<title>drm/amd/display: Use vrr friendly pageflip throttling in DC.</title>
<updated>2019-03-04T22:13:39+00:00</updated>
<author>
<name>Mario Kleiner</name>
<email>mario.kleiner.de@gmail.com</email>
</author>
<published>2019-02-09T06:52:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=634092b1b9f67bea23a87b77880df5e8012a411a'/>
<id>634092b1b9f67bea23a87b77880df5e8012a411a</id>
<content type='text'>
In VRR mode, keep track of the vblank count of the last
completed pageflip in amdgpu_crtc-&gt;last_flip_vblank, as
recorded in the pageflip completion handler after each
completed flip.

Use that count to prevent mmio programming a new pageflip
within the same vblank in which the last pageflip completed,
iow. to throttle pageflips to at most one flip per video
frame, while at the same time allowing to request a flip
not only before start of vblank, but also anywhere within
vblank.

The old logic did the same, and made sense for regular fixed
refresh rate flipping, but in vrr mode it prevents requesting
a flip anywhere inside the possibly huge vblank, thereby
reducing framerate in vrr mode instead of improving it, by
delaying a slightly delayed flip requests up to a maximum
vblank duration + 1 scanout duration. This would limit VRR
usefulness to only help applications with a very high GPU
demand, which can submit the flip request before start of
vblank, but then have to wait long for fences to complete.

With this method a flip can be both requested and - after
fences have completed - executed, ie. it doesn't matter if
the request (amdgpu_dm_do_flip()) gets delayed until deep
into the extended vblank due to cpu execution delays. This
also allows clients which want to regulate framerate within
the vrr range a much more fine-grained control of flip timing,
a feature that might be useful for video playback, and is
very useful for neuroscience/vision research applications.

In regular non-VRR mode, retain the old flip submission
behavior. This to keep flip scheduling for fullscreen X11/GLX
OpenGL clients intact, if they use the GLX_OML_sync_control
extensions glXSwapBufferMscOML(, ..., target_msc,...) function
with a specific target_msc target vblank count.

glXSwapBuffersMscOML() or DRI3/Present PresentPixmap() will
not flip at the proper target_msc for a non-zero target_msc
if VRR mode is active with this patch. They'd often flip one
frame too early. However, this limitation should not matter
much in VRR mode, as scheduling based on vblank counts is
pretty futile/unusable under variable refresh duration
anyway, so no real extra harm is done.

According to some testing already done with this patch by
Nicholas on top of my tests, IGT tests didn't report any
problems. If fixes stuttering and flickering when flipping
at rates below the minimum vrr refresh rate.

Fixes: bb47de736661 ("drm/amdgpu: Set FreeSync state using drm VRR
properties")
Signed-off-by: Mario Kleiner &lt;mario.kleiner.de@gmail.com&gt;
Cc: &lt;stable@vger.kernel.org&gt;
Cc: Harry Wentland &lt;harry.wentland@amd.com&gt;
Cc: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Cc: Michel Dänzer &lt;michel@daenzer.net&gt;
Tested-by: Bruno Filipe &lt;bmilreu@gmail.com&gt;
Reviewed-by: Nicholas Kazlauskas &lt;nicholas.kazlauskas@amd.com&gt;
Signed-off-by: Nicholas Kazlauskas &lt;nicholas.kazlauskas@amd.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Signed-off-by: Dave Airlie &lt;airlied@redhat.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
In VRR mode, keep track of the vblank count of the last
completed pageflip in amdgpu_crtc-&gt;last_flip_vblank, as
recorded in the pageflip completion handler after each
completed flip.

Use that count to prevent mmio programming a new pageflip
within the same vblank in which the last pageflip completed,
iow. to throttle pageflips to at most one flip per video
frame, while at the same time allowing to request a flip
not only before start of vblank, but also anywhere within
vblank.

The old logic did the same, and made sense for regular fixed
refresh rate flipping, but in vrr mode it prevents requesting
a flip anywhere inside the possibly huge vblank, thereby
reducing framerate in vrr mode instead of improving it, by
delaying a slightly delayed flip requests up to a maximum
vblank duration + 1 scanout duration. This would limit VRR
usefulness to only help applications with a very high GPU
demand, which can submit the flip request before start of
vblank, but then have to wait long for fences to complete.

With this method a flip can be both requested and - after
fences have completed - executed, ie. it doesn't matter if
the request (amdgpu_dm_do_flip()) gets delayed until deep
into the extended vblank due to cpu execution delays. This
also allows clients which want to regulate framerate within
the vrr range a much more fine-grained control of flip timing,
a feature that might be useful for video playback, and is
very useful for neuroscience/vision research applications.

In regular non-VRR mode, retain the old flip submission
behavior. This to keep flip scheduling for fullscreen X11/GLX
OpenGL clients intact, if they use the GLX_OML_sync_control
extensions glXSwapBufferMscOML(, ..., target_msc,...) function
with a specific target_msc target vblank count.

glXSwapBuffersMscOML() or DRI3/Present PresentPixmap() will
not flip at the proper target_msc for a non-zero target_msc
if VRR mode is active with this patch. They'd often flip one
frame too early. However, this limitation should not matter
much in VRR mode, as scheduling based on vblank counts is
pretty futile/unusable under variable refresh duration
anyway, so no real extra harm is done.

According to some testing already done with this patch by
Nicholas on top of my tests, IGT tests didn't report any
problems. If fixes stuttering and flickering when flipping
at rates below the minimum vrr refresh rate.

Fixes: bb47de736661 ("drm/amdgpu: Set FreeSync state using drm VRR
properties")
Signed-off-by: Mario Kleiner &lt;mario.kleiner.de@gmail.com&gt;
Cc: &lt;stable@vger.kernel.org&gt;
Cc: Harry Wentland &lt;harry.wentland@amd.com&gt;
Cc: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Cc: Michel Dänzer &lt;michel@daenzer.net&gt;
Tested-by: Bruno Filipe &lt;bmilreu@gmail.com&gt;
Reviewed-by: Nicholas Kazlauskas &lt;nicholas.kazlauskas@amd.com&gt;
Signed-off-by: Nicholas Kazlauskas &lt;nicholas.kazlauskas@amd.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Signed-off-by: Dave Airlie &lt;airlied@redhat.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>Merge v5.0 into drm-next</title>
<updated>2019-03-04T02:02:55+00:00</updated>
<author>
<name>Dave Airlie</name>
<email>airlied@redhat.com</email>
</author>
<published>2019-03-04T02:02:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=2c3cd66f4c66b169c18a2dbebbc894681d282278'/>
<id>2c3cd66f4c66b169c18a2dbebbc894681d282278</id>
<content type='text'>
There is a really hairy resolution involving amdgpu fixes, that I'd rather confirm here.

Also some misc fixes are landed by me, but the pr has them as well.

Signed-off-by: Dave Airlie &lt;airlied@redhat.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
There is a really hairy resolution involving amdgpu fixes, that I'd rather confirm here.

Also some misc fixes are landed by me, but the pr has them as well.

Signed-off-by: Dave Airlie &lt;airlied@redhat.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>drm/amd/display: Fix reference counting for struct dc_sink.</title>
<updated>2019-02-28T03:11:36+00:00</updated>
<author>
<name>Mathias Fröhlich</name>
<email>Mathias.Froehlich@web.de</email>
</author>
<published>2019-02-10T10:13:01+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=dcd5fb82ffb484124203aa339733663ac0b059f3'/>
<id>dcd5fb82ffb484124203aa339733663ac0b059f3</id>
<content type='text'>
Reference counting in amdgpu_dm_connector for amdgpu_dm_connector::dc_sink
and amdgpu_dm_connector::dc_em_sink as well as in dc_link::local_sink seems
to be out of shape. Thus make reference counting consistent for these
members and just plain increment the reference count when the variable
gets assigned and decrement when the pointer is set to zero or replaced.
Also simplify reference counting in selected function sopes to be sure the
reference is released in any case. In some cases add NULL pointer check
before dereferencing.
At a hand full of places a comment is placed to stat that the reference
increment happened already somewhere else.

This actually fixes the following kernel bug on my system when enabling
display core in amdgpu. There are some more similar bug reports around,
so it probably helps at more places.

   kernel BUG at mm/slub.c:294!
   invalid opcode: 0000 [#1] SMP PTI
   CPU: 9 PID: 1180 Comm: Xorg Not tainted 5.0.0-rc1+ #2
   Hardware name: Supermicro X10DAi/X10DAI, BIOS 3.0a 02/05/2018
   RIP: 0010:__slab_free+0x1e2/0x3d0
   Code: 8b 54 24 30 48 89 4c 24 28 e8 da fb ff ff 4c 8b 54 24 28 85 c0 0f 85 67 fe ff ff 48 8d 65 d8 5b 41 5c 41 5d 41 5e 41 5f 5d c3 &lt;0f&gt; 0b 49 3b 5c 24 28 75 ab 48 8b 44 24 30 49 89 4c 24 28 49 89 44
   RSP: 0018:ffffb0978589fa90 EFLAGS: 00010246
   RAX: ffff92f12806c400 RBX: 0000000080200019 RCX: ffff92f12806c400
   RDX: ffff92f12806c400 RSI: ffffdd6421a01a00 RDI: ffff92ed2f406e80
   RBP: ffffb0978589fb40 R08: 0000000000000001 R09: ffffffffc0ee4748
   R10: ffff92f12806c400 R11: 0000000000000001 R12: ffffdd6421a01a00
   R13: ffff92f12806c400 R14: ffff92ed2f406e80 R15: ffffdd6421a01a20
   FS:  00007f4170be0ac0(0000) GS:ffff92ed2fb40000(0000) knlGS:0000000000000000
   CS:  0010 DS: 0000 ES: 0000 CR0: 0000000080050033
   CR2: 0000562818aaa000 CR3: 000000045745a002 CR4: 00000000003606e0
   DR0: 0000000000000000 DR1: 0000000000000000 DR2: 0000000000000000
   DR3: 0000000000000000 DR6: 00000000fffe0ff0 DR7: 0000000000000400
   Call Trace:
    ? drm_dbg+0x87/0x90 [drm]
    dc_stream_release+0x28/0x50 [amdgpu]
    amdgpu_dm_connector_mode_valid+0xb4/0x1f0 [amdgpu]
    drm_helper_probe_single_connector_modes+0x492/0x6b0 [drm_kms_helper]
    drm_mode_getconnector+0x457/0x490 [drm]
    ? drm_connector_property_set_ioctl+0x60/0x60 [drm]
    drm_ioctl_kernel+0xa9/0xf0 [drm]
    drm_ioctl+0x201/0x3a0 [drm]
    ? drm_connector_property_set_ioctl+0x60/0x60 [drm]
    amdgpu_drm_ioctl+0x49/0x80 [amdgpu]
    do_vfs_ioctl+0xa4/0x630
    ? __sys_recvmsg+0x83/0xa0
    ksys_ioctl+0x60/0x90
    __x64_sys_ioctl+0x16/0x20
    do_syscall_64+0x5b/0x160
    entry_SYSCALL_64_after_hwframe+0x44/0xa9
   RIP: 0033:0x7f417110809b
   Code: 0f 1e fa 48 8b 05 ed bd 0c 00 64 c7 00 26 00 00 00 48 c7 c0 ff ff ff ff c3 66 0f 1f 44 00 00 f3 0f 1e fa b8 10 00 00 00 0f 05 &lt;48&gt; 3d 01 f0 ff ff 73 01 c3 48 8b 0d bd bd 0c 00 f7 d8 64 89 01 48
   RSP: 002b:00007ffdd8d1c268 EFLAGS: 00000246 ORIG_RAX: 0000000000000010
   RAX: ffffffffffffffda RBX: 0000562818a8ebc0 RCX: 00007f417110809b
   RDX: 00007ffdd8d1c2a0 RSI: 00000000c05064a7 RDI: 0000000000000012
   RBP: 00007ffdd8d1c2a0 R08: 0000562819012280 R09: 0000000000000007
   R10: 0000000000000000 R11: 0000000000000246 R12: 00000000c05064a7
   R13: 0000000000000012 R14: 0000000000000012 R15: 00007ffdd8d1c2a0
   Modules linked in: nfsv4 dns_resolver nfs lockd grace fscache fuse vfat fat amdgpu intel_rapl sb_edac x86_pkg_temp_thermal intel_powerclamp coretemp kvm_intel kvm irqbypass crct10dif_pclmul chash gpu_sched crc32_pclmul snd_hda_codec_realtek ghash_clmulni_intel amd_iommu_v2 iTCO_wdt iTCO_vendor_support ttm snd_hda_codec_generic snd_hda_codec_hdmi ledtrig_audio snd_hda_intel drm_kms_helper snd_hda_codec intel_cstate snd_hda_core drm snd_hwdep snd_seq snd_seq_device intel_uncore snd_pcm intel_rapl_perf snd_timer snd soundcore ioatdma pcspkr intel_wmi_thunderbolt mxm_wmi i2c_i801 lpc_ich pcc_cpufreq auth_rpcgss sunrpc igb crc32c_intel i2c_algo_bit dca wmi hid_cherry analog gameport joydev

This patch is based on agd5f/drm-next-5.1-wip. This patch does not require
all of that, but agd5f/drm-next-5.1-wip contains at least one more dc_sink
counting fix that I could spot.

Signed-off-by: Mathias Fröhlich &lt;Mathias.Froehlich@web.de&gt;
Reviewed-by: Leo Li &lt;sunpeng.li@amd.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Reference counting in amdgpu_dm_connector for amdgpu_dm_connector::dc_sink
and amdgpu_dm_connector::dc_em_sink as well as in dc_link::local_sink seems
to be out of shape. Thus make reference counting consistent for these
members and just plain increment the reference count when the variable
gets assigned and decrement when the pointer is set to zero or replaced.
Also simplify reference counting in selected function sopes to be sure the
reference is released in any case. In some cases add NULL pointer check
before dereferencing.
At a hand full of places a comment is placed to stat that the reference
increment happened already somewhere else.

This actually fixes the following kernel bug on my system when enabling
display core in amdgpu. There are some more similar bug reports around,
so it probably helps at more places.

   kernel BUG at mm/slub.c:294!
   invalid opcode: 0000 [#1] SMP PTI
   CPU: 9 PID: 1180 Comm: Xorg Not tainted 5.0.0-rc1+ #2
   Hardware name: Supermicro X10DAi/X10DAI, BIOS 3.0a 02/05/2018
   RIP: 0010:__slab_free+0x1e2/0x3d0
   Code: 8b 54 24 30 48 89 4c 24 28 e8 da fb ff ff 4c 8b 54 24 28 85 c0 0f 85 67 fe ff ff 48 8d 65 d8 5b 41 5c 41 5d 41 5e 41 5f 5d c3 &lt;0f&gt; 0b 49 3b 5c 24 28 75 ab 48 8b 44 24 30 49 89 4c 24 28 49 89 44
   RSP: 0018:ffffb0978589fa90 EFLAGS: 00010246
   RAX: ffff92f12806c400 RBX: 0000000080200019 RCX: ffff92f12806c400
   RDX: ffff92f12806c400 RSI: ffffdd6421a01a00 RDI: ffff92ed2f406e80
   RBP: ffffb0978589fb40 R08: 0000000000000001 R09: ffffffffc0ee4748
   R10: ffff92f12806c400 R11: 0000000000000001 R12: ffffdd6421a01a00
   R13: ffff92f12806c400 R14: ffff92ed2f406e80 R15: ffffdd6421a01a20
   FS:  00007f4170be0ac0(0000) GS:ffff92ed2fb40000(0000) knlGS:0000000000000000
   CS:  0010 DS: 0000 ES: 0000 CR0: 0000000080050033
   CR2: 0000562818aaa000 CR3: 000000045745a002 CR4: 00000000003606e0
   DR0: 0000000000000000 DR1: 0000000000000000 DR2: 0000000000000000
   DR3: 0000000000000000 DR6: 00000000fffe0ff0 DR7: 0000000000000400
   Call Trace:
    ? drm_dbg+0x87/0x90 [drm]
    dc_stream_release+0x28/0x50 [amdgpu]
    amdgpu_dm_connector_mode_valid+0xb4/0x1f0 [amdgpu]
    drm_helper_probe_single_connector_modes+0x492/0x6b0 [drm_kms_helper]
    drm_mode_getconnector+0x457/0x490 [drm]
    ? drm_connector_property_set_ioctl+0x60/0x60 [drm]
    drm_ioctl_kernel+0xa9/0xf0 [drm]
    drm_ioctl+0x201/0x3a0 [drm]
    ? drm_connector_property_set_ioctl+0x60/0x60 [drm]
    amdgpu_drm_ioctl+0x49/0x80 [amdgpu]
    do_vfs_ioctl+0xa4/0x630
    ? __sys_recvmsg+0x83/0xa0
    ksys_ioctl+0x60/0x90
    __x64_sys_ioctl+0x16/0x20
    do_syscall_64+0x5b/0x160
    entry_SYSCALL_64_after_hwframe+0x44/0xa9
   RIP: 0033:0x7f417110809b
   Code: 0f 1e fa 48 8b 05 ed bd 0c 00 64 c7 00 26 00 00 00 48 c7 c0 ff ff ff ff c3 66 0f 1f 44 00 00 f3 0f 1e fa b8 10 00 00 00 0f 05 &lt;48&gt; 3d 01 f0 ff ff 73 01 c3 48 8b 0d bd bd 0c 00 f7 d8 64 89 01 48
   RSP: 002b:00007ffdd8d1c268 EFLAGS: 00000246 ORIG_RAX: 0000000000000010
   RAX: ffffffffffffffda RBX: 0000562818a8ebc0 RCX: 00007f417110809b
   RDX: 00007ffdd8d1c2a0 RSI: 00000000c05064a7 RDI: 0000000000000012
   RBP: 00007ffdd8d1c2a0 R08: 0000562819012280 R09: 0000000000000007
   R10: 0000000000000000 R11: 0000000000000246 R12: 00000000c05064a7
   R13: 0000000000000012 R14: 0000000000000012 R15: 00007ffdd8d1c2a0
   Modules linked in: nfsv4 dns_resolver nfs lockd grace fscache fuse vfat fat amdgpu intel_rapl sb_edac x86_pkg_temp_thermal intel_powerclamp coretemp kvm_intel kvm irqbypass crct10dif_pclmul chash gpu_sched crc32_pclmul snd_hda_codec_realtek ghash_clmulni_intel amd_iommu_v2 iTCO_wdt iTCO_vendor_support ttm snd_hda_codec_generic snd_hda_codec_hdmi ledtrig_audio snd_hda_intel drm_kms_helper snd_hda_codec intel_cstate snd_hda_core drm snd_hwdep snd_seq snd_seq_device intel_uncore snd_pcm intel_rapl_perf snd_timer snd soundcore ioatdma pcspkr intel_wmi_thunderbolt mxm_wmi i2c_i801 lpc_ich pcc_cpufreq auth_rpcgss sunrpc igb crc32c_intel i2c_algo_bit dca wmi hid_cherry analog gameport joydev

This patch is based on agd5f/drm-next-5.1-wip. This patch does not require
all of that, but agd5f/drm-next-5.1-wip contains at least one more dc_sink
counting fix that I could spot.

Signed-off-by: Mathias Fröhlich &lt;Mathias.Froehlich@web.de&gt;
Reviewed-by: Leo Li &lt;sunpeng.li@amd.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>drm/amd/display: Use vrr friendly pageflip throttling in DC.</title>
<updated>2019-02-27T18:55:09+00:00</updated>
<author>
<name>Mario Kleiner</name>
<email>mario.kleiner.de@gmail.com</email>
</author>
<published>2019-01-30T05:04:46+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=d63716658ac16c515d1223a9fbf5edbf76b1b333'/>
<id>d63716658ac16c515d1223a9fbf5edbf76b1b333</id>
<content type='text'>
In VRR mode, keep track of the vblank count of the last
completed pageflip in amdgpu_crtc-&gt;last_flip_vblank, as
recorded in the pageflip completion handler after each
completed flip.

Use that count to prevent mmio programming a new pageflip
within the same vblank in which the last pageflip completed,
iow. to throttle pageflips to at most one flip per video
frame, while at the same time allowing to request a flip
not only before start of vblank, but also anywhere within
vblank.

The old logic did the same, and made sense for regular fixed
refresh rate flipping, but in vrr mode it prevents requesting
a flip anywhere inside the possibly huge vblank, thereby
reducing framerate in vrr mode instead of improving it, by
delaying a slightly delayed flip requests up to a maximum
vblank duration + 1 scanout duration. This would limit VRR
usefulness to only help applications with a very high GPU
demand, which can submit the flip request before start of
vblank, but then have to wait long for fences to complete.

With this method a flip can be both requested and - after
fences have completed - executed, ie. it doesn't matter if
the request (amdgpu_dm_do_flip()) gets delayed until deep
into the extended vblank due to cpu execution delays. This
also allows clients which want to regulate framerate within
the vrr range a much more fine-grained control of flip timing,
a feature that might be useful for video playback, and is
very useful for neuroscience/vision research applications.

In regular non-VRR mode, retain the old flip submission
behavior. This to keep flip scheduling for fullscreen X11/GLX
OpenGL clients intact, if they use the GLX_OML_sync_control
extensions glXSwapBufferMscOML(, ..., target_msc,...) function
with a specific target_msc target vblank count.

glXSwapBuffersMscOML() or DRI3/Present PresentPixmap() will
not flip at the proper target_msc for a non-zero target_msc
if VRR mode is active with this patch. They'd often flip one
frame too early. However, this limitation should not matter
much in VRR mode, as scheduling based on vblank counts is
pretty futile/unusable under variable refresh duration
anyway, so no real extra harm is done.

Signed-off-by: Mario Kleiner &lt;mario.kleiner.de@gmail.com&gt;
Cc: Nicholas Kazlauskas &lt;nicholas.kazlauskas@amd.com&gt;
Cc: Harry Wentland &lt;harry.wentland@amd.com&gt;
Cc: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Cc: Michel Dänzer &lt;michel@daenzer.net&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
In VRR mode, keep track of the vblank count of the last
completed pageflip in amdgpu_crtc-&gt;last_flip_vblank, as
recorded in the pageflip completion handler after each
completed flip.

Use that count to prevent mmio programming a new pageflip
within the same vblank in which the last pageflip completed,
iow. to throttle pageflips to at most one flip per video
frame, while at the same time allowing to request a flip
not only before start of vblank, but also anywhere within
vblank.

The old logic did the same, and made sense for regular fixed
refresh rate flipping, but in vrr mode it prevents requesting
a flip anywhere inside the possibly huge vblank, thereby
reducing framerate in vrr mode instead of improving it, by
delaying a slightly delayed flip requests up to a maximum
vblank duration + 1 scanout duration. This would limit VRR
usefulness to only help applications with a very high GPU
demand, which can submit the flip request before start of
vblank, but then have to wait long for fences to complete.

With this method a flip can be both requested and - after
fences have completed - executed, ie. it doesn't matter if
the request (amdgpu_dm_do_flip()) gets delayed until deep
into the extended vblank due to cpu execution delays. This
also allows clients which want to regulate framerate within
the vrr range a much more fine-grained control of flip timing,
a feature that might be useful for video playback, and is
very useful for neuroscience/vision research applications.

In regular non-VRR mode, retain the old flip submission
behavior. This to keep flip scheduling for fullscreen X11/GLX
OpenGL clients intact, if they use the GLX_OML_sync_control
extensions glXSwapBufferMscOML(, ..., target_msc,...) function
with a specific target_msc target vblank count.

glXSwapBuffersMscOML() or DRI3/Present PresentPixmap() will
not flip at the proper target_msc for a non-zero target_msc
if VRR mode is active with this patch. They'd often flip one
frame too early. However, this limitation should not matter
much in VRR mode, as scheduling based on vblank counts is
pretty futile/unusable under variable refresh duration
anyway, so no real extra harm is done.

Signed-off-by: Mario Kleiner &lt;mario.kleiner.de@gmail.com&gt;
Cc: Nicholas Kazlauskas &lt;nicholas.kazlauskas@amd.com&gt;
Cc: Harry Wentland &lt;harry.wentland@amd.com&gt;
Cc: Alex Deucher &lt;alexander.deucher@amd.com&gt;
Cc: Michel Dänzer &lt;michel@daenzer.net&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>Merge branch 'drm-next-5.1' of git://people.freedesktop.org/~agd5f/linux into drm-next</title>
<updated>2019-02-22T05:56:42+00:00</updated>
<author>
<name>Dave Airlie</name>
<email>airlied@redhat.com</email>
</author>
<published>2019-02-22T05:56:35+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=fbac3c48fa6b4cfa43eaae39d5a53269bff7ec5f'/>
<id>fbac3c48fa6b4cfa43eaae39d5a53269bff7ec5f</id>
<content type='text'>
Fixes for 5.1:
amdgpu:
- Fix missing fw declaration after dropping old CI DPM code
- Fix debugfs access to registers beyond the MMIO bar size
- Fix context priority handling
- Add missing license on some new files
- Various cleanups and bug fixes

radeon:
- Fix missing break in CS parser for evergreen
- Various cleanups and bug fixes

sched:
- Fix entities with 0 run queues

Signed-off-by: Dave Airlie &lt;airlied@redhat.com&gt;
From: Alex Deucher &lt;alexdeucher@gmail.com&gt;
Link: https://patchwork.freedesktop.org/patch/msgid/20190221214134.3308-1-alexander.deucher@amd.com
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Fixes for 5.1:
amdgpu:
- Fix missing fw declaration after dropping old CI DPM code
- Fix debugfs access to registers beyond the MMIO bar size
- Fix context priority handling
- Add missing license on some new files
- Various cleanups and bug fixes

radeon:
- Fix missing break in CS parser for evergreen
- Various cleanups and bug fixes

sched:
- Fix entities with 0 run queues

Signed-off-by: Dave Airlie &lt;airlied@redhat.com&gt;
From: Alex Deucher &lt;alexdeucher@gmail.com&gt;
Link: https://patchwork.freedesktop.org/patch/msgid/20190221214134.3308-1-alexander.deucher@amd.com
</pre>
</div>
</content>
</entry>
<entry>
<title>drm/amd/display: Do cursor updates after stream updates</title>
<updated>2019-02-19T20:58:26+00:00</updated>
<author>
<name>Nicholas Kazlauskas</name>
<email>nicholas.kazlauskas@amd.com</email>
</author>
<published>2019-01-25T20:30:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=80c218d56e309d46d9dc3f3d5e4396b277bdd0b5'/>
<id>80c218d56e309d46d9dc3f3d5e4396b277bdd0b5</id>
<content type='text'>
[Why]
Cursor updates used to happen after vblank/flip/stream updates before
the stream update refactor. They now happen before stream updates
which means that they're not going to be synced with fb changes
and that they're going to programmed for pipes that we're disabling
within the same commit.

[How]
Move them after stream updates.

Signed-off-by: Nicholas Kazlauskas &lt;nicholas.kazlauskas@amd.com&gt;
Reviewed-by: David Francis &lt;David.Francis@amd.com&gt;
Acked-by: Leo Li &lt;sunpeng.li@amd.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
[Why]
Cursor updates used to happen after vblank/flip/stream updates before
the stream update refactor. They now happen before stream updates
which means that they're not going to be synced with fb changes
and that they're going to programmed for pipes that we're disabling
within the same commit.

[How]
Move them after stream updates.

Signed-off-by: Nicholas Kazlauskas &lt;nicholas.kazlauskas@amd.com&gt;
Reviewed-by: David Francis &lt;David.Francis@amd.com&gt;
Acked-by: Leo Li &lt;sunpeng.li@amd.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
</pre>
</div>
</content>
</entry>
<entry>
<title>drm/amd/display: Fix update type mismatches in atomic check</title>
<updated>2019-02-19T20:58:26+00:00</updated>
<author>
<name>Nicholas Kazlauskas</name>
<email>nicholas.kazlauskas@amd.com</email>
</author>
<published>2019-01-22T19:09:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.tavy.me/linux-stable.git/commit/?id=6836d23916ada07389c78d88e701f0752317f1d0'/>
<id>6836d23916ada07389c78d88e701f0752317f1d0</id>
<content type='text'>
[Why]
Whenever a stream or plane is added or removed from the context the
pointer will change from old to new. We set lock and validation
needed in these cases. But not all of these cases match update_type
from dm_determine_update_type_for_commit - an example being overlay
plane updates.

There are warnings for a few of these cases that should be fixed.

[How]
We can closer align to DC (and lock_and_validation_needed) by
comparing stream and plane pointers.

Since the old stream/old plane state is never freed until sometime
after the commit tail work finishes we are guaranteed to never get
back the same block of memory when we remove and create a stream or
plane state in the same commit.

Signed-off-by: Nicholas Kazlauskas &lt;nicholas.kazlauskas@amd.com&gt;
Reviewed-by: Leo Li &lt;sunpeng.li@amd.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
[Why]
Whenever a stream or plane is added or removed from the context the
pointer will change from old to new. We set lock and validation
needed in these cases. But not all of these cases match update_type
from dm_determine_update_type_for_commit - an example being overlay
plane updates.

There are warnings for a few of these cases that should be fixed.

[How]
We can closer align to DC (and lock_and_validation_needed) by
comparing stream and plane pointers.

Since the old stream/old plane state is never freed until sometime
after the commit tail work finishes we are guaranteed to never get
back the same block of memory when we remove and create a stream or
plane state in the same commit.

Signed-off-by: Nicholas Kazlauskas &lt;nicholas.kazlauskas@amd.com&gt;
Reviewed-by: Leo Li &lt;sunpeng.li@amd.com&gt;
Signed-off-by: Alex Deucher &lt;alexander.deucher@amd.com&gt;
</pre>
</div>
</content>
</entry>
</feed>
