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<H1 class="no-header">curs_getch 3x 2025-11-11 ncurses 6.6 Library calls</H1>
<PRE>
<STRONG><A HREF="curs_getch.3x.html">curs_getch(3x)</A></STRONG>                   Library calls                  <STRONG><A HREF="curs_getch.3x.html">curs_getch(3x)</A></STRONG>


</PRE><H2><a name="h2-NAME">NAME</a></H2><PRE>
       <STRONG>getch</STRONG>, <STRONG>wgetch</STRONG>, <STRONG>mvgetch</STRONG>, <STRONG>mvwgetch</STRONG>, <STRONG>ungetch</STRONG>, <STRONG>has_key</STRONG> - get (or push back)
       characters from <EM>curses</EM> terminal keyboard buffer


</PRE><H2><a name="h2-SYNOPSIS">SYNOPSIS</a></H2><PRE>
       <STRONG>#include</STRONG> <STRONG>&lt;curses.h&gt;</STRONG>

       <STRONG>int</STRONG> <STRONG>getch(void);</STRONG>
       <STRONG>int</STRONG> <STRONG>wgetch(WINDOW</STRONG> <STRONG>*</STRONG> <EM>win</EM><STRONG>);</STRONG>
       <STRONG>int</STRONG> <STRONG>mvgetch(int</STRONG> <EM>y</EM><STRONG>,</STRONG> <STRONG>int</STRONG> <EM>x</EM><STRONG>);</STRONG>
       <STRONG>int</STRONG> <STRONG>mvwgetch(WINDOW</STRONG> <STRONG>*</STRONG> <EM>win</EM><STRONG>,</STRONG> <STRONG>int</STRONG> <EM>y</EM><STRONG>,</STRONG> <STRONG>int</STRONG> <EM>x</EM><STRONG>);</STRONG>

       <STRONG>int</STRONG> <STRONG>ungetch(int</STRONG> <EM>c</EM><STRONG>);</STRONG>

       <EM>/*</EM> <EM>extension</EM> <EM>*/</EM>
       <STRONG>int</STRONG> <STRONG>has_key(int</STRONG> <EM>c</EM><STRONG>);</STRONG>


</PRE><H2><a name="h2-DESCRIPTION">DESCRIPTION</a></H2><PRE>

</PRE><H3><a name="h3-Reading-Characters">Reading Characters</a></H3><PRE>
       <STRONG>wgetch</STRONG> gathers a key event from the terminal keyboard associated with a
       <EM>curses</EM>   window  <EM>win</EM>.   <STRONG><A HREF="ncurses.3x.html">ncurses(3x)</A></STRONG>  describes  the  variants  of  this
       function.

       When input is pending, <STRONG>wgetch</STRONG> returns an integer  identifying  the  key
       event;  for  alphanumeric  and  punctuation  keys,  the  space bar, and
       (usually) the Backspace, Tab,  Return,  and  Escape  keys,  this  value
       corresponds to the character encoding used by the terminal.  Use of the
       control  key  as  a  modifier,  by  holding  it down while pressing and
       releasing another key, often results in a distinct code.  The  behavior
       of  other keys depends on whether <EM>win</EM> is in keypad mode; see subsection
       "Keypad Mode" below.

       If no input is pending, then if the no-delay flag is set in the  window
       (see  <STRONG><A HREF="nodelay.3x.html">nodelay(3x)</A></STRONG>),  the  function returns <STRONG>ERR</STRONG>; otherwise, <EM>curses</EM> waits
       until the terminal has  input.   If  <STRONG><A HREF="curs_inopts.3x.html">cbreak(3x)</A></STRONG>  or  <STRONG><A HREF="curs_inopts.3x.html">raw(3x)</A></STRONG>  has  been
       called, this happens after <EM>curses</EM> reads one key event.  If <STRONG><A HREF="curs_inopts.3x.html">nocbreak(3x)</A></STRONG>
       or  <STRONG><A HREF="curs_inopts.3x.html">noraw(3x)</A></STRONG>  has  been called, it occurs when <EM>curses</EM> reads a newline.
       (Because the terminal's canonical or "cooked"  mode  is  line-buffered,
       multiple  <STRONG>wgetch</STRONG> calls may then be necessary to empty the input queue.)
       If <STRONG><A HREF="curs_inopts.3x.html">halfdelay(3x)</A></STRONG> has been called, <EM>curses</EM> waits until input is available
       or the specified delay elapses.

       If <STRONG><A HREF="curs_inopts.3x.html">echo(3x)</A></STRONG> has been called, and the window is not a pad, <EM>curses</EM> writes
       the returned character <EM>c</EM> to the window (at the cursor position) per the
       following rules.

       <STRONG>o</STRONG>   If <EM>c</EM> matches the terminal's erase  character  (see  <STRONG><A HREF="curs_termattrs.3x.html">erasechar(3x)</A></STRONG>),
           and  the  cursor is not at the window's leftmost column, the cursor
           moves leftward one position and the new position is  erased  as  if
           <STRONG><A HREF="curs_move.3x.html">wmove(3x)</A></STRONG>  and  then  <STRONG><A HREF="curs_delch.3x.html">wdelch(3x)</A></STRONG>  were  called.   When the window's
           keypad mode is enabled (see below), <STRONG>KEY_LEFT</STRONG> and <STRONG>KEY_BACKSPACE</STRONG>  are
           handled the same way.

       <STRONG>o</STRONG>   <EM>curses</EM> writes any other <EM>c</EM> to the window, as with <STRONG><A HREF="curs_addch.3x.html">wechochar(3x)</A></STRONG>.

       <STRONG>o</STRONG>   If the window <EM>win</EM> has been moved or modified since the last call to
           <STRONG><A HREF="curs_refresh.3x.html">wrefresh(3x)</A></STRONG>, <EM>curses</EM> calls <STRONG>wrefresh</STRONG> on it.

       If  <EM>c</EM>  is  a carriage return and <STRONG><A HREF="curs_inopts.3x.html">nl(3x)</A></STRONG> has been called, <STRONG>wgetch</STRONG> returns
       the character code for line feed instead.


</PRE><H3><a name="h3-Keypad-Mode">Keypad Mode</a></H3><PRE>
       Call <STRONG><A HREF="curs_inopts.3x.html">keypad(3x)</A></STRONG> on a window to configure keypad mode when reading input
       from it.  In <EM>keypad</EM> <EM>mode</EM>,  <EM>curses</EM>  treats  key  strokes  not  from  the
       alphabetic  section  of the keyboard (those corresponding to the ECMA-6
       character set -- see <STRONG>ascii(7)</STRONG> --  optionally  modified  by  either  the
       control  or  shift  keys)  as  <EM>function</EM>  keys.   (In  <EM>curses</EM>,  the term
       "function key" includes but is not limited  to  keycaps  engraved  with
       "F1",  "PF1",  and  so  on.)   If  a  window  is in keypad mode, <STRONG>wgetch</STRONG>
       translates these key strokes to a numeric  code  corresponding  to  the
       <STRONG>KEY_</STRONG>  symbols listed in subsection "Key Codes" below.  If the window is
       not in keypad mode, the input queue populates with  the  characters  of
       the  function key's escape sequence, which the application must collect
       individually with multiple <STRONG>wgetch</STRONG> calls.

       <STRONG>o</STRONG>   The <EM>curses.h</EM> header file declares many <EM>function</EM>  <EM>keys</EM>  whose  names
           begin  with  <STRONG>KEY_</STRONG>;  these  object-like  macros  have integer values
           outside the range of eight-bit character codes.

       <STRONG>o</STRONG>   In  <EM>ncurses</EM>,  <EM>user-defined</EM>  <EM>function</EM>  <EM>keys</EM>  are   configured   with
           <STRONG><A HREF="define_key.3x.html">define_key(3x)</A></STRONG>;  they  have no names, but are also expected to have
           integer values outside the range of eight-bit character codes.

       A variable intended to hold a function key code must thus  be  of  type
       <EM>short</EM> or larger.

       Most  terminals  one  encounters follow the ECMA-48 standard insofar as
       their function keys  produce  character  sequences  prefixed  with  the
       escape character ESC.  This fact implies that <EM>curses</EM> cannot distinguish
       a  user's  press  of  the  escape  key (assuming it sends ESC) from the
       beginning of a function key's character sequence without waiting to see
       if, and how soon, further input arrives.

       <STRONG>o</STRONG>   If the escape sequence  matches  a  string  capability  defining  a
           function  key  for  the  terminal type (such as <STRONG>key_home</STRONG> (<STRONG>khome</STRONG>) or
           <STRONG>key_up</STRONG> (<STRONG>kuu1</STRONG>)), <STRONG>wgetch</STRONG> returns the function key code  corresponding
           to the unique sequence defined by the terminal.

       <STRONG>o</STRONG>   If  the  escape  sequence  matches no function keys defined for the
           terminal type, call <STRONG>wgetch</STRONG> repeatedly to obtain the  codes  of  the
           individual  characters  of the sequence, in the order they occurred
           in the input.

       <STRONG>o</STRONG>   If <STRONG>wgetch</STRONG> cannot decide the validity of the input as a function key
           because it has not read enough characters to disambiguate  it,  the
           function  waits  until  it has this information or the <EM>escape</EM> <EM>delay</EM>
           elapses.  Configure the  escape  delay  with  the  global  variable
           <STRONG>ESCDELAY</STRONG>,  an  extension  (see  section "EXTENSIONS" below), or the
           environment variable of the same name (see section "ENVIRONMENT" of
           <STRONG><A HREF="ncurses.3x.html">ncurses(3x)</A></STRONG>), also an extension.

       Consequently, a user of a <EM>curses</EM> application that employs  keypad  mode
       may  experience  a  pause or "hang" after pressing the escape key while
       <EM>curses</EM> collects sufficient characters to disambiguate  the  input.   If
       the  window  is  in "no time-out" mode, the escape delay is effectively
       infinite; see <STRONG><A HREF="notimeout.3x.html">notimeout(3x)</A></STRONG>.  In the event of  such  a  pause,  further
       typing "awakens" <EM>curses</EM>.


</PRE><H3><a name="h3-Ungetting-Characters">Ungetting Characters</a></H3><PRE>
       <STRONG>ungetch</STRONG>  places  <EM>c</EM> into the input queue to be returned by the next call
       to <STRONG>wgetch</STRONG>.  A single input queue serves all windows associated with the
       screen.


</PRE><H3><a name="h3-Key-Codes">Key Codes</a></H3><PRE>
       The header file <EM>curses.h</EM> defines the following function key codes.

       <STRONG>o</STRONG>   Except for the special case of <STRONG>KEY_RESIZE</STRONG>, a window's  keypad  mode
           must be enabled for <STRONG>wgetch</STRONG> to read these codes from it.

       <STRONG>o</STRONG>   Not  all  of  these  are  necessarily  supported  on any particular
           terminal.

       <STRONG>o</STRONG>   The  naming  convention  may  seem  obscure,  with  some   apparent
           misspellings  (such  as "RSUME" for "resume"); the names correspond
           to  the  <EM>terminfo</EM>  capability  names  for  the   keys,   and   were
           standardized  before  the  IBM  PC/AT  keyboard  layout  achieved a
           dominant position in industry.

              <STRONG>Symbol</STRONG>          <STRONG>Key</STRONG> <STRONG>name</STRONG>
              -----------------------------------------------------------------
              <STRONG>KEY_BREAK</STRONG>       Break key
              <STRONG>KEY_DOWN</STRONG>
              <STRONG>KEY_UP</STRONG>          Arrow keys
              <STRONG>KEY_LEFT</STRONG>
              <STRONG>KEY_RIGHT</STRONG>
              <STRONG>KEY_HOME</STRONG>        Home key (upward+left arrow)
              <STRONG>KEY_BACKSPACE</STRONG>   Backspace
              <STRONG>KEY_F0</STRONG>          Function keys; space for 64 keys is reserved
              <STRONG>KEY_F(</STRONG><EM>n</EM><STRONG>)</STRONG>        Function key <EM>n</EM> where 0 &lt;= <EM>n</EM> &lt;= 63
              <STRONG>KEY_DL</STRONG>          Delete line
              <STRONG>KEY_IL</STRONG>          Insert line
              <STRONG>KEY_DC</STRONG>          Delete character
              <STRONG>KEY_IC</STRONG>          Insert character/Enter insert mode
              <STRONG>KEY_EIC</STRONG>         Exit insert character mode
              <STRONG>KEY_CLEAR</STRONG>       Clear screen
              <STRONG>KEY_EOS</STRONG>         Clear to end of screen
              <STRONG>KEY_EOL</STRONG>         Clear to end of line
              <STRONG>KEY_SF</STRONG>          Scroll one line forward
              <STRONG>KEY_SR</STRONG>          Scroll one line backward (reverse)
              <STRONG>KEY_NPAGE</STRONG>       Next page/Page up
              <STRONG>KEY_PPAGE</STRONG>       Previous page/Page down
              <STRONG>KEY_STAB</STRONG>        Set tab
              <STRONG>KEY_CTAB</STRONG>        Clear tab
              <STRONG>KEY_CATAB</STRONG>       Clear all tabs
              <STRONG>KEY_ENTER</STRONG>       Enter/Send
              <STRONG>KEY_SRESET</STRONG>      Soft (partial) reset
              <STRONG>KEY_RESET</STRONG>       (Hard) reset
              <STRONG>KEY_PRINT</STRONG>       Print/Copy
              <STRONG>KEY_LL</STRONG>          Home down/Bottom (lower left)
              <STRONG>KEY_A1</STRONG>          Upper left of keypad
              <STRONG>KEY_A3</STRONG>          Upper right of keypad
              <STRONG>KEY_B2</STRONG>          Center of keypad
              <STRONG>KEY_C1</STRONG>          Lower left of keypad
              <STRONG>KEY_C3</STRONG>          Lower right of keypad
              <STRONG>KEY_BTAB</STRONG>        Back tab key
              <STRONG>KEY_BEG</STRONG>         Beg(inning) key
              <STRONG>KEY_CANCEL</STRONG>      Cancel key
              <STRONG>KEY_CLOSE</STRONG>       Close key
              <STRONG>KEY_COMMAND</STRONG>     Cmd (command) key
              <STRONG>KEY_COPY</STRONG>        Copy key
              <STRONG>KEY_CREATE</STRONG>      Create key
              <STRONG>KEY_END</STRONG>         End key
              <STRONG>KEY_EXIT</STRONG>        Exit key
              <STRONG>KEY_FIND</STRONG>        Find key
              <STRONG>KEY_HELP</STRONG>        Help key
              <STRONG>KEY_MARK</STRONG>        Mark key
              <STRONG>KEY_MESSAGE</STRONG>     Message key
              <STRONG>KEY_MOUSE</STRONG>       Mouse event occurred
              <STRONG>KEY_MOVE</STRONG>        Move key
              <STRONG>KEY_NEXT</STRONG>        Next object key
              <STRONG>KEY_OPEN</STRONG>        Open key
              <STRONG>KEY_OPTIONS</STRONG>     Options key
              <STRONG>KEY_PREVIOUS</STRONG>    Previous object key
              <STRONG>KEY_REDO</STRONG>        Redo key
              <STRONG>KEY_REFERENCE</STRONG>   Ref(erence) key
              <STRONG>KEY_REFRESH</STRONG>     Refresh key
              <STRONG>KEY_REPLACE</STRONG>     Replace key
              <STRONG>KEY_RESIZE</STRONG>      Screen resized
              <STRONG>KEY_RESTART</STRONG>     Restart key
              <STRONG>KEY_RESUME</STRONG>      Resume key
              <STRONG>KEY_SAVE</STRONG>        Save key
              <STRONG>KEY_SELECT</STRONG>      Select key
              <STRONG>KEY_SUSPEND</STRONG>     Suspend key
              <STRONG>KEY_UNDO</STRONG>        Undo key
              -----------------------------------------------------------------
              <STRONG>KEY_SBEG</STRONG>        Shifted beginning key
              <STRONG>KEY_SCANCEL</STRONG>     Shifted cancel key
              <STRONG>KEY_SCOMMAND</STRONG>    Shifted command key
              <STRONG>KEY_SCOPY</STRONG>       Shifted copy key
              <STRONG>KEY_SCREATE</STRONG>     Shifted create key
              <STRONG>KEY_SDC</STRONG>         Shifted delete character key
              <STRONG>KEY_SDL</STRONG>         Shifted delete line key
              <STRONG>KEY_SEND</STRONG>        Shifted end key
              <STRONG>KEY_SEOL</STRONG>        Shifted clear line key
              <STRONG>KEY_SEXIT</STRONG>       Shifted exit key
              <STRONG>KEY_SFIND</STRONG>       Shifted find key
              <STRONG>KEY_SHELP</STRONG>       Shifted help key
              <STRONG>KEY_SHOME</STRONG>       Shifted home key
              <STRONG>KEY_SIC</STRONG>         Shifted insert key
              <STRONG>KEY_SLEFT</STRONG>       Shifted left arrow key
              <STRONG>KEY_SMESSAGE</STRONG>    Shifted message key
              <STRONG>KEY_SMOVE</STRONG>       Shifted move key
              <STRONG>KEY_SNEXT</STRONG>       Shifted next object key
              <STRONG>KEY_SOPTIONS</STRONG>    Shifted options key
              <STRONG>KEY_SPREVIOUS</STRONG>   Shifted previous object key
              <STRONG>KEY_SPRINT</STRONG>      Shifted print key
              <STRONG>KEY_SREDO</STRONG>       Shifted redo key
              <STRONG>KEY_SREPLACE</STRONG>    Shifted replace key
              <STRONG>KEY_SRIGHT</STRONG>      Shifted right arrow key
              <STRONG>KEY_SRSUME</STRONG>      Shifted resume key
              <STRONG>KEY_SSAVE</STRONG>       Shifted save key
              <STRONG>KEY_SSUSPEND</STRONG>    Shifted suspend key
              <STRONG>KEY_SUNDO</STRONG>       Shifted undo key

       Many keyboards feature a nine-key directional pad.

                                  +------+------+-------+
                                  |  A1  |  up  |  A3   |
                                  +------+------+-------+
                                  | left |  B2  | right |
                                  +------+------+-------+
                                  |  C1  | down |  C3   |
                                  +------+------+-------+

       Two of the symbols in the list above do <EM>not</EM> correspond  to  a  physical
       key.

       <STRONG>o</STRONG>   <STRONG>wgetch</STRONG>  returns  <STRONG>KEY_RESIZE</STRONG>,  even  if  the window's keypad mode is
           disabled, if <EM>ncurses</EM> has handled a <EM>SIGWINCH</EM> signal since <STRONG>wgetch</STRONG> was
           called; see <STRONG><A HREF="curs_initscr.3x.html">initscr(3x)</A></STRONG> and <STRONG><A HREF="resizeterm.3x.html">resizeterm(3x)</A></STRONG>.

       <STRONG>o</STRONG>   <STRONG>wgetch</STRONG> returns <STRONG>KEY_MOUSE</STRONG> to indicate that a mouse event is  pending
           collection;  see  <STRONG><A HREF="curs_mouse.3x.html">curs_mouse(3x)</A></STRONG>.   Receipt of this code requires a
           window's keypad mode to be  enabled,  because  to  interpret  mouse
           input  (as  with  <STRONG>xterm(1)</STRONG>'s  mouse protocol), <EM>ncurses</EM> must read an
           escape sequence, as with a function key.


</PRE><H3><a name="h3-Testing-Key-Codes">Testing Key Codes</a></H3><PRE>
       In <EM>ncurses</EM>, <STRONG>has_key</STRONG> returns a  Boolean  value  indicating  whether  the
       terminal  type  recognizes its parameter as a key code value.  See also
       <STRONG><A HREF="define_key.3x.html">define_key(3x)</A></STRONG> and <STRONG><A HREF="key_defined.3x.html">key_defined(3x)</A></STRONG>.


</PRE><H2><a name="h2-RETURN-VALUE">RETURN VALUE</a></H2><PRE>
       <STRONG>wgetch</STRONG> returns a key code identifying the key event as described above,
       which may include <STRONG>KEY_RESIZE</STRONG> or <STRONG>KEY_MOUSE</STRONG> indicating non-key events, or
       <STRONG>ERR</STRONG> on failure.  <STRONG>wgetch</STRONG> fails if its timeout expires without  any  data
       arriving,  which  cannot  happen  if  <STRONG><A HREF="nodelay.3x.html">nodelay(3x)</A></STRONG>  is  in effect on the
       window.

       In <EM>ncurses</EM>, <STRONG>wgetch</STRONG> also fails if

       <STRONG>o</STRONG>   the <EM>curses</EM> screen has not been initialized,

       <STRONG>o</STRONG>   (for functions taking a <EM>WINDOW</EM> pointer  argument)  <EM>win</EM>  is  a  null
           pointer, or

       <STRONG>o</STRONG>   execution  was  interrupted  by a signal, in which case the library
           sets <EM>errno</EM> to <EM>EINTR</EM>.

       Functions prefixed with "mv" first perform cursor movement and fail  if
       the position (<EM>y</EM>, <EM>x</EM>) is outside the window boundaries.

       <STRONG>ungetch</STRONG>  returns <STRONG>OK</STRONG> on success and <STRONG>ERR</STRONG> on failure.  In <EM>ncurses</EM>, <STRONG>ungetch</STRONG>
       fails if

       <STRONG>o</STRONG>   the <EM>curses</EM> screen has not been initialized, or

       <STRONG>o</STRONG>   there is no more room in the input queue.

       <STRONG>has_key</STRONG> returns <STRONG>TRUE</STRONG> or <STRONG>FALSE</STRONG>.


</PRE><H2><a name="h2-NOTES">NOTES</a></H2><PRE>
       <STRONG>getch</STRONG>, <STRONG>mvgetch</STRONG>, and <STRONG>mvwgetch</STRONG> may be implemented as macros.

       <EM>curses</EM> discourages assignment of the ESC key to a discrete function  by
       the programmer because the library requires a delay while it awaits the
       potential remainder of a terminal escape sequence.

       Some  key  strokes  are  indistinguishable from control characters; for
       example, <STRONG>KEY_ENTER</STRONG> may be the same as <STRONG>^M</STRONG>, and <STRONG>KEY_BACKSPACE</STRONG> may be  the
       same  as <STRONG>^H</STRONG> or <STRONG>^?</STRONG>.  Consult the <EM>terminfo</EM> entry for the terminal type to
       determine whether this  is  the  case;  see  <STRONG><A HREF="infocmp.1m.html">infocmp(1)</A></STRONG>.   Some  <EM>curses</EM>
       implementations, including <EM>ncurses</EM>, honor the <EM>terminfo</EM> key definitions;
       others treat such control characters specially.

       <EM>curses</EM>  distinguishes  the  Enter  keys  in  the alphabetic and numeric
       keypad sections of a keyboard because (most) terminals  do.   <STRONG>KEY_ENTER</STRONG>
       refers  to the key on the numeric keypad and, like other function keys,
       is reliably recognized only if the window's keypad mode is enabled.

       <STRONG>o</STRONG>   The <EM>terminfo</EM> <STRONG>key_enter</STRONG> (<STRONG>kent</STRONG>) capability  describes  the  character
           (sequence)  sent  by  the  Enter  key  of  a terminal's numeric (or
           similar) keypad.

       <STRONG>o</STRONG>   "Enter or send" is X/Open Curses's description of this key.

       <EM>curses</EM> treats the Enter or Return key in the <EM>alphabetic</EM> section of  the
       keyboard differently.

       <STRONG>o</STRONG>   It usually produces a control code for carriage return (<STRONG>^M</STRONG>) or line
           feed (<STRONG>^J</STRONG>).

       <STRONG>o</STRONG>   Depending  on  the  terminal  mode (raw, cbreak, or canonical), and
           whether <STRONG><A HREF="curs_inopts.3x.html">nl(3x)</A></STRONG> or <STRONG><A HREF="curs_inopts.3x.html">nonl(3x)</A></STRONG>  has  been  called,  <STRONG>wgetch</STRONG>  may  return
           either  a  carriage return or line feed upon an Enter or Return key
           stroke.

       Use of <STRONG>wgetch</STRONG> with <STRONG><A HREF="curs_inopts.3x.html">echo(3x)</A></STRONG> and neither <STRONG><A HREF="curs_inopts.3x.html">cbreak(3x)</A></STRONG> nor <STRONG><A HREF="curs_inopts.3x.html">raw(3x)</A></STRONG>  is  not
       well-defined.

       Historically,  the  list of key code macros above was influenced by the
       keyboard of the AT&amp;T 7300 (also known variously as the  "3B1",  "Safari
       4",  and  "UNIX  PC"),  a  1985 machine rich in function keys.  Today's
       computer keyboards are based on that of the IBM PC/AT and tend to  have
       fewer.  A <EM>curses</EM> application can expect such a keyboard to transmit key
       codes   <STRONG>KEY_UP</STRONG>,   <STRONG>KEY_DOWN</STRONG>,  <STRONG>KEY_LEFT</STRONG>,  <STRONG>KEY_RIGHT</STRONG>,  <STRONG>KEY_HOME</STRONG>,  <STRONG>KEY_END</STRONG>,
       <STRONG>KEY_PPAGE</STRONG> (Page Up), <STRONG>KEY_NPAGE</STRONG> (Page  Down),  <STRONG>KEY_IC</STRONG>  (Insert),  <STRONG>KEY_DC</STRONG>
       (Delete), <STRONG>KEY_A1</STRONG>, <STRONG>KEY_A3</STRONG>, <STRONG>KEY_B2</STRONG>, <STRONG>KEY_C1</STRONG>, <STRONG>KEY_C3</STRONG>, and <STRONG>KEY_F(</STRONG><EM>n</EM><STRONG>)</STRONG> for 1 &lt;=
       <EM>n</EM> &lt;= 12.


</PRE><H2><a name="h2-EXTENSIONS">EXTENSIONS</a></H2><PRE>
       In <EM>ncurses</EM>, when a window's "no time-out" mode is <EM>not</EM> set, the <STRONG>ESCDELAY</STRONG>
       variable  configures  the  duration of the timer used to disambiguate a
       function key character sequence from a series of key strokes  beginning
       with ESC typed by the user; see <STRONG><A HREF="curs_variables.3x.html">curs_variables(3x)</A></STRONG>.

       <STRONG>has_key</STRONG>  is  an  <EM>ncurses</EM>  extension,  and  is not found in SVr4 <EM>curses</EM>,
       4.4BSD <EM>curses</EM>, or any other previous <EM>curses</EM> implementation.


</PRE><H2><a name="h2-PORTABILITY">PORTABILITY</a></H2><PRE>
       Applications employing <EM>ncurses</EM> extensions should condition their use on
       the visibility of the <STRONG>NCURSES_VERSION</STRONG> preprocessor macro.

       Except as noted in section "EXTENSIONS" above,  X/Open  Curses  Issue 4
       describes these functions.  It specifies no error conditions for them.

       SVr4  describes  a  successful  return  value only as "an integer value
       other than <EM>ERR</EM>".

       <EM>wgetch</EM> reads only single-byte characters.

       The echo behavior of these functions on  input  of  <EM>KEY</EM><STRONG>_</STRONG>  or  backspace
       characters is not documented in SVr4 <EM>curses</EM>.

       The  behavior  of  <EM>wgetch</EM>  in  the  presence  of signal handlers is not
       documented in SVr4 <EM>curses</EM> and is  unspecified  by  X/Open  Curses.   In
       historical  <EM>curses</EM>  implementations, it varied depending on whether the
       operating system's dispatch of a signal  to  a  handler  interrupted  a
       <STRONG>read(2)</STRONG> call in progress, and also (in some implementations) whether an
       input  timeout  or  non-blocking  mode had been set.  A portable <EM>curses</EM>
       application prepares  for  two  cases:  (a)  signal  receipt  does  not
       interrupt  <EM>wgetch</EM>;  and (b) signal receipt interrupts <EM>wgetch</EM> and causes
       it to return <EM>ERR</EM> with <EM>errno</EM> set to <EM>EINTR</EM>.

       <EM>KEY</EM><STRONG>_</STRONG><EM>MOUSE</EM> is mentioned in X/Open Curses, along with a few related <EM>term-</EM>
       <EM>info</EM> capabilities, but no higher-level functions use the feature.   The
       implementation in <EM>ncurses</EM> is an extension.

       <EM>KEY</EM><STRONG>_</STRONG><EM>RESIZE</EM>  and  <EM>has</EM><STRONG>_</STRONG><EM>key</EM>  are extensions first implemented for <EM>ncurses</EM>.
       By  2022,  <EM>PDCurses</EM>  and  NetBSD  <EM>curses</EM>  had  added  them  along  with
       <EM>KEY</EM><STRONG>_</STRONG><EM>MOUSE</EM>.


</PRE><H2><a name="h2-HISTORY">HISTORY</a></H2><PRE>
       4BSD (1980) introduced <EM>wgetch</EM> and its variants.

       SVr3 (1987) added <EM>ungetch</EM>.

       <EM>ncurses</EM> 1.9.9g (1996) furnished the <EM>has</EM><STRONG>_</STRONG><EM>key</EM> extension.


</PRE><H2><a name="h2-SEE-ALSO">SEE ALSO</a></H2><PRE>
       ECMA-6  "7-bit  coded  Character  Set" &lt;https://ecma-international.org/
       publications-and-standards/standards/ecma-6/&gt;

       ECMA-48  "Control  Functions  for  Coded  Character   Sets"   &lt;https://
       ecma-international.org/publications-and-standards/standards/ecma-48/&gt;

       <STRONG><A HREF="curs_get_wch.3x.html">curs_get_wch(3x)</A></STRONG>  describes comparable functions of the <EM>ncurses</EM> library
       in its wide-character configuration (<EM>ncursesw</EM>).

       <STRONG><A HREF="ncurses.3x.html">curses(3x)</A></STRONG>,    <STRONG><A HREF="curs_addch.3x.html">curs_addch(3x)</A></STRONG>,     <STRONG><A HREF="curs_inopts.3x.html">curs_inopts(3x)</A></STRONG>,     <STRONG><A HREF="curs_mouse.3x.html">curs_mouse(3x)</A></STRONG>,
       <STRONG><A HREF="curs_move.3x.html">curs_move(3x)</A></STRONG>,  <STRONG><A HREF="curs_outopts.3x.html">curs_outopts(3x)</A></STRONG>, <STRONG><A HREF="curs_refresh.3x.html">curs_refresh(3x)</A></STRONG>, <STRONG><A HREF="curs_variables.3x.html">curs_variables(3x)</A></STRONG>,
       <STRONG><A HREF="resizeterm.3x.html">resizeterm(3x)</A></STRONG>, <STRONG>ascii(7)</STRONG>

ncurses 6.6                       2025-11-11                    <STRONG><A HREF="curs_getch.3x.html">curs_getch(3x)</A></STRONG>
</PRE>
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<ul>
<li><a href="#h2-NAME">NAME</a></li>
<li><a href="#h2-SYNOPSIS">SYNOPSIS</a></li>
<li><a href="#h2-DESCRIPTION">DESCRIPTION</a>
<ul>
<li><a href="#h3-Reading-Characters">Reading Characters</a></li>
<li><a href="#h3-Keypad-Mode">Keypad Mode</a></li>
<li><a href="#h3-Ungetting-Characters">Ungetting Characters</a></li>
<li><a href="#h3-Key-Codes">Key Codes</a></li>
<li><a href="#h3-Testing-Key-Codes">Testing Key Codes</a></li>
</ul>
</li>
<li><a href="#h2-RETURN-VALUE">RETURN VALUE</a></li>
<li><a href="#h2-NOTES">NOTES</a></li>
<li><a href="#h2-EXTENSIONS">EXTENSIONS</a></li>
<li><a href="#h2-PORTABILITY">PORTABILITY</a></li>
<li><a href="#h2-HISTORY">HISTORY</a></li>
<li><a href="#h2-SEE-ALSO">SEE ALSO</a></li>
</ul>
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