/* ** $Id: linit.c,v 1.39.1.1 2017/04/19 17:20:42 roberto Exp $ ** Initialization of libraries for lua.c and other clients ** See Copyright Notice in lua.h */ #define linit_c #define LUA_LIB /* ** If you embed Lua in your program and need to open the standard ** libraries, call luaL_openlibs in your program. If you need a ** different set of libraries, copy this file to your project and edit ** it to suit your needs. ** ** You can also *preload* libraries, so that a later 'require' can ** open the library, which is already linked to the application. ** For that, do the following code: ** ** luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE); ** lua_pushcfunction(L, luaopen_modname); ** lua_setfield(L, -2, modname); ** lua_pop(L, 1); // remove PRELOAD table */ #include "lprefix.h" #include #include #include "lua.h" #include "lualib.h" #include "lauxlib.h" #include "lposix.h" #include "bootstrap.h" /* ** these libs are loaded by lua.c and are readily available to any Lua ** program */ static const luaL_Reg loadedlibs[] = { {"_G", luaopen_base}, {LUA_LOADLIBNAME, luaopen_package}, {LUA_COLIBNAME, luaopen_coroutine}, {LUA_TABLIBNAME, luaopen_table}, {LUA_IOLIBNAME, luaopen_io}, {LUA_OSLIBNAME, luaopen_os}, {LUA_STRLIBNAME, luaopen_string}, {LUA_MATHLIBNAME, luaopen_math}, {LUA_UTF8LIBNAME, luaopen_utf8}, {LUA_DBLIBNAME, luaopen_debug}, #if defined(LUA_COMPAT_BITLIB) {LUA_BITLIBNAME, luaopen_bit32}, #endif /* FreeBSD Extensions */ {"posix", luaopen_posix}, {NULL, NULL} }; #ifdef BOOTSTRAPPING static void __attribute__((constructor)) flua_init_env(void) { /* * This happens in the middle of luaopen_package(). We could move it into * flua_setup_mods(), but it seems better to avoid its timing being so * important that it would break some of our bootstrap modules if someone * were to reorder things. */ if (getenv("LUA_PATH") == NULL) setenv("LUA_PATH", BOOTSTRAP_FLUA_PATH, 1); } static void flua_setup_mods (lua_State *L) { const luaL_Reg **flib; SET_FOREACH(flib, FLUA_MODULE_SETNAME) { luaL_requiref(L, (*flib)->name, (*flib)->func, 1); lua_pop(L, 1); /* remove lib */ } }; #endif LUALIB_API void luaL_openlibs (lua_State *L) { const luaL_Reg *lib; /* "require" functions from 'loadedlibs' and set results to global table */ for (lib = loadedlibs; lib->func; lib++) { luaL_requiref(L, lib->name, lib->func, 1); lua_pop(L, 1); /* remove lib */ } #ifdef BOOTSTRAPPING flua_setup_mods(L); #endif }